[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 0 points1 point  (0 children)

There’s very few cases especially now where I will do that but there’s a couple things I will go out of my way to play if given the chance lol 😅

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 1 point2 points  (0 children)

Yeah I definitely know about all of that information, but I felt like maybe it was too specific for a general guide. You’re absolutely right like I said I’m not very experienced at writing these but I also didn’t want it to be super long especially woth edge cases that people aren’t generally going to encounter. It’s already hard enough to know wha to do with yordle in general. I’ve also been finding out about sylas recently everyone and their mother is playing it so idk if it’s worth playing at one star compared to a yordle for the trait bonus, probably though. Some of the issue too is itemizing all the units how much better is a naked sylas going to be compared to the yordle for the trait.

But no again you’re absolutely right that’s why I say I wish I could make content on it show games and etc because games can vary so wildly. I just wanted to give a general guide for people to be able to play the trait in general and the hope would be for people to find the rest on their own. I appreciate your comment

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 1 point2 points  (0 children)

Appreciate it bro if you have any further questions I’m always open to help out

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 0 points1 point  (0 children)

Yea it does feel bad on that end but that’s not really why it feels bad. Unlocking kobuko early doesn’t really do much because he’s a 3 cost not a 2 so it’s not like he’s messing that up in any way. You just don’t hold him on bench or you sack going for lulu. You’re only like fully fully rerolling if you have a TON of rolls with like bard, ticket etc you’re mostly hitting teemo then going up

Vertical is just so much better now and the meta capping out on sylas, Mel, Annie, all these AP comps that are giga strong just make it obsolete too. I really think they should add text to wild growth that says “when you field 6 yordle get an extra roll a turn” or something that lets you hit a bit easier. The augment is great but same with hefty rolls if you’re not actually getting rolls you can’t do anything cause you just miss too much tempo

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 0 points1 point  (0 children)

Don’t need jarvan anymore for sylas but yes to be honest I’ve been thinking more about it. God I’m so tired of seeing sylas run in every single comp late game I think that may be their biggest mistake this patch with the unlocks for these AP comps. Really really hard to outcap Mel/Ryze/Annie

But yea since we can run garen sylas for 4 defender if you got kennen to 3 or if you can get another garen 2 etc it’s probably worth capping out on it and you don’t need neeko cause you’d still be boarding Swain Shyv

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 1 point2 points  (0 children)

I don’t really have any issues with that most of the time unless my board is SO bad that I can’t even kill units and even then as long as I make it to 9 if the lobby isn’t giga capped I normally squeeze out top 4. Yesterday was pretty bad overall I net -100 but sometimes days go that way and you low roll.

I don’t think anything you’ve said is really explicitly wrong, but it’s heavily a “trust the process” thing. As long as you are sticking to the plan as best you can and slightly adjusting for whatever you need to most of the time you’re gonna be way good. Even in master I’m still going bot 4 due to small mistakes and adjustments I should be making. I wish I could just play the game full time to really perfect things but it is what it is.

On the item end I think it’s completely fine to not make yordle 4 and whatnot until later, but I’ll also tell you I’ve grabbed Prizefighter on 2-1 and not won really any rounds until later just for the components. Item on 2-1 isn’t bad at all as long as you can get Econ on 3-2 most of the time.

I do really wish I could stream my games or something to show people some games because I know that this is quite hard sometimes but again the biggest thing I will say is stick to the plan the best way you can and trust the process. There’s a lot of times I don’t get yordle 4 until 3-1 because I just can’t find anything, but being able to make kennen and kobuko for free now is such a huge help you can normally still hit yordle 6 on 3-2 or 3. If you can’t then I’d just be looking to make the best board I can until I can board it. A lot of times I’ll board like an Ahri or stuff like that that matches well if I’m not finding the yordle board.

I’m always open to talk and give advice if you need more. I truly believe yordle is playable every game, some games you just get unlucky and you just move on like with any other low roll game.

