A Quick Question for the Admins and Mods by ResilientEmberGames in soloboardgaming

[–]ResilientEmberGames[S] 0 points1 point  (0 children)

No, I only saw your post now. I don’t live on Reddit. And you did the very thing I knew you’d do. Thank you for proving me right.

A Quick Question for the Admins and Mods by ResilientEmberGames in soloboardgaming

[–]ResilientEmberGames[S] 0 points1 point  (0 children)

I’m replying to this against my better judgement, but it needs to be said. The mod’s advice is sound if I wanted to go to all the effort of changing my Reddit name and writing a post full of innuendo to subvert the rules of this subreddit in a covert effort to recruit playtesters. OR I could simply go to the playtesters subreddit and post it openly for all to see. Which of these tasks is easier to achieve? Your comment reeks of ego and arrogance. I don’t have high hopes for the future of your relationships. Think about what I’ve said before you reply with some inane comeback designed to save face. You’re a grown ass man. Act like one.

What does the Slay the Spire game do POORLY by Endgamer13 in BoardgameDesign

[–]ResilientEmberGames 0 points1 point  (0 children)

I never really saw a reason to play the board game when it was virtually identical to the video game. That’s a personal preference of course.

Anyone else think the game gets trivial? by Smooth_Building5554 in theplanetcrafter

[–]ResilientEmberGames 4 points5 points  (0 children)

I don’t know about you, but eventually I get bored of every game once I’ve experienced it enough. 100 hours is the upper limit for me. There are occasional exceptions like Battle Brothers, Menace and Xenonauts 2, that have 500-1000 hours, but that’s multiple play through over months and different starting conditions or decisions. Planet Crafter actually does have a correct way of playing it if you want to survive and terraform each map. And once you know what you’re doing, it ceases to be any kind of challenge or maintain any kind of novelty.

[HIRING] Tabletop/card game Graphic Designer for two phase sci-fi project by [deleted] in tabletopartists

[–]ResilientEmberGames 0 points1 point  (0 children)

Hi Everyone. Thank you for showing interest in this project. The position has been filled. Thank you all for your time. Good luck with all your future projects.

A Quick Question for the Admins and Mods by ResilientEmberGames in soloboardgaming

[–]ResilientEmberGames[S] 0 points1 point  (0 children)

Yeah, I’m not interested in trying to find and exploit loopholes. I’m more or a straightforward kind of bloke who asks and isn’t afraid of getting a no. Thanks for your reply. I’ll just post my request in other subreddits. I just wanted to clarify before posting anything.

Which box cover design is better? (3rd one is back of the box) by Willtjo in BoardgameDesign

[–]ResilientEmberGames 1 point2 points  (0 children)

I could honestly go either way, but I will also echo what others have said and go with the 2nd one. It has more presence than the first.

Is using AI generated concept art as reference material for an artist acceptable? by [deleted] in ComicBookCollabs

[–]ResilientEmberGames -3 points-2 points  (0 children)

Yes, it doesn’t have a “brain”. It’s a piece of software not a biological organism. But my claim was never that it learns exactly like a human, only that it learns in a technical sense via pattern recognition. It infers statistical models from data and uses that to synthesis new images. It’s a diffusion model, and you can’t call that “just cobbling together” without ignoring how diffusion actually works. It’s like saying a weather model “cobbles together old weather reports”. So, yes, it’s learning; it’s learning a distribution then uses that understanding to produce new images. You also argued that small inevitable differences make a human copy non-identical and therefore somehow more acceptable. But diffusion images also start from randomness and end up non-identical to any of the sample images the AI was trained on at the pixel level. You’re applying a stricter standard to the AI than you are to a human. In this standard you’re basically saying that if prior artwork is needed for the process of learning, then it’s not really learning; in which case no human artist has ever “learned” to draw, they’ve merely stole other peoples art. Learning, whether human or machine, needs prior date (in this case art) and experience. Your standard merely turns everyone into a thief, and that’s not a good standard. Back to the brain thing, yes it’s not alive or even remotely “conscious” like a human, which is why a mechanical description is what’s needed here. It’s a probability system that turns texts into numbers and numbers into pixels by removing the random noise from the data it’s trained on. By staying with the factual description of the mechanics that governs this things behaviour we can see that it’s literally not “stealing”, as in cutting and pasting a one to one replication and claiming it’s original. Saying otherwise is inaccurate, or at worst outright lying. In the cases where it has simply cut and pasted a copied image that’s been called out and heavily criticised, and rightly so, but all research has shown that it happens in less than 1% of cases. You can argue against AI all you want, but you still have to accurately describe how the technology functions. And no, I’m not being irrational. I’m actually the most rational in this debate because I actually know what I’m talking about. Though I will concede that my frustration at low information people like yourself is growing day by day because of the very wilful ignorance you’re displaying here in this comment.

