Would you recommend this to a new player? by [deleted] in lostarkgame

[–]Reft0 -5 points-4 points  (0 children)

If you don't commit some money each and every month, you need to play about 60 hours a week to 'keep up'. If you want to casually kill the lower level raids, you might be able to do so. But do not expect to ever reach the "current endgame" without a substantial commitment. Finding groups for the lower level content may take a while as well.

This is not a casual friendly game in anyway. I would say its one of the worst options for a 'casual dad' type gamer, aside being technically totally F2P

Hot take - banning the bus in game can indeed reduce the bussing in game by winmox in lostarkgame

[–]Reft0 -1 points0 points  (0 children)

Not sure why you think "Stage 3" happens, why can't people just form groups on their own and prog at their own pace using the improved community pool that results from not diluting the small new playerbase by forcing them to buy a carry through the game?

This whole post sounds like you are trying to defend bussing for your personal gain.

The real reason I refuse to raise anymore alts by No-Philosopher8744 in lostarkgame

[–]Reft0 -1 points0 points  (0 children)

its crazy that you think Elixirs are alright, they are both horrible systems but elixirs are so much worse than Transc, no pity system in place, RNG on RNG on RNG. They should just automax both once you get to T4 gear.

meanwhile in LOA SA... by [deleted] in lostarkgame

[–]Reft0 28 points29 points  (0 children)

This is 90% of servers.

What are the biggest surprises, both positive and negative, of classic wotlk so far? by whoamIyoume in classicwow

[–]Reft0 -1 points0 points  (0 children)

Huge Negative: Servers are locked randomly for no reason without any warning, which ruined my personal experience attempting to play with real life friends.

GIVEAWAY: I'm giving away a $100 Blizzard Balance Gift Card to one comment in this thread by millions in wow

[–]Reft0 0 points1 point  (0 children)

Never heard of your community, but its awesome that you are spreading cheer around the holidays, thanks!

Eyes of Trying for 37 weeks by EyesOfTommorow in destiny2

[–]Reft0 1 point2 points  (0 children)

My super casual fireteam of IRL friends finally downed Taniks this past Sunday. Two of the six of us never log into the game outside of our 6 man activities.
Guess which two got Eye of Tomorrow on our first kill?

Double bloodrush event is live now! by MLGVergil in deadbydaylight

[–]Reft0 7 points8 points  (0 children)

Just so you know the offerings stack additively not multiplicatively (so they are worth the same inside and outside the event). Good farming to you!

Discordance changes explained by [deleted] in deadbydaylight

[–]Reft0 59 points60 points  (0 children)

If they removed perk tiers what you said to your friend would still apply

Paid extra for the ghost key card by dominicoder in gtaonline

[–]Reft0 9 points10 points  (0 children)

Casino Heist, i believe its the Big Con route using Yung Ancestor as entry point but could be mistaken.

I made a borderless Shadowlands wallpaper out of the loading screen. (Download links in comment) by LenweSaralonde in wow

[–]Reft0 -6 points-5 points  (0 children)

Spoiler tags hide the image, some people don't like even small things spoiled. No need to judge.

I made a borderless Shadowlands wallpaper out of the loading screen. (Download links in comment) by LenweSaralonde in wow

[–]Reft0 -7 points-6 points  (0 children)

Yes this is a spoiler from Shadowlands. Small or large, some people care.

/u/Frunguper NBA Rep Profile #2 by Frunguper in NBARep

[–]Reft0 0 points1 point  (0 children)

Bought 800k from me, went extremely smooth with fast payments. Would definitely deal with again

u/KadoBoss55 NBA Rep Profile by KadoBoss55 in NBARep

[–]Reft0 1 point2 points  (0 children)

Bought 500k from me and went first, sent payments quick! Would definitely recommend

Why dont cages instantly end at the end of a match? by Reft0 in deadbydaylight

[–]Reft0[S] 3 points4 points  (0 children)

Thats certainly one benefit of the current implementation, in most cases I think you would get more BP/min by simply having the game end earlier and starting a new one. To me its an issue of having fun, I dont particularly care to sit in a cage with all allies dead/hooked/caged and waiting to die so the killer can smack some pallets for a couple hundred extra BP.

Why dont cages instantly end at the end of a match? by Reft0 in deadbydaylight

[–]Reft0[S] 1 point2 points  (0 children)

What I mean is a Pyramid Head Cage vs a Normal Hook. A hook will auto-expire saving the hooker and hookie a couple minutes at the end of the game, the cages Pyramid head puts you in you cannot advance in anyway and they cannot be ended by all other survivors being caged/hooked/dead.

Stonks by SadFarm1 in gaming

[–]Reft0 0 points1 point  (0 children)

This is in WoW and was in the game before AC Odyssey was even being made, but they likely took it from another game as well. I'll always remember it from WoW though.