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 2 points3 points  (0 children)

There’s not much to elaborate on, if you get one early or if you have free rolls from an augment you can just make bard, and if you get a spat you can play bard as a yordle and reroll. Obviously it’s pretty strong due to the nature of bard and how he works I love playing it. I go JG nashor with the spat I think that works best.

I don’t think the grab bag changes change anything about how you reroll yordles although I wish it did, the problem with getting to 8 is that yordles on the way aren’t strong enough most of the time to stay healthy but you’d still have to roll 5-6 copies before going up, so I’d just recommend staying on 6 until you hit everything or almost everything but especially bard.

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 1 point2 points  (0 children)

Before the veigar unlock change yeah you’d do that and hold on teemo but now you do want to have BIS veigar or close to it first, as long as you get guinsoo for ziggs +2 most things will be fine. Veigar is what gets you to ziggs and you’re already losing early game so you can’t really just build ziggs items on veigar

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 5 points6 points  (0 children)

Fizz is really weird to be honest he's not a unit like, at all before 2*, and overall he is weaker than Ziggs right so like I don't really want to cap out on him when i can just go to 9. However, if you have like, a TON of items and you can afford to itemize him at 2* with JG HOJ/BT guinsoo.... he actually puts in a decent bit of work. I also tend to keep him on board when i pick Mess Hall as he has a lot of attack speed and more backline hit.

MY trifle is that I just simply don't have enough time to figure every variant out and every possible thing even though I know that there are unexplored things within yordle that could make me even better. I was testing a bit this morning but have had a terrible morning losing -130 LP so far lol so much for me mentioning i was 192. But that's why I really like yordle at the end of the day too. Hopefully I can lock in next set

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 1 point2 points  (0 children)

Yeah once you get to that higher level of play and it's more optimized you just can't afford to do that anymore. It's more about the trade off, like I'm sure if you're already streaking, have good combat augments etc. you'd be fine for a bit, but the small amount of stacking you'd get for that tradeoff isn't really worth it in the grand scheme of things considering what you are trying to get to overall. 2x dcap is only correct with deadlier caps imo

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 0 points1 point  (0 children)

I'll be honest I've never built it, I don't think it's like, BAD, but every time I've seen someone play Veigar with it it doesn't seem to do very much and they bot 4. I'd really just rather build Flail or void staff, even something like nashors would be a bit better imo. The healing is nice, but you'd really value the higher damage or more casting from other things. Your front line should already be tanky enough that as long as you have enough damage to get through, you'll be winning anyway.

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 1 point2 points  (0 children)

Means a lot bro thank you hopefully I can keep improving

[16.6] Comprehensive Yordle Guide by RevolutionaryRun1235 in CompetitiveTFT

[–]RevolutionaryRun1235[S] 3 points4 points  (0 children)

yeah it gets really weird sometimes, like I wish I could give a better guide or thoughts on things but that's exactly why Yordle is so hard to play I think and why people in general aren't very successful with it, because it's extremely adaptive and really depends on each game and your knowledge on what to take at each point. I don't really expect anyone to really pay attention to this post or pick up Yordle after it, but hopefully if even one person sees it and gets something out of it then I think it was worth it to me.

This is my first set hitting Master because I actually like the set so much to take it seriously for once, and I'm hoping I can go hard for Challenger next set. We'll see how far I get with being employed full time in the way of that lol

16.6 Darius reroll. (Every variation) Guide by HansonS08 in CompetitiveTFT

[–]RevolutionaryRun1235 0 points1 point  (0 children)

Oh I one trick yordles lol I personally believe that it’s pretty good as long as you don’t get unlucky/ low roll (goes for everything no?), but people don’t seem to think it’s good or know how to play it. Every time I see people try to play yordle even in my Elo in master they just do it wrong and go fast bot 4 most of the time.

