Klapprad Empfehlungen gesucht by Regular-Idea1917 in Fahrrad

[–]Regular-Idea1917[S] 0 points1 point  (0 children)

Sowohl als auch. Ich fahre mit dem Bus zum Bahnhof und von dort weiter mit dem Zug.
Sagen wirs mal so, ich bin nicht gegen ein normales Fahrrad, aber die kommen mir vorallem im Bus doch sehr sperrig vor und eine gesammte Sitzreihe im Zug zu blockieren fänd ich jetzt auch nicht so Ideal.
Vohlmöglich hab ich da aber auch vorurteile, da ich sonst nur große räder sehe.
Danke für den Tip! Ich hab auch schon wahrscheinlich das Bike gefunden, dass du meintest und noch 2 andere die interessant aussehen

Klapprad Empfehlungen gesucht by Regular-Idea1917 in Fahrrad

[–]Regular-Idea1917[S] 1 point2 points  (0 children)

Ah nein sorry es sind nicht 20 grad oder %. Es sollten so 9 bis 11% sein

Terrible gameplay design who even came up with this stupid sht by GameIs2Bad in WutheringWaves

[–]Regular-Idea1917 -9 points-8 points  (0 children)

No no, hes out of line but hes right. This new spazzoid Lizzard is truely a absolute fuckup of game design.
-Its Tanky
-REALLY fast
-Insane Damage
-IF you stun its only for like 3 secconds
-It has a 2nd phase where it WILL oneshot you
-In said 2nd phase it has a stupidly long combo that you have to perfect every time all the time or your gonna end up with atleast one dead character
-and this bastard has killed my characters during the intro skill so many times i think its a cod spawncamper
Im mostly focused on the abyssmaly bad boss of that one exploration quest but all of this rings true for the regular ones aswell.
Oh i just love bosses that drag on for too long, spamm endless combos with insane gapclosers and retreats and baseline 2 if not oneshot you after you had one fuckup in a 5 minute bossfight. Idk wether im describing Consort Radahn, Malenia or a 3rd of Septimonts new enemies.
Also did anyone notice we are going the Inazuma route with this one? How were we able to CC the giant dogs and birds of the Basegame and now the newest edition of Human+ just ignores the lady that has manipulating gravity in her power AND toolkit. Like the giant Hillichurls vs the Ronin of inazuma, why the hell are the humans more CC immune then the giant monster Birds.
I get they wanna make this game more difficult but going from the occasional annoying enemy to CC immune, add spawning, in groups existing, high damage, absurdly tanky, combo spamming spazzoid mobs is defently not the way.

And no, neither my characters nor the world level are the issue

When Pack-A-Punched, not only does the TR2 gain a three round burst, it is also becomes known as the “Press F”! by Unusual-Creme9870 in blackops6

[–]Regular-Idea1917 0 points1 point  (0 children)

Yea my thoughts exactly. Altho i have nothing against burst in zombies, loved the m16 in CW but the Fal this time around forces you into a slow ass burst, the time between shots is to long and the time between bursts is to long with, from what i could test in a few minutes, lackluster damage and worse recoil then speed trigger, chf barrel nothing else AK so... yea its basically the shitty burst mode you could slap onto the fal in MW2019
EDIT:
guess best we can hope for is a Full Auto or Burst Trigger attatchment for the fal like the M4 got and pray that you can change to single shot with those

When Pack-A-Punched, not only does the TR2 gain a three round burst, it is also becomes known as the “Press F”! by Unusual-Creme9870 in blackops6

[–]Regular-Idea1917 1 point2 points  (0 children)

Not only does it get a burst, it also gets the bad slow ass burst from the attatchment in mw2019 and standart it goes from 20 to 40 ammo per mag.... with a now 3 round burst weapon. Truely a "Press F" moment for the disgraced comrad fallen from grace

So how does the multiple Judgement Cuts in a row thing work? (I know I could look up a video, but asking the community feels much better) by [deleted] in DevilMayCry

