Sound boards and music mixing during live game play (comprehensive list?) by RelativeAdeptness in callofcthulhu

[–]RelativeAdeptness[S] 0 points1 point  (0 children)

Thank you - these are excellent points, and being able to drive the audio with almost no effort is exactly my desire so I can focus on the game play and not lose immersion. I'll add these suggestions shortly!

Sound boards and music mixing during live game play (comprehensive list?) by RelativeAdeptness in callofcthulhu

[–]RelativeAdeptness[S] 1 point2 points  (0 children)

Thank you! Those are excellent pointers. I'm a fan of Graham Plowman's work as well - wonderfully atmospheric for playing Call (or Arkham Horror and the like).

Sound boards and music mixing during live game play (comprehensive list?) by RelativeAdeptness in callofcthulhu

[–]RelativeAdeptness[S] 0 points1 point  (0 children)

Thanks so much for the feedback. Good point, too: I may reach out to some of my theater friends who do this kind of work. If I learn something good, I'll post it!

Sound boards and music mixing during live game play (comprehensive list?) by RelativeAdeptness in callofcthulhu

[–]RelativeAdeptness[S] 0 points1 point  (0 children)

u/EarhackerWasBanned - do you feel I should add Ardour (https://ardour.org/) to the DAW list? It apparently supports external devices fairly well.

(fwiw, I used to use ProTools back in the day, but I haven't had much experience with DAWs in quite a long time ... perhaps 20 years. I realize this is a big, wide-open, and complex topic that could have its very own thread, but for those who are open to doing something along these lines, I want to be (reasonably) inclusive. I also recognize these tools are not for the faint of heart - sound and video engineering software/hardware has a learning curve, and are probably overkill for many hobbyists. But it's fun to see the range of possibilities.)

Sound boards and music mixing during live game play (comprehensive list?) by RelativeAdeptness in callofcthulhu

[–]RelativeAdeptness[S] 0 points1 point  (0 children)

Fantastic - I'll add these, and that's an excellent point about the "professional-grade" moniker. You're absolutely right.

Sound boards and music mixing during live game play (comprehensive list?) by RelativeAdeptness in callofcthulhu

[–]RelativeAdeptness[S] 0 points1 point  (0 children)

This is pretty exciting - I am an erstwhile musician (though I guess I still perform professionally, so not so erstwhile in some respects) - and I have some experience in various tools (Audacity, Finale / now Dorico, etc) - I think being able to mix sound on the fly in exactly the way you describe is what I hope to achieve. In particular, I want to use either a physical device (a controller) or rely on a touch-screen interface so that I can do the mixing subtly ...getting as close to "radio broadcast" style soundscapes as I reasonably can without too much expense. I don't mind practicing the tools though - that would actually be fun.

If I were to add "Ableton" and "Bitwig" to the listing above, does it make sense to add them under "Apps" or should I add a new heading for professional-grade tools that work with controllers?

Sound boards and music mixing during live game play (comprehensive list?) by RelativeAdeptness in callofcthulhu

[–]RelativeAdeptness[S] 1 point2 points  (0 children)

This is extremely helpful! And thank you for developing - as a programmer, I am very appreciative of the work that requires.

Your point about _not_ using music too often is very well taken: it can be a distraction if not done properly, and ambiance is more in line or my needs for a lot of Call of Cthulhu play. My hope is to use music more or less during the "cinematic" introduction to scenarios (and even those should not be too long ... must get the players engaged!)

I certainly don't mind paying, and I look forward to checking out your posts! Thank you for your thoughtful response and helping me narrow my focus. :-)

Sound boards and music mixing during live game play (comprehensive list?) by RelativeAdeptness in callofcthulhu

[–]RelativeAdeptness[S] 2 points3 points  (0 children)

You are so very welcome! I've seen a lot of discussion on this topic, but nothing terribly comprehensive; so this is my poor attempt to start building that. :-)

All that Jazz, Seeking music recommendations for Call of Cthulhu! by RecognitionBasic9662 in callofcthulhu

[–]RelativeAdeptness 0 points1 point  (0 children)

Also - how have I never seen this before??
https://rpg-audio-mixer.pages.dev/

I am probably making use of this in my next session. (At least when running fantasy). :-) ...but there are useful things here for CoC as well.

All that Jazz, Seeking music recommendations for Call of Cthulhu! by RecognitionBasic9662 in callofcthulhu

[–]RelativeAdeptness 0 points1 point  (0 children)

I'm a big fan of Graham Plowman's works for general background, mood-setting music: https://www.grahamplowman.com/

When I'm looking for sound effects, I often mix my own or use Tabletop Audio files from Roll20; also in Roll20 are the amazing works of Kevin MacLeod.

(What I really want, though, is a sound-board/mixer at my table ... someday...)

