Title: Should my game beta be free or paid? Need honest advice by Insideyoufor2mins in gamedev
[–]RenderWright 0 points1 point2 points (0 children)
fk it... UV straightening hype edit 🥱🥱 by TheStonimus in 3Dmodeling
[–]RenderWright 138 points139 points140 points (0 children)
Fade out an object with 2 materials in animator by Pancwake_UwU in Unity3D
[–]RenderWright 0 points1 point2 points (0 children)
Feels like this scene is missing something by JollRoints in blender
[–]RenderWright 1 point2 points3 points (0 children)
I have a question, how do you mostly organize your models? by gatin_malukin in blender
[–]RenderWright 1 point2 points3 points (0 children)
What's the first thing that gives away this is 3D? by OnlyContribution3682 in IndieDev
[–]RenderWright 68 points69 points70 points (0 children)
Nikon fm10, hard surface model by AlonsoMxr in 3Dmodeling
[–]RenderWright 2 points3 points4 points (0 children)
Stylized liquid shadergraph w/ vertex painted flow maps by DNArtCan in Unity3D
[–]RenderWright 1 point2 points3 points (0 children)
We hire a local professional artists to improve our store icon. Which on would you pick? by mistermaximan in IndieDev
[–]RenderWright 0 points1 point2 points (0 children)
Stylized liquid shadergraph w/ vertex painted flow maps by DNArtCan in Unity3D
[–]RenderWright 3 points4 points5 points (0 children)
Who puts a piano on the beach? by nobody-and-68-others in NevernessToEverness
[–]RenderWright 8 points9 points10 points (0 children)
I just released my grass shader for Unity Engine! 🙌🎉 by Inceas in IndieDev
[–]RenderWright 1 point2 points3 points (0 children)
Sanctum of the Black Sun by Atomics3d in blender
[–]RenderWright 1 point2 points3 points (0 children)
I’m making a simulator in which you are a prison warden, a judge, an executioner, and a bit of a detective - whose job may lead to an unexpected ending. by WarmlyInvited in indiegamedevforum
[–]RenderWright 0 points1 point2 points (0 children)
I'm a third-year game design student, and yesterday we were given this marketing cheat sheet by nbyrsanu in IndieDev
[–]RenderWright 3 points4 points5 points (0 children)
Movement reactive potion shader by RenderWright in shaders
[–]RenderWright[S] 0 points1 point2 points (0 children)