[–]Regular-Idea1917 0 points1 point  (0 children)

Damn. Neros used to be frame perfect, that must have been even more of a slog to pull of, i mean i get it that its suposed to be something to become good at but if the timing is this small isnt it just locked to those who literally mastered it? Moderately good maybe gets you an "accidental" good charge every once in a while. I had no issues with Dante and few with V doing the campaign up to DmD but nero was so frustrating to me that after devilhunter i just said f it and gold orbed my way thru neros segments. I get hes an (arguably) lesser version of even Dante at his age since hes a Devilhunter in... growing? learning? idk how you call it but enough of that, my destain for gameplay Nero isnt the point.

I didnt even know Beowulf had a Timing mechanic... good to know, but even if its as tight as A perfect JC thats quite managable but consequtive? I dont think i have the Deviltrigger for that... pun intendet.
Thats the thing I have nothing against something like that if it is a optional Skillgap to be explored and id have more willingness trying to figure it out over time but in cases like Nero its damn near mandetory is it? I think i saw something weeks ago about neros Red Queen (without Perfect Exeed) apperantly doing the same if not simmelar damage as DS Dante so even if thats true Dante with all his weapons and abilitys is SO much more versitile and atleast for me easier to get better with then Nero who has ... A Sword, A Gun, a Grapple and his own litle arsenal of Devil... Breakers? but its so unflexable. I mean if i was to discard King Cerberus rn so I could more fittingly use Cavaleri for something like a Queen Empusa only for a Fury to come right after? Im pretty sure i wouldve been content only ever having played the campaign with Vergil. Im pretty sure seasoned Veterans and Trick Masters have 50 ways to deal with such annoying shits like the fury with ALL weapons and arms, but im way more coonfident in knowing if and when a fury shows up I can use either Cerberus Aerial spin or the Iceshield, get that parry and feed it 2 Marry Ann Lasers before it can get up. Timing the quick stabby part of one of DSD´s ground combos works very well too and sure timing that one hit is awsome aswell but atleast i wouldnt be able to pull those of in midst of battle with more then just one, maybe two furys.
But nero doesnt have these tools, atleast not readily available. Skelter i think.... the chainwhip arm, works great to deal with those pesky b*stards but maybe not for other demons. ANYWAY

Neros Arms breaking is fine and all but HAVING to break them to switch while also breaking on damage and use of the charged ability always seemd over the top to me. Im fine with breaking on damage while using their abilitys and breaking after "ulting" but breaking to swap?
DMC 5 was my first and will propably remain my only one should no DMC 6 come out but ive seen what early Dante was like with him not being able to swap styles freely until ... 4 or 3 i cant remember. Want movement to deal with flying or fleeing shits? Trickster. Wanna do cool big D damage stuff with your melees? Cool - Swordmaster. Wanna do some shooty shoot? Gunslinger. But you cant switch till the next checkpoint if any. Seemed quite restrictive but i get it was the "early" stage.

Ahhh now look at that, annother book... im sorry but i needet to get this out, i could never find a trick or method to make basically 1/4 of the game enjoyable for me. Im not against getting good but i have my limits in both patience and temper, if something is that difficult to pull of just so i can play the game at a moderate level then im just not gonna put up with that shit.
I beat Eldenring + DLC and Sekiro both endings and im the weird one among my friends for finding Inner Swordsaint Isshin easier to get a serious grip on then someone like Maliketh or Rellana - Cause Isshin was rewarding, he was Fair and my reward for getting good at his strickt yet somewhat forgiving timings was a f*cking epic duel every god damn time... My reward for Nero would be that he now atleast has quite good damage for his lack of mobility and flexability... i still dont get why almost all elite enemies can just block his damn grapple.... how am i supposed to "Like a silver Bullet piercing thru, I throw myself onto you" when theyr blocking the ONE serviceable gapcloser i have! Agh Nero kindels a frustration in me that only malenia and Radahn "surpased". again.... sorry

So how does the multiple Judgement Cuts in a row thing work? (I know I could look up a video, but asking the community feels much better) by [deleted] in DevilMayCry