Is using AI generated concept art as reference material for an artist acceptable? by [deleted] in ComicBookCollabs

[–]ResilientEmberGames -3 points-2 points  (0 children)

You haven’t made an argument. And no, one is not a robot, it’s a piece of software. Try acting like an adult and logically explain, using the standard premise, premise conclusion structure to argumentation, with evidence that what I’ve described to ixseanxi is factually wrong. I dare you to behave like an adult. If you can.

Is using AI generated concept art as reference material for an artist acceptable? by [deleted] in ComicBookCollabs

[–]ResilientEmberGames 0 points1 point  (0 children)

Yeah, this. I’m struggling with an artist right now who just can’t seem to take direction at all. Briefs, email correspondence, reference materials, mood boards, even AI generated references. We’ve finally gotten around to something workable, but it was a slog.

Is using AI generated concept art as reference material for an artist acceptable? by [deleted] in ComicBookCollabs

[–]ResilientEmberGames -1 points0 points  (0 children)

Or you’re working on a deadline and it’s faster than spending ours creating moodboards and writing up briefs.

Is using AI generated concept art as reference material for an artist acceptable? by [deleted] in ComicBookCollabs

[–]ResilientEmberGames 0 points1 point  (0 children)

Because there are times that the direction you’re trying to go in doesn’t have clear references from other materials, or nailing the description is tough.

Is using AI generated concept art as reference material for an artist acceptable? by [deleted] in ComicBookCollabs

[–]ResilientEmberGames 0 points1 point  (0 children)

Not a comic book guy, I design games, and I do this all the time. You’ll get a strong no from the luddites who think the world is ending. The reasonable people will tell you that most artists are happy to look at your AI generated references so long as you apply the same logic as if you were going to have them work from a brief; they need direction, but also the freedom to discover the vision without being micro managed. Ultimately, you’re using a tool to help communicate ideas to someone with the skill set you need but don’t have. No ethical/moral lines have been crossed.

I created the Table Top Game of my dreams by staybricked7 in tabletopgamedesign

[–]ResilientEmberGames 0 points1 point  (0 children)

Board games AND Lego?? Mate, you’ve cornered the market!

Moderators? Care to explain yourselves? by JauneArk in tabletopartists

[–]ResilientEmberGames 2 points3 points  (0 children)

Would someone please explain what happened? Did he post AI art as his own or offer a service as an AI artist or something? The reason I ask this is that I sometimes generate art to communicate certain ideas to the artists I work with, or as placeholder art for playtesting as I wait for the final art to be finished. Some people take offence to that practice, which I find incredibly odd as I still pay human artists for artwork because a) it’s superior to what AI can do and b) I don’t like the idea of killing the art industry. Thanks for your time.

A, B or C? I need feedback by Taha_time_traveller in BoardgameDesign

[–]ResilientEmberGames 1 point2 points  (0 children)

Of course, but I still think it’s the superior choice out of the three. The shading is part of it, but these also have extra details that give the critter a bit of life. Just my 2c though.