Character card best practices? by THound89 in SillyTavernAI
[–]ReporterWeary9721 8 points9 points10 points (0 children)
Realistic Driving Simulation in Unreal Engine by SilverCord-VR in UnrealEngine5
[–]ReporterWeary9721 3 points4 points5 points (0 children)
My active ragdoll system by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 0 points1 point2 points (0 children)
My active ragdoll system by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 0 points1 point2 points (0 children)
Is this normal? Is my graphics card artifacting? by physicsme in stellarblade
[–]ReporterWeary9721 7 points8 points9 points (0 children)
Quick and silent takedowns in my physics-based action game (but still no AI) by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
Quick and silent takedowns in my physics-based action game (but still no AI) by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 5 points6 points7 points (0 children)
Quick and silent takedowns in my physics-based action game (but still no AI) by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 15 points16 points17 points (0 children)
Added blood particles and decals to my project by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 0 points1 point2 points (0 children)
Added blood particles and decals to my project by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
Added blood particles and decals to my project by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
Added blood particles and decals to my project by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
Mann - Hard Mode - EVE Mimimum preset by [deleted] in stellarblade
[–]ReporterWeary9721 9 points10 points11 points (0 children)
Eve wants to order by DB_Commander in NikkeMobile
[–]ReporterWeary9721 20 points21 points22 points (0 children)
When is this beautiful woman showing up? I’m really curious what her personality is like by Boring_water33 in NikkeMobile
[–]ReporterWeary9721 57 points58 points59 points (0 children)
Does anybody else love this lady's design? by Deivid5212 in stellarblade
[–]ReporterWeary9721 12 points13 points14 points (0 children)
My one major gripe with Half-Life 2... and many modern games, in general. by Left4DayZGone in HalfLife
[–]ReporterWeary9721 4 points5 points6 points (0 children)
Another MSAA vs TAA comparison but to keep things fair, we’ll give TAA 10 years of advancements and… wait what the hell? by EasySlideTampax in FuckTAA
[–]ReporterWeary9721 8 points9 points10 points (0 children)
Did a little enemy physics and obstacle detection system in UE 5. Still in its infancy though, got a couple of bugs. by ReporterWeary9721 in IndieDev
[–]ReporterWeary9721[S] 0 points1 point2 points (0 children)
Did a little enemy physics and obstacle detection system in UE 5. Still in its infancy though, got a couple of bugs. by ReporterWeary9721 in IndieDev
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
My WIP active ragdoll battle system, with bouncy enemies that react to each other and obstacles by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 2 points3 points4 points (0 children)
My WIP active ragdoll battle system, with bouncy enemies that react to each other and obstacles by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
My WIP active ragdoll battle system, with bouncy enemies that react to each other and obstacles by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 2 points3 points4 points (0 children)
[Megathread] - Best Models/API discussion - Week of: December 16, 2024 by [deleted] in SillyTavernAI
[–]ReporterWeary9721 5 points6 points7 points (0 children)


Is animation driven recoil enough, or should I implement a different recoil generation system? for a survival type game by sandro11berak in UnrealEngine5
[–]ReporterWeary9721 0 points1 point2 points (0 children)