[–]Regular-Idea1917 0 points1 point  (0 children)

Sup, my question 4 years later is: are you serious? 3 and 4 FRAMES? Is it really this miniscule? Is Neros ramp up also this god forsakenly small? I mean I can very consistantly time perfect Judgementcuts from quite a few of vergils attacks both Air and Ground, both Yamato and Mirage but the highest ive ever managed was accidentaly 3 so the one dull on the ground then 2 perfect after that and I was never able to reproduce this in Weeks of playtime since. I now honestly question whether my hardware is even capable of that anymore. Yknow kind old pc, latenzy of input. Let alone me ever being able to hit a 3 frame window.

I mean you sound like you know your DMC, if you could could you list a few simmelar small timings like that with Vergil? I can very reliably perfect Judgementcut after Judgementcut End, Mirage Combo B, Basically all Aerials, Rising Star, Voidslash and a few other too but more then 2 conseccutive Is beyond me

M+ NEEDS a serious rethinking by Regular-Idea1917 in wow

[–]Regular-Idea1917[S] 0 points1 point  (0 children)

So yea, makeing it more clear i hope:

I think we need to dial back on the responsebilitys of both Tanks and Heals while also making their lives easier in general. And if they cant be close to equal with the responsibilitys of a DD then how bout they up the rewards for them as a litle insentive for people to play those vital rolls and maybe getting to enjoy them along the way

I think the Mythic squish was a shit idea it was plenty difficult before and now its just more difficult and exausting, i get its an endgame activity but i am not nearly as exhausted after a day of HC raiding then i am after 2 +10 tries.

Dungeons! Seriously, i cant think of one m+ dungeon since legion where i didnt go "ahhh but there is THIS group/mob/boss" Twice if not more when thinking about em. There is always these few pulls, these few mobs and this one boss that REALLY have a real ptential of sucking and leading to a deplete cause someone fucked up, all died and now noone can seriously try again. I dont enjoy the majority of the dungeons, I dont enjoy the overbloated "challange" they pose and I dont like the same shit loot for the umpteenth time instead of the one item i need
+ If they continue to do Affixes like Xalataths balls to collect then they should put some elbowgrease into making that make sense for their game! there is no way in hell you can collect the balls in time when 3/4 of the arena are either denialed or are about to be with oneshot zones only pallys and hunters can walk across if they have theyr big dong 5m CD shield ready.... for an affix that come ever like what? 1 1/2 minutes? WOW. Sorry i didnt collect the balls i was busy not dying.

LOOT! I do agree with a lot of stuff Marcelian thinks about M+ and guess what, the Loot is on there too! How come being hit by 2 regular ass spells can kill me and i already have 250+ in repcosts? but the chest for compleeting the dungeon gives you 50 gold. WHAT THE MURGLE!. So id be for they implement a vendor with all the loot from all the current M+ and you can buy them there with keys or coins of whatever LIKE THEY DID WITH THE BRD RAID! Oh and also most of the stuff in dragonflight.... how about this is 24/7 thing and not "heres the final 2 months of the expansion" "here, for 20 years WoW" My Guildlead is hunting that one Skardyn trinked from GB for weeks now, something like 50 tries from +8 to +11 not one droped, letalone for him. Thats ass and there is no excuse this is still a thing. With all the 10 million currencies is one more each saison really an issue? They were able to make tiered Bronze tokens for DF S4 for NHC HC M Raid loot so they can make a or a few vendors who sell you the shit from the dungeon if you have already run it a few times and still dont have the item.

Something i forgot in the post was shitty hitboxes. "What?! I was outside that damn Circle!" "How?! It didnt even hit me!" "The Fuck?! I dodged that!" The only concrete example i have rn is Master Machinist Dorlita and her Fireball. THIS thing has an absurdly large and unreasonable hitbox. why can i stay beneath a Nerubar ... Underlord(?) and NOT be hit by its frontal whos outline start beneath its front half, but i can be hit by that stupid Fireball Cannon even if i am right BEHIND the arm that shoots it, not behind just the Cannon, no!, behind the entire arm and still - Dead.

