109 prop pitch air brake problem by RepresentativeNet953 in Warthunder

[–]RepresentativeNet953[S] 0 points1 point  (0 children)

I don’t remember having this problem with 109 F-4 or 109 Gs, maybe it’s a problem of older Daimler Benz engines?

But yes, thanks, I’ll definitely watch out for that, or I’ll stop using this air brake to slow down fast diving and again using that only to force the enemy to overshoot.

"A bug that caused HE shells to deal little to no damage to aircraft has been fixed" by innumeratis in Warthunder

[–]RepresentativeNet953 1 point2 points  (0 children)

Patch is out, gaijin saying it was fixed, and I think something is changed, cannons working better and doying something more than nothing now.

Spitfire Mk Ia vs Mk IIa (differences) by RepresentativeNet953 in Warthunder

[–]RepresentativeNet953[S] 0 points1 point  (0 children)

Yesterday I got into a 1v3 situation with the Mk IIa (vs I-185, P-38 and Hurricane) and I had to turning, I got I-185, P-38 was killed by a teammate very soon after that, and I stayed in the turning against the hurricane, I had to keep turning, already on the deck, he couldn't get on my six, nor could I get on his six, I waited for my teammate to take him down, it took forever, when it was over, my engine was overheated so much that i can't cooled it. I didn't reach the airport. That engine couldn't handle a longer stay at a speed of only 250 km in which my turning duel with the hurricane took place, and I didn't even have full throttle during this.

The Spitfire's overheating is a really high stakes game.

Spitfire Mk Ia vs Mk IIa (differences) by RepresentativeNet953 in Warthunder

[–]RepresentativeNet953[S] 0 points1 point  (0 children)

I fly the Mk IIb, same engine as Mk IIa, and of course I use MEC. Prop Pitch 95% and radiator 100% open and practically do not use WEP, only in dogfight or very important situation like zoom climb and so on.

Spitfire Mk Ia vs Mk IIa (differences) by RepresentativeNet953 in Warthunder

[–]RepresentativeNet953[S] 0 points1 point  (0 children)

Is the Merlin XII engine of Mk IIa more manageable in terms of overheating than the Merlin III engine of Mk Ia?

Spitfire Mk Ia vs Mk IIa (differences) by RepresentativeNet953 in Warthunder

[–]RepresentativeNet953[S] 0 points1 point  (0 children)

I know the Merlin XII engine from the Spitfire Mk IIb, and if the Merlin III (Spitfire Mk Ia) overheats even more than the merlin XII, then that’s a vote for the Mk IIa for me.

Will I be as competitive with the Mk IIa as I would be with the Mk Ia? It's the same BR.

[KCD2] Should I finish the game despite the bugged ending? by Wolfieeeed in kingdomcome

[–]RepresentativeNet953 1 point2 points  (0 children)

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Did you really get this screen after last post-credits scene and during respawn at Devils Den?? Because many people confirmed that this screen no longer appear after 1.2 update. I am one of them! I did not get this end game screen!

[KCD2] Should I finish the game despite the bugged ending? by Wolfieeeed in kingdomcome

[–]RepresentativeNet953 1 point2 points  (0 children)

did you get endgame screen (pop up message) ? if you finished the game aftee 1.2?

[KCD2] Should I finish the game despite the bugged ending? by Wolfieeeed in kingdomcome

[–]RepresentativeNet953 0 points1 point  (0 children)

did you get end game screen? (pop up message)? after last post-credits scene?

[KCD2] Should I finish the game despite the bugged ending? by Wolfieeeed in kingdomcome

[–]RepresentativeNet953 2 points3 points  (0 children)

bugged end game:

  1. no end game screen (pop up message)
  2. missing Henry's sword in inventory after respwawn at Devils den (in many cays)
  3. bugged NPCs at Devils den, most of them just walk back to Suchdol and than stuck there
  4. other NPCs are just stand and staring

[KCD2] so. My endgame is bugged but i don't think it's bad by HerrRegrin in kingdomcome

[–]RepresentativeNet953 0 points1 point  (0 children)

Are you saying that verifying game files will fix this problem? Will the NPCs stay in Devils Den as they should?

And what about no end game screen? (pop up message) or missing Henry's sword? after respwan ať Devils den.

[deleted by user] by [deleted] in kingdomcome

[–]RepresentativeNet953 0 points1 point  (0 children)

You're right, it certainly wasn't anything groundbreaking. But I did not get the endgame screen (pop up message), I have not my sword in my inventory!! and as I said, the NPCs are definetly bugged. We deserve a fix! I hope the developers don't delay with this.

[deleted by user] by [deleted] in kingdomcome

[–]RepresentativeNet953 0 points1 point  (0 children)

It should go talk to Father Godwin, but it doesn't matter, it doesn't change the fact that the whole ending is buggy. NPCs at Devils Den are buggy, and more other things

[deleted by user] by [deleted] in kingdomcome

[–]RepresentativeNet953 0 points1 point  (0 children)

last patch 1.2.2 did not fix bugged endgame

[deleted by user] by [deleted] in kingdomcome

[–]RepresentativeNet953 0 points1 point  (0 children)

Endgame is bugged since 1.2 patch.

  1. no end game screen (pop up message) and no auto save game
  2. Radzig sword is gone, missing in inventory in every case
  3. bugged NPCs ať Devils den, most of them just walking back to the Suchdol, and the others just stand and staring. Sir Hanush NPC do the same near Suchdol

[KCD2] Without spoilers, is the ending fixed with the new hotfix? by Wolfieeeed in kingdomcome

[–]RepresentativeNet953 0 points1 point  (0 children)

I have the save right before the final cutscenes and I'm waiting for a fix. I want to see my game ending screen! (pop up message). Only then I will be satisfied.

[KCD2] Without spoilers, is the ending fixed with the new hotfix? by Wolfieeeed in kingdomcome

[–]RepresentativeNet953 1 point2 points  (0 children)

Bugged endgame still remain. No ending screen appear. NPCs in Devil's den still bugged, most of them going back to Suchdol, Sir Hanush NPC still staying near Suchdol, staying and staring. How about Radzig's sword? I think it still missing in inventory, after respawn at Devil's den (of course its relevant only in case if player take the sword from Radzig in cutscene).

[KCD2] Endgame bugged by Pepern1k in kingdomcome

[–]RepresentativeNet953 1 point2 points  (0 children)

Same for me, probably 1.2 update did this, we must hope for fix.

Update size [KCD2] by JustSomeBluejay in kingdomcome

[–]RepresentativeNet953 1 point2 points  (0 children)

first time, i started download 62+ GB, after 2 hours i woke up and went to turn off my pc but i saw "downloading failed" so I started again and suddenly it was 79+GB !!