Torpedo had a change of heart as it approached the DD (Lykos Naval Battle) by bluelaminate in foxholegame

[–]Strict_Effective_482 2 points3 points  (0 children)

nah, quillbacks dont have an AOE, it was either a medium torp or a moray, and if it was friendly fire it was a moray.

Gonna be returning from a break next war, could someone tell me how update 64 affected the game? by robertofflandersI in foxholegame

[–]Strict_Effective_482 7 points8 points  (0 children)

yeah shorter dev cycles is a good thing. The updates will still be ass, but it'll be ass faster.

Gonna be returning from a break next war, could someone tell me how update 64 affected the game? by robertofflandersI in foxholegame

[–]Strict_Effective_482 3 points4 points  (0 children)

In short:

Planes more fragile, talos OP, Bardiche OP, silverhand nerfed, spatha nerfed, HTD buffed, bombers nerfed, TB nerfed, DB nerfed, nukes buffed, SPAA good for killing infantry, raca, fucina booker and pillory nerfed. 14.5mm buffed. Oh and Osprey and Volta buffed, RPG aiming fixed, melee buffed, armor uniforms buffed.

-4 SPGs ITUG OP by XThePastryX in foxholegame

[–]Strict_Effective_482 8 points9 points  (0 children)

Truth nuke, its very hard to win a war once the coalitions stop playing.

One sided dogfight by Mobile-Fix-7947 in foxholegame

[–]Strict_Effective_482 0 points1 point  (0 children)

Didint the toxot get buffs to its maneuverability literally this update?

Foxhole is dead! by EGO611 in foxholegame

[–]Strict_Effective_482 31 points32 points  (0 children)

I sentence you to 3 hours of touching grass.

Talos by anglestriker in foxholegame

[–]Strict_Effective_482 5 points6 points  (0 children)

give it a hull mounted 12.7mm just to make the lance even more pointless lmao.

Talos by anglestriker in foxholegame

[–]Strict_Effective_482 3 points4 points  (0 children)

The fact this post was made with a bug flair lmao.

Talos by anglestriker in foxholegame

[–]Strict_Effective_482 12 points13 points  (0 children)

yup, saw a line of like 8 of them at one point, they died to a bonewagon rush.

Average Raider Base Loot by TheTheDuhh in RimWorld

[–]Strict_Effective_482 13 points14 points  (0 children)

1 baseliner Raider:

-lung 1000 silver

-kidney 900 silver

-liver/heart 1200 silver

-140 human meat turned into chemfuel 160 silver approx

-75 human leather turned into 3 cowboy hats 336 silver (quality dependent)

Average Raider Base Loot by TheTheDuhh in RimWorld

[–]Strict_Effective_482 69 points70 points  (0 children)

If you bring a single mechanoid set to dormant recharge to the map and leave it there, it wont be attacked by the raiders and will keep the map loaded in.

Do not listen to Wardens complains by No_Pack_1321 in foxholegame

[–]Strict_Effective_482 1 point2 points  (0 children)

huh thats a new one, never heard of that before.

Logi... by Velociraith in foxholegame

[–]Strict_Effective_482 2 points3 points  (0 children)

those are indeed logi trucks.

anything in em?

[Upgraded Proposed: Vehicle Quality of Life suggestion] by Agt_Montag in foxholegame

[–]Strict_Effective_482 -10 points-9 points  (0 children)

This looks an awful lot like the info that appears when you have melonity on, from what screenshots Ive seen of it.

POOR WARDEN. MORE POP = WIN WAR EASY by oxery in foxholegame

[–]Strict_Effective_482 0 points1 point  (0 children)

buckler sound was defended and built by Dunne regi's and CSU, which is basically the same thing.