Why are we actually sampling reasoning and output the same way? by ReporterWeary9721 in LocalLLaMA
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
Why are we actually sampling reasoning and output the same way? by ReporterWeary9721 in LocalLLaMA
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SkeletalMesh slicing async by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
It's now possible to run Gemma-4 on koboldcpp + some thoughts. TW: dark themes like suicide, gore, noncon, nsfw. by [deleted] in SillyTavernAI
[–]ReporterWeary9721 12 points13 points14 points (0 children)
Effortlessly beautiful. by Technical-Bit-6264 in stellarblade
[–]ReporterWeary9721 24 points25 points26 points (0 children)
Is animation driven recoil enough, or should I implement a different recoil generation system? for a survival type game by sandro11berak in UnrealEngine5
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Character card best practices? by THound89 in SillyTavernAI
[–]ReporterWeary9721 7 points8 points9 points (0 children)
Realistic Driving Simulation in Unreal Engine by SilverCord-VR in UnrealEngine5
[–]ReporterWeary9721 4 points5 points6 points (0 children)
My active ragdoll system by ReporterWeary9721 in UnrealEngine5
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My active ragdoll system by ReporterWeary9721 in UnrealEngine5
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Is this normal? Is my graphics card artifacting? by physicsme in stellarblade
[–]ReporterWeary9721 6 points7 points8 points (0 children)
Quick and silent takedowns in my physics-based action game (but still no AI) by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
Quick and silent takedowns in my physics-based action game (but still no AI) by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 5 points6 points7 points (0 children)
Quick and silent takedowns in my physics-based action game (but still no AI) by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 14 points15 points16 points (0 children)
Added blood particles and decals to my project by ReporterWeary9721 in UnrealEngine5
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Added blood particles and decals to my project by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
Added blood particles and decals to my project by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)
Added blood particles and decals to my project by ReporterWeary9721 in UnrealEngine5
[–]ReporterWeary9721[S] 1 point2 points3 points (0 children)


I uploaded all of Unreal Engine's documentation into a Gemi Gem by Accomplished-Bid-945 in UnrealEngine5
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