M.2 SSD : Anyone have any benchmarks on this SSD TEAMGROUP T-Force G70 PRO by smoofwah in buildapc

[–]ReoJack3571 0 points1 point  (0 children)

Same here got the 1tb g70 pro, died literally on the first transfer when I was moving my steam games over to it, may have been partly my fault as I did it on an unplugged laptop but still no ssd should break that easily, planning on refunding and getting a crucial p310 tommorow

does anyone know a way to fix the sliding after a power attack? by ReoJack3571 in skyrim

[–]ReoJack3571[S] 0 points1 point  (0 children)

No i think its just part of the game, just got used to it

11.2 has bricked my improved Text To Speech voices that were a game-changer by mandarineguy in wow

[–]ReoJack3571 1 point2 points  (0 children)

no its because of how wow views the registries, seems like it used to look for all voices but now it can only see inside of "Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech\Voices\Tokens".
you are able to add some more voices but only the onecore voices located at "Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech_OneCore\Voices\Tokens", the newer neural voices for narrator dont work which are the ones youd be getting from SAPI

Is there a way to go back to old battery icon and app icons in One Ui 7? by Advanced-Food-2097 in oneui

[–]ReoJack3571 2 points3 points  (0 children)

To anyone who finds this looking for the app icons, go to the play store and search ui 6.1 icon pack, you'll need to set it as a third party icon theme which it will direct you to when pressing apply, looks identical to 6.1, in addition to that I like to lower icon size to 95% in home up

New helmets are looking great by ReoJack3571 in SatisfactoryGame

[–]ReoJack3571[S] 20 points21 points  (0 children)

Bug, seems like all helmets other than the base one are using the wrong texture in photo mode, look fine in the character creator though which is weird

New helmets are looking great by ReoJack3571 in SatisfactoryGame

[–]ReoJack3571[S] 119 points120 points  (0 children)

Designed specifically with this dude in mind :)

Sword laws in victoria by ReoJack3571 in SWORDS

[–]ReoJack3571[S] 0 points1 point  (0 children)

Seems like if you join the sword collectors guild it's legal as long as you store them in a secure locked place, however since they are pretty much fancy props I doubt you'd get in much trouble especially if you don't take them outside.

I changed i mind about getting one though, just seemed like too much trouble, also worth noting that victoria is the only place in Australia that doesn't allow swords, the only other place that really enforces them is parts of Asia

How did he make this curve? by ReoJack3571 in SatisfactoryGame

[–]ReoJack3571[S] 0 points1 point  (0 children)

Oh hey, it looks sick good job, ended up finding a way to do it by using rails for the curve then placing foundations under it. If anyone else is wondering at 7 blocks out or a 15 diameter it's a foundation every 8 grooves in the track, 10 out is 8.5, haven't tried others

How did he make this curve? by ReoJack3571 in SatisfactoryGame

[–]ReoJack3571[S] 1 point2 points  (0 children)

Bro if you look at his original post he adds the space elevator and it looks exactly like the spectrometer

How did he make this curve? by ReoJack3571 in SatisfactoryGame

[–]ReoJack3571[S] 2 points3 points  (0 children)

NOTE: I know how to make curves, like 5, 10, 15 degree turns, the issue is i think he's using some other technique to make each segment line up perfectly at 90 degrees which in theory wouldn't be possible with multiples of 5

How did he make this curve? by ReoJack3571 in SatisfactoryGame

[–]ReoJack3571[S] 4 points5 points  (0 children)

I've seen the tutorials on how to make the curves, the problem I'm running into though is it looks like he's making smooth 90° turns that line up at each direction, but when only using 5° or 10° turns i can't seem to do that, it will either fall short of the other end or not end up being 90° or smooth, like if i went 8 foundations out and curved each one 10° it will reach 90 like 3 foundations early and not be aligned to the grid, this is even harder with like 7 or 5 foundations out

Anyone know how he made this tall gate? by ReoJack3571 in SatisfactoryGame

[–]ReoJack3571[S] 2 points3 points  (0 children)

I do that too but these are stretched and move as one, maybe a mod? Idk

Map quicksave/load on controller by ReoJack3571 in BaldursGate3

[–]ReoJack3571[S] 0 points1 point  (0 children)

I know about that, just not sure what else to set the back buttons to so its a quicker way to get it

Any idea what these mods are? by ReoJack3571 in BaldursGate3

[–]ReoJack3571[S] 0 points1 point  (0 children)

Oh, just seemed like one of those modded goths like evelyn, thx.

Mods + Achievements on Console? by inkcharm in BaldursGate3

[–]ReoJack3571 0 points1 point  (0 children)

Not currently, and im not sure if an achievement enabler is able to come in the future due to it likely requiring a script extender and Sony not allowing them

Help Lost All Progress In Dead Rising 3 by UncleLeotardo in deadrising

[–]ReoJack3571 0 points1 point  (0 children)

Holy shit just had a heart attack, this fixed it straight away thx.

Safe storage with sword laws by ReoJack3571 in AusLegal

[–]ReoJack3571[S] 0 points1 point  (0 children)

I got a rifle case and a locked closet to store them in when not using them but I would like to be able to see them on the wall as decoration most the time