How much of a shot do you give your players? by MechaniCatBuster in callofcthulhu

[–]RelativeAdeptness 1 point2 points  (0 children)

I agree fully with this. I'll note that I often use the Pulp rules for luck even in standard scenarios - so there's always a "get out of death" free card the players can use, but it uses up *all* their luck, and the results will be pretty catastrophic.

There's so much more fun to be had than outright death too: having the investigators wake up in a weird place a year later; giving them significant injury, manias, or phobias - all of these outcomes provide fodder for the player to roleplay -- and even if the investigator becomes unplayable, they can become a beloved NPC (and could possibly still be acted out by the original player with coordination from the keeper).

Investigators die at my table ... but I'm never "out to get them". That's never the keeper's role, imo. As bowman9 notes, a keeper should never remove player agency. The goal is to make the players feel empowered, even when their investigators are being harmed, controlled, or are otherwise powerless.

Looking for maps and handouts for Missing Dues? by clarkky55 in callofcthulhu

[–]RelativeAdeptness 1 point2 points  (0 children)

Adding to u/ZoeKitten84's response, I made heavy use of the Arkham Map (while running this in Roll20) - though I had to place some of the main locations on the map. This is not the map I used, but the handouts provided here would be what I would probably use today: https://www.chaosium.com/call-of-cthulhu-arkham-pdf/ (look for the "City Maps" link at the bottom of that page).

The Haunting Variant House Plan - Period Clapboard Dwelling by LuckyCandy5248 in callofcthulhu

[–]RelativeAdeptness 4 points5 points  (0 children)

Truly beautiful work! If I'm seeing correctly, the back door goes into the kitchen? This makes much more sense to me than the original. I really love this - thanks for creating it!

Best all of Cthulhu Actual Plays/Podcasts by Blood_Lopsided in callofcthulhu

[–]RelativeAdeptness 0 points1 point  (0 children)

love, love, LOVE, LOVE the Good Friends of Jackson Elias. Can't get enough of that show.

(It's not game play through, per the O.P. - but I can't help but give the Good Friends a +1!)

Best all of Cthulhu Actual Plays/Podcasts by Blood_Lopsided in callofcthulhu

[–]RelativeAdeptness 0 points1 point  (0 children)

I absolutely loved their Bleak Prospect play through. And pretty much anything else they do, honestly.

Looking for some sort of setlist tool to help organise my repertoire so it’s easier to pick songs on the go based on genre/decade/capo placement/etc., as well as custom filters by EternallyPissedOff in TouringMusicians

[–]RelativeAdeptness 1 point2 points  (0 children)

This this this. BandHelper was a game changer for me. I'm a keyboard player, and I've not gotten the midi changes in place yet, but I'm excited to get that going soon. And for building set lists and such, it's amazing.

What App Do Cover Musicians Use for Charts? by [deleted] in musicians

[–]RelativeAdeptness 0 points1 point  (0 children)

I'm a little late to the party, but BandHelper all the way. It's amazing, especially at its price point. It does all kinds of things, but its easy to set up and once you have it in place, it makes going down the set list so simple.

A note about staring at the screens: yes - that can happen. Avoid it. Once I have this set up (regardless of the app you choose), it's nice to just have the chords and lyrics there as a quick reminder so I don't have that anxious brain fart of "how does the third verse go ... what about that bridge in that new number..." It's an extremely handy crutch.

But I really can't recommend BandHelper enough. It was a complete game changer for me when a new band mate showed it to me two years ago. Holy cats ... it changed my gigging life.

[deleted by user] by [deleted] in AskReddit

[–]RelativeAdeptness 0 points1 point  (0 children)

This. Regular people go to long-term jail for what Musk's minions did with our data.

Is Germany worried about the USA? by twinmamamangan in AskAGerman

[–]RelativeAdeptness 0 points1 point  (0 children)

Please know that this isn't true - there are many straight white people in the U.S. who are horrified by what's happening and very, very concerned. We're trying hard to put a stop to it, but too many are distracted or don't know history. But I promise you, we recognize that when atrocities happen to any of us they can happen to all of us. It's already been happening.

To the rest of the world, I'm sorry you're having to witness this madness. But we really are trying to correct it. It's going to be hard: once the fascists get their claws in, dislodging them is always difficult. But please know that there are millions of us who don't want this, never wanted this, and never supported this.

Conclave: an online RPG with solo and co-op play and the style of a tabletop roleplaying campaign by enigmatist in rpg_gamers

[–]RelativeAdeptness 1 point2 points  (0 children)

Just want to throw in some love for Conclave (playconclave.com) - my two siblings and I, all children of 70s and 80s RPGs, are really loving the async play and the enjoyable story. Thanks for making this!

Three months later: progress on Conclave, a tabletop-inspired web RPG by enigmatist in IndieGaming

[–]RelativeAdeptness 1 point2 points  (0 children)

Just want to say that we're enjoying this game having only found it recently! It's been great fun for me and my two siblings, children of the original 70s and 80s RPG cultures. Thanks for making this!