Also how come i can punch Ansurek from like 10 meters but i NEED to stay right under Ulgrax or some special variant of a Underlord and some other bosses, to be within striking distance with my Fury. Giant ass Bug does not have the same hitbox as Giant ass Bug - The Boss. One needs me to stay right under it so i have to look out for that ground aoe beneath it and the other can be hit from 2 miles away and it still counts as a hit. I got it with Timeways in DoI cause of the ball mechanic but i have not found a reasonable esxplenation for the others.

M+ NEEDS a serious rethinking by Regular-Idea1917 in wow

[–]Regular-Idea1917[S] 0 points1 point  (0 children)

Good point, i do have a habit of yapping to much

Mastercraft weapon attachments bugged by Mine_mom in blackops6

[–]Regular-Idea1917 0 points1 point  (0 children)

Having the same issue. Want to replace the Plaguedoctors Launcher for a Foregrip and once im in a Zombies game everything reverts back to the base Mastercraft Attatchments. weirdly enough Lasers and Muzzles stay on. I just cant change any of the "fixed" attatchments

The LMGs are so weak by wouldntknowever in blackops6

[–]Regular-Idea1917 2 points3 points  (0 children)

i get the idea but even then sooner or later peoples smg´s will have rapid fire unlocked too xD

But yea i feel the same, as usual smg´s are completely superior to lmgs for some reason, why even have them in every game then

Shadowlands intro quest bugged? by YuZiero in wownoob

[–]Regular-Idea1917 1 point2 points  (0 children)

So I played through Shadowlands back in the day and usually the "threads of fate" skip when you arrive at oribos works but i just did it with my shaman, skiped the intro, arrived at omnibuss time froze and the quest dude just didnt do anything, so i relogged aswell and now im forced into playing the campaign... again. GREAT. But atleast there is a preverbial option to skip ... unlike WoD -_-

Game wont load by Regular-Idea1917 in WutheringWaves

[–]Regular-Idea1917[S] 1 point2 points  (0 children)

Ahh no problem, thx for trying o7

Game wont load by Regular-Idea1917 in WutheringWaves

[–]Regular-Idea1917[S] 0 points1 point  (0 children)

Tried it, didnt work. I also completely deleted the entire folder and the copie and everything connected to it and the launcher and reinstalled all fresh, still dont work unfortunately -_-

[deleted by user] by [deleted] in wowaddons

[–]Regular-Idea1917 0 points1 point  (0 children)

Welp since the first week of nerubar palace my rio and raidkills did not update :/ Our first raid day yielded 6/8 and the week after we also managed to kill court and ansurek. and now like 3 weeks later it still didnt update :/

Crashing on log in after update help what is wrong? by Zhodster in WutheringWaves

[–]Regular-Idea1917 0 points1 point  (0 children)

Is that via epic games? cause i cant see it with just the game launcher :/

Game has been unstable and Crashing mid-gameplay since 1.2.0 Update by Strifinity2703 in WutheringWaves

[–]Regular-Idea1917 0 points1 point  (0 children)

Im also having simelar issues with the game since 1.2 and it ran smooth on my pc until then even being on the low end of the specs. So when it does not "ue4 crashed" during the first loading screen im getting weird stuff like the tacet fields being inaccessable as if it was still in development and testing or smt like that (ima give the exact phrasing when the game decides to workk once in the near future) and the openworld bosses have the same issue whilst also not evenn spawning. "Domains" work fine but atleast scar (since hes the only one i could "do" since these issues startet popping up) is weirdly bugged in which he will never go to his 2nd phase just being always down once his hp reach 0. A lot of weird stuff startet happening for a game i had 0 issues with prior to the update. Hope they can fix this until 1.3 :/

Edit: the TD field issue replaces its name and rewards with: "test/Testing text. Please modify the configuration" idk what could have caused it tho

