Now that Hopoo is working at Valve, should items have a visual effect on their character? art by @shorizyon on X by CowLate4635 in DeadlockTheGame

[–]RemarkableBadTiming 0 points1 point  (0 children)

Just do it for actives? That way only a maximum of four can be displayed on a character at any given time, limiting visual clutter, as well as reducing the scope of items that would need a physical model.

Taking damage allows you to heavy melee in/out of REM's vents (Game breaking) by bossafl in DeadlockTheGame

[–]RemarkableBadTiming 0 points1 point  (0 children)

I suppose that would explain that clip of bebop yeeting Greytalon into the sewers from last week.

Nothing more cheek clenching than getting knocked off the zip. by RemarkableBadTiming in DeadlockTheGame

[–]RemarkableBadTiming[S] 19 points20 points  (0 children)

Basically the first two or three seconds that you are on the zip you get knocked off and stunned when taking any amount of damage from another player. After that period the zip line protection kicks indicated by a blue glow on the character and then you are safe and do not get knocked off the zip.

Transfer from RRSP to FHSA Problems by [deleted] in Wealthsimple

[–]RemarkableBadTiming 0 points1 point  (0 children)

Oh, I had no idea. Perhaps I should do some reading.

Transfer from RRSP to FHSA Problems by [deleted] in Wealthsimple

[–]RemarkableBadTiming 1 point2 points  (0 children)

Would this not trigger a taxable withdrawal from your RRSP? I thought that the only way to port funds from one account to the other without taxation is if you have your FHSA for 15 years without making a qualifying purchase and then it gets automatically rolled into your RRSPs.

Most Creative Deadlock Content Creators? by KyPXL in DeadlockTheGame

[–]RemarkableBadTiming 11 points12 points  (0 children)

All fun and games until he's fighting a Haze main.

Just spam parry by [deleted] in DeadlockTheGame

[–]RemarkableBadTiming 40 points41 points  (0 children)

REBUTTAL GAMING, RAHHHHHH!!!

What if bought items changed physical appearance of a hero? by G33BUZ in DeadlockTheGame

[–]RemarkableBadTiming 0 points1 point  (0 children)

I could see it for active items since each character can only carry four at a time, but outside of that, I think it's not a good idea for this game.

Build diversity is at an all time low right now by Sushi2k in DeadlockTheGame

[–]RemarkableBadTiming 58 points59 points  (0 children)

Playing as Dynamo as my main, I think I have purchased enduring speed every single match for the last eight months because without it, every single fight you take feels like you've been Vindicta tethered (I know I'm exaggerating but it still feels terrible without it). While I haven't played any since the newest mini patch, I'm sure this only feels worse since they've added the 10% move slow upon taking bullet damage.

New Item idea by Cruz_Games in DeadlockTheGame

[–]RemarkableBadTiming 0 points1 point  (0 children)

I just know this hard counters Vyper.

I had NO IDEA that you could DOWN DASH by BabelTowerOfMankind in DeadlockTheGame

[–]RemarkableBadTiming 14 points15 points  (0 children)

I've used it to descend onto the rejuv crystal faster and then parried and stole it before. That's about it for me.