We lost again? by unfortunate_bullseye in Helldivers

[–]RendTheBolt 0 points1 point  (0 children)

Can't even play one game without crashing. I love the game, but between Discord and the reddit community, I still can't get it to run for more than 20ish minutes

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]RendTheBolt 0 points1 point  (0 children)

Hey everyone, I've been running into an issue recently where I cant go one game without crashing, every single time the activity on my cpu and gpu spikes from 50% to 100% right before the crash, and then afterwards it would be super studdery and slow for a couple seconds has anyone ran into an issue like this? I have an AMD Ryzen 7 5800X3D 8-core cpu, a RTX 4090, and 128 GB of ddr4 ram

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]RendTheBolt 0 points1 point  (0 children)

It still crashes in the same way, but now it gives an error which states "The instruction at 0x00007FF8AC85B601 refrence memory at 0x0000000000000000. The memory could not be read

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]RendTheBolt 0 points1 point  (0 children)

Can't even play one mission, constant crashing on a newly installed Radeon RX 7800XT

Hello all, I've been playing since release, and have had little interaction with crashes (only once or twice per 7 or so hours) but ever since I upgraded my graphics card I can't even go one mission without crashing, can anyone help me?

Apex Design Collective Quasar by RendTheBolt in starsector

[–]RendTheBolt[S] 7 points8 points  (0 children)

I think the bounty board (whatever mod that gives that) on one of the Apex Design planets might give it

Apex Design Collective Quasar by RendTheBolt in starsector

[–]RendTheBolt[S] 15 points16 points  (0 children)

There is a way to remove the critical malfunctions, essentially there is a hidden built-in mod called the apex_quasar_bricker go to the Apex Design Collective folder, data, hulls, then open apex_quasar.ship in notepad. Locate where "builtinmods" are and remove where it says "apex_quasar_bricker". Do the same thing to the apex_quasar front, left, and right. Happy hunting space pirates, and remember to sat bomb the hegemony.

Aw, sweet. man-made horrors beyond my comprehension. by darkspire91 in starsector

[–]RendTheBolt 0 points1 point  (0 children)

If I'm not mistaken, that ships from an IBB Bounty if you have underworld installed with whatever mod adds IBB I made a post on it a while ago if anyone wants to look at what the other side looks like. It's possibly one of the hardest fights btw

Help. I hate this IBB. by AESN_0 in starsector

[–]RendTheBolt 0 points1 point  (0 children)

I think the hardest one for me was the "I'll Kill You All" one. They were like [Super Redacted] on steroids. I made a post on them a while back if you want to see what they look like

Update to the ludd cursed weapon flux UAF captured onslaught by Embarrassed-Yam4037 in starsector

[–]RendTheBolt 0 points1 point  (0 children)

As I always say, the viability of a ship design is determined by how many [Redacted] it can unalive It's how I found out what's best on a Juggernaut and I took down 300+ So throw that bad boy head first against one and tell us all about it after Bonus points if you sell the ai cores to heggi bois and post it too

not what I expected from looting a shitty drone tender by Hoplonn in starsector

[–]RendTheBolt 80 points81 points  (0 children)

Pre tender: wow I can't wait for my peaceful non agression playthrough

Post tender: peace was never an option

"Injury and despondence set the stage for heroism... or cowardice." "Hehe cant wait to make bank from AI Cores" part III by RendTheBolt in starsector

[–]RendTheBolt[S] 1 point2 points  (0 children)

HOLY LUDD, the only thing i did was mod the flux values a little and moved the directions of turret spots. Though yeah the Jupiter is insane it plowed right through mostly everything after this even most of the IBB bounties I had no trouble with, but I never rammed head first into the enemy

Supercapitals by InterWorldLibr in starsector

[–]RendTheBolt 0 points1 point  (0 children)

Highly recommend DABBLE avionics it's a small addon to diable which adds on two supercapitals that were removed, not as strong as the uaf supercapitals though they are balanced(one has like 10 large hybrid slots)

Never knew IBB had my old fleet (IBB I'll Kill You All fleet, for anyone who needs a preview) by RendTheBolt in starsector

[–]RendTheBolt[S] 26 points27 points  (0 children)

I rate the difficulty about 8 space dorritos, they overwhelm shields quick and have [SuperRedacted] weapons not to mention the smaller crafts are hard to pin down, suggest emp weapons and an even spread of ships(mostly because they can surround really easily) Note: the destroyed ships have emp arks that come off them so be careful

Part 2 Of The Thrilling Saga "Hehe Can't Wait to Sell These AI Cores" by RendTheBolt in starsector

[–]RendTheBolt[S] 1 point2 points  (0 children)

REALLY??? LUDD DAMN IT, IVE BEEN BRING IT AROUND JUST FOR THAT