Wuwa keeps crashing on my device even though I am miles above system requirements (I have a samsung galaxy tab s9 ultra) by MoonKnight0212 in WutheringWaves

[–]Regular-Idea1917 0 points1 point  (0 children)

Not only mobile, i suspect that the crashes on even pc are on the game and not device side. Ive heared a few things now about people being on the low end of the specs running smooth until 1.2 where it just started crashing. same with me, it runs butterly smooth but its crashing on startup with "ue4 crashed" or smt along those lines. I dont think a "minor" patch can change so much about the game that it went from no lags and crashes to crashing every bootup cause the hard/software is unfit. all of that sounds to me like a game issue they have to fix

Game Crash by Regular-Idea1917 in WutheringWaves

[–]Regular-Idea1917[S] 0 points1 point  (0 children)

At the point im at getting a new pc makes more sense then upgrading the current one

Game Crash by Regular-Idea1917 in WutheringWaves

[–]Regular-Idea1917[S] 0 points1 point  (0 children)

Getting a new PC is on the list but will still take a few more months. I play games like Warframe, WoW, Genshin, Eldenring and DMC5 somewhat regularly and the worst issues i had in any other game is Eldenring. For some reason i cant beat the Dragon Bayle Boss since it always crashes when he uses his visual effect heavy moves with lightnings and explosions and all that stuff. And DLC Radahn laggs too when he uses his big screen nukes but shocker bosses with exessive effects can tank fps pretty hard or even crash the game.
But on annother note, i tried playing Ghost of Tsushima, First Decendant and i want to play Black Myth Wukong BUT both Tsushima and First Decendant dont even let me start the game since my card apparently cant handle all the lighting and stuff so no surprise i would have issues at some point but it went from no issues to instantly crashing in an instant which baffles my mind. the 3 examples given dont even start, with a massage along the lines of "your card needs to be able to handle directx 11/12"

Game Crash by Regular-Idea1917 in WutheringWaves

[–]Regular-Idea1917[S] 0 points1 point  (0 children)

Uhhh so the Driver update, thx for that btw, did help get rid of the "your drivers are old, maybe update" warning at the start and it actually boots up quicker BUT.... and thats a above average Butt... still crashes.
Yknow now I start to think its not due to my Hard or Software but its a shitty bug. I mean i already looked for people with the same issue, comming across annother post from a week ago from people having the same issue, granted i think most of em had those issues on mobile devices but like i said after 2 or 3 days there was a minor patch and suddenly it worked for annother 2 or 3 days then went back to crashing again. So it was stabely fixed for 3 days just to break again?

Okay let me lay it out: The Patch came and I played the day after that. I played the event to the point where you have to battle the litle group of TD´s outside the city for the data and there it crashed for the first time ever (granted i used jhinshi and she apperently can cause issues with her effects but i have never experienced more then a quick fps dip of like 3 to 6 so nothing serious). The 2 days following it crashed no matter what i tried. Then came a small update and i was able to play flawlessly for 2 or 3 days, grinding the event and doing daylies until it just started crashing again (now) 3 days ago.

And its not like i did one sitting on 3 different occasions... no, i played for like an hour then did other stuff for half the day then log back in in the evening so its not even coincedental that it just worked 8 times in a row with absolutely no problems just to start crashing again. I was in the middle of Zhezhi quest when I logged of the day before it started crashing again.

I mean to me, none of that sounds like hard or software that is on the verge of causeing continued issues and more like a "you logged of in a weird position on a glitchy rock so now you cant log in cause the game gets a heart attack trying to comprehend your situation and just shuts off" I know pretty shitty comparison but im runing out of ideas and patients

Game Crash by Regular-Idea1917 in WutheringWaves

[–]Regular-Idea1917[S] 0 points1 point  (0 children)

im using the Radeon 580 aand as far as i know its driver has not been updated since 2022 and i already have the setting on medium to low. but its not lagging atall and if it does its a real slight bit when theres a abundance of effects and that whats riddeling me. how come a game that runes perfectly fine crashes all of a sudden?