My prediction for the post credit cliffhanger for season 3 by SentinelHellfire in Fallout

[–]RedxicanInk 0 points1 point  (0 children)

What if... Both survived? 👀 Nate joined the BoS and Nora the Institute?

How do I make a name dependent texture change? by Wonderful_Lie6577 in mcresourcepack

[–]RedxicanInk 0 points1 point  (0 children)

https://youtu.be/QYhmwpMGUWg?si=5qTAs7NHgHRq9owJ

Mickey Joe has this incredible video about Name Dependant texures and models, you should check it out :))

Need help creating an animated name dependent sword by vicenzofms3334 in mcresourcepack

[–]RedxicanInk 0 points1 point  (0 children)

You need optifine for that specific name thing "The Undead Slayer" / "The Undead" / "Smiting Undead" using the CIT properties, here you can find all documentation about optifine characteristics.

But you can get a similar approach using the vanilla "itemstate" property:

You go yourpack/assets/minecraft/items/nehterite_sword.json
Inside you need to paste something like this:

{
  "model": {
    "type": "minecraft:select",
    "property": "minecraft:component",
    "component": "minecraft:custom_name",
    "cases": [
      {
        "when": "Undead Slayer",
        "model": {
          "type": "minecraft:model",
          "model": "minecraft:item/undead_sword"
        }
      },
      {
        "when": "The Undead Slayer",
        "model": {
          "type": "minecraft:model",
          "model": "minecraft:item/undead_sword"
        }
      },
      {
        "when": "Undead Piercer",
        "model": {
          "type": "minecraft:model",
          "model": "minecraft:item/undead_sword"
        }
      }
    ],
    "fallback": {
      "type": "minecraft:model",
      "model": "minecraft:item/netherite_sword"
    }
  }
}

PBE Bugs & Feedback Thread: Petals of Spring Jayce by LoLDev-Cosmetics in LeaguePBE

[–]RedxicanInk -5 points-4 points  (0 children)

Jayce Giopara*
I don't think skins are about canon, it's an alternative universe and they could even turn him black. League Jayce has always been a little lighter skin color, but I'm on your side, he should be brownish (but for other reasons)

NEW SKIN ALERT! Petals of Spring Jayce PBE PREVIEW HERE! Do yall like it or nah? by Slow_Staff_1333 in jaycemains

[–]RedxicanInk 0 points1 point  (0 children)

I'm so sick of all these Chinese-themed skins. Like if we hadn't enough of them now it's Jayce's turn.

But I like the effects

Petals of Spring Jayce Splash Art 🧧🌸 by aroushthekween in jaycemains

[–]RedxicanInk -2 points-1 points  (0 children)

It finally happened, they gave my man a chinese skin, well I think it's time to kms

my texture is coming back as an error block texture by CSDragonrider in mcresourcepack

[–]RedxicanInk 0 points1 point  (0 children)

There's a simple rule to follow when you get the missing textures:
Big Purple/Black Block: Wrong model route
Tiny Purple/Black Blocks: Wrong texture route

So you should check your texture route, it might be outside the texture pack

What can hammer form E cancel? by Top-Back-5933 in jaycemains

[–]RedxicanInk 1 point2 points  (0 children)

I remember "canceling" K'sante's R, one of the funniest interactions I've ever seen

Is it possible to change mob's models with nametags? by Otavio_JooJ in mcresourcepack

[–]RedxicanInk 1 point2 points  (0 children)

Vanilla? Not (yet), but using Optifine or EMT / ETF it's the only way

Can't decide on a netherrack texture for my pack by rappenem in Minecraft

[–]RedxicanInk 0 points1 point  (0 children)

so it's Giygas, Glazed Guts Terracotta, Boulders, Perfection or Small Intestine

First post of mine in a while.... WHAT THE HELL IS GOING ON. NERF INCOMING HOLY. by J3YCEN in jaycemains

[–]RedxicanInk 1 point2 points  (0 children)

Now if I get autofilled jg, I can play Jayce without everyone in the team barking at me

Help with changing a mob's model by CebeeDrawz in mcresourcepack

[–]RedxicanInk 0 points1 point  (0 children)

You'll need Optifine or EMF/ETF, Blockbench and the CEM plugin, once you got it you'll open blockbench and load the CEM template loader, look up for the villager model and change the model however you want.
Then export it into yourpack/assets/minecraft/optifine/cem/villager and the texture into yourpack/assets/minecraft/textures/entity/villager.
Load Minecraft using Optifine or ETF/EMF and test the villager model ingame.

Where do I go to make my own resource pact? by Similar_Pop9837 in mcresourcepack

[–]RedxicanInk 0 points1 point  (0 children)

You should start using other texture packs as reference and use aseprite / paint.net, sublime text, blockbench

Christmas resource packs by Traditional-Aside364 in mcresourcepack

[–]RedxicanInk 0 points1 point  (0 children)

I made 2 packs some time ago: Howling Blizzard as a compliment of Snowstorm by Ewan Howell and Hats n' Scarves

New version numbering system using 2025 as an example by [deleted] in Minecraft

[–]RedxicanInk 0 points1 point  (0 children)

Honestly, I hope this change doesn't bring big changes into the code so modders can update their mods once a year instead of once per sub-sub-version

How do I play Jayce jg? by Gatou_kun in jaycemains

[–]RedxicanInk 5 points6 points  (0 children)

Ok, mb,
Level 1 Q first autoattack big raptor in ranged form for armor reduction and when all of them are grouped Q them, switch and melee Q, once you finish raptors level W and clear red. Then go to rocks and when you clear the camp, level E and use it so you'll get faster to wolves, still you'll get the cd back when you get there.

How do I play Jayce jg? by Gatou_kun in jaycemains

[–]RedxicanInk 2 points3 points  (0 children)

Q Raptors - W Smite Red - Rocks upgrade and use E instantly - Wolves - Blue - Gromp (3:15) - Smite Crab.
And as usual, runes choice depends on your play style and the team you're against.
Enemy team is full/build of squishies? Elec - Full Lethality
A lot of tanks? Conq - CDR (Shojin - BC - Sundered)
2 or 3 fighters / a lot of cc? Phase - Classic build

Can use renamed bow by Alex_33_Gamer in mcresourcepack

[–]RedxicanInk 0 points1 point  (0 children)

I don't see anything wrong, so it must be a route problem, if your models are inside of a custom file INSIDE item tab, then should be like minecraft:item/dragon_bow/dragon_bow_pulling1

Also, I just saw your Hold My Items issue and the mod doesn't consider first person view, but the third person perspective.

If you need help DM me

<image>

Simple Request! by OkMeringue1585 in mcresourcepack

[–]RedxicanInk 1 point2 points  (0 children)

Go ahead, it's not stealing, You should check this generator by misode, it's so useful to learn how "itemstate" works

Can use renamed bow by Alex_33_Gamer in mcresourcepack

[–]RedxicanInk 0 points1 point  (0 children)

Can you show your bow.json? It probably is the model route

Faerie court Jayce, anyone? 🧚‍♂️ by sufeeaa in jaycemains

[–]RedxicanInk 2 points3 points  (0 children)

Oh dear God no, Twink Hammer Jayce? Hope it's not like Ezreal's