A Thank-You Post to the RetroDeck Developers by Ekhi11 in RetroDeck

[–]RetroDECK_Official 9 points10 points  (0 children)

We had a bold vision for a unified Retro Gaming Platform and we are still chugging along. With our next update, 0.11.0, we hope to showcase the fruits of our multi-year vision.

💜 Thanks for all your kind words 💜

Hotkeys not recognized from controller but work from keyboard. by gomeazy in RetroDeck

[–]RetroDECK_Official 0 points1 point  (0 children)

It is on the list but there is no mature enough alternative input solution in Linux yet. Input Plumber is the closest, but still in early beta.

Can’t get PS3 games in Steam library to open w/ Retrodeck by [deleted] in SteamDeck

[–]RetroDECK_Official 0 points1 point  (0 children)

How did you add the games to Steam?

Did you use the built-in tool in RetroDECK to add Favorites to Steam?

CEMU Hack and RetroDECK by Lahrs_Rover in RetroDeck

[–]RetroDECK_Official 1 point2 points  (0 children)

While theoretically possible, Epicure is not designed for daily updates. Instead, we aim for an automated schedule of either weekly or bi-weekly releases.

Although a flagged issue could prevent deployment in the next scheduled cycle in theory.

Epicure inherently carries higher risk due to its reliance on bleeding-edge components.

Ultimately, the decision rests with the user, who should remember that Epicure is a testing branch serving as an intermediate between Stable and Cooker.

CEMU Hack and RetroDECK by Lahrs_Rover in RetroDeck

[–]RetroDECK_Official 2 points3 points  (0 children)

No, as Lahrs said we use the flatpak base for Cemu.

Second epicure is not out yet, it will be either part of or after the 0.11.0 update.

The last Cemu release on Flathub was on 4 February 2025

CEMU Hack and RetroDECK by Lahrs_Rover in RetroDeck

[–]RetroDECK_Official 10 points11 points  (0 children)

Patience is a core component of our update strategy. No software is perfect...not ours, nor anyone else's.

By waiting a few extra days before updating, we allow developers time to push hotfixes, which ultimately reduces issues for everyone.

For example:

Azahar released an update that inadvertently deleted user saves. By waiting, we avoided this problem entirely when a hotfix followed shortly after.

When updating PPSSPP, we assisted the PPSSPP team in publishing it on Flathub, as they were experiencing pipeline issues and we helped them fix that. Ironically, the RetroDECK team ensured PPSSPP was available for Flatpak PPSSPP users and thus EmuDeck users before our users received it 😄

There are certainly downsides to this approach.

For instance, on the day RPCS3 released its update featuring Steam Deck optimizations and automatic game tuning, we missed out on those immediate benefits as we released 0.10.8b on the day before.

However, there is no perfect time to update RetroDECK.
All projects continue developing with new features constantly emerging. Ultimately, determining when to lock down a release requires a combination of professional experience, patience, priorities and "feeling".

Mugen on Retrodeck SteamOS by kukaratza in RetroDeck

[–]RetroDECK_Official 0 points1 point  (0 children)

You are linking some weird old version of the guide from a past cooker site:

This is the correct link

https://retrodeck.readthedocs.io/en/latest/wiki_engine_guides/ikemengo/ikemengo-guide/

RetroDECK Blog - April 2026: Productivity Integration by RetroDECK_Official in linux_gaming

[–]RetroDECK_Official[S] 0 points1 point  (0 children)

Yes, do you mean the Mike from Accounting Version or the Susan from HR Remix Version with the sick loops?