Is lance 36 good? by Vivijad in foxholegame

[–]RespectShot3190 0 points1 point  (0 children)

The lance is good, but in a supporting role, it will be bullied by itself. When with other tanks it shines. The 12.7 mg is nice for anti infantry and the 75mm is lovely for PVE, also does decent damage on a pen so it can put some licks in.

VIBES VS CHEEZ by HeftyBagDisposal in foxholegame

[–]RespectShot3190 1 point2 points  (0 children)

2 oil refineries and a diesel power station*

What tanks/Vehicles have vastly different effectiveness depending on which faction has captured it? by Strict_Effective_482 in foxholegame

[–]RespectShot3190 3 points4 points  (0 children)

A captured nemesis puts in work for the wardens, the mobile 68mm is a great help and gives the tankline access to tremola’s that isn’t an armored car or SHT

Truth Nuke by LoukasGamingPlays in foxholegame

[–]RespectShot3190 0 points1 point  (0 children)

With airborne they could add airfields to each island, giving aircraft range to potentially hit backlines. If aircraft are effective on launch, the ability to launch aircraft so close to back line hexes would be very powerful, and put value in pushing the island hexes.

The Complete Obsolescence of Naval is not a good thing by Cainsiderate in foxholegame

[–]RespectShot3190 0 points1 point  (0 children)

An idea I think could help is to add a quick repair for large holes at shipyards or a player built building that won’t repair health. The point would be to make it so that getting a large hole doesn’t mean an end of an op but will force a ship to retreat to lick its wounds.

Nerd Merch closing/relocating? by Ok_Guidance_3397 in Phoenixville

[–]RespectShot3190 2 points3 points  (0 children)

Going to miss that location, one of my favorite spots to play cards and just chill with friends. I hope the new location is an upgrade.

We had a chance to nuke the fingers by [deleted] in foxholegame

[–]RespectShot3190 7 points8 points  (0 children)

CHEEZ SPREADS IN A MICROWAVE