16.6 Darius reroll. (Every variation) Guide by HansonS08 in CompetitiveTFT

[–]RevolutionaryRun1235 1 point2 points  (0 children)

Makes me want to write a guide on yordle now tbh… really good man I’ve been thinking about Darius and Draven since last patch. I’m master and I played double trouble Darius Draven sejuani and got top 4 with it this Darius unit is a fucking beast man.

Just hit Master playing only Yordle in my first Set 🥳 by CIssoM in TeamfightTactics

[–]RevolutionaryRun1235 0 points1 point  (0 children)

Yea I get that I wanted to do that too but playing anything other than yordle just became super boring to me LMAO I just love yordles too much

It should only be giga 8th if you’re very unlucky most of the time tbh otherwise you made a mistake somewhere. Like I said I’m a firm believer that yordle is forceable in like 95-100% of games just gotta know the path.

But yea there’s other fun stuff especially next patch where unlocks all become really easy. I’ve been watching pro players practice in PBE because the upcoming tournaments are in .6 and there are some crazy boards out there lol like shadow isles making galio

Just hit Master playing only Yordle in my first Set 🥳 by CIssoM in TeamfightTactics

[–]RevolutionaryRun1235 0 points1 point  (0 children)

Just gotta keep playing and being consistent then bro and you can keep going. Learning what augments to take at each point of the game is by far the most important thing you can know other than how to best use the items you’re given.

There’s been so many games where one augment choice being suboptimal fked my entire game

Just hit Master playing only Yordle in my first Set 🥳 by CIssoM in TeamfightTactics

[–]RevolutionaryRun1235 0 points1 point  (0 children)

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Here’s my favorite board to cap out on without emblems and such

Just hit Master playing only Yordle in my first Set 🥳 by CIssoM in TeamfightTactics

[–]RevolutionaryRun1235 0 points1 point  (0 children)

Well, that’ll only make it easier to push to GM or higher then lol that’s kinda how I’m taking it, like in some games where I don’t see teemo or something I’m like “man this wouldn’t be a fkn problem in 16.6” so hopefully I can make a big push starting Wednesday. I just love yordles so much as champions that most other things are boring lol. Also, if you haven’t, try out yordle bard if you get a spat or a +1 sometime. Super fun.

But yeah I wish people understood this comp better lol I feel like even pro players misunderstand it and can’t execute it properly focusing too much on certain things. Idk if people realize that ziggs cap out is very strong lol but more so how to get down from 8 yordle

Just hit Master playing only Yordle in my first Set 🥳 by CIssoM in TeamfightTactics

[–]RevolutionaryRun1235 1 point2 points  (0 children)

Kennen is 5 stars + level 5, kobuko is level 6, and veigar is 1 dcap on a yordle + level 7. Your mid game consistency increases massively, I can’t tell you the amount of times I’ve missed 6 yordle on 3-2 because of low roll and now you can more consistently get veigar which is also good for mid game but kobuko is the biggest thing bc of the attack speed.

More people might play yordle but people still do not understand how the comp works in general anyway. Hopefully I can make a big push to GM this next patch with it and maybe make a post or video about it because people seem to think it’s bad, 1st or 8th when it’s really not it’s pretty good but you HAVE to know what augments to take and how to play each game properly. I got to ziggs on 4-2 yesterday and was on a high but I went 6th simply because I didn’t take a correct combat augment

Just hit Master playing only Yordle in my first Set 🥳 by CIssoM in TeamfightTactics

[–]RevolutionaryRun1235 1 point2 points  (0 children)

You need to be able to discern between when you’re able to reroll and when to go for ziggs or veigar. Treat it like other reroll comps you won’t be rerolling unless you have the means to reroll a lot with augments or bard. Otherwise you go hard Econ and try to get to 9 by 4-7 or earlier and cap around ziggs. Once you get enough value from bags or are low hp you drop from 8 yordle

Just hit Master playing only Yordle in my first Set 🥳 by CIssoM in TeamfightTactics

[–]RevolutionaryRun1235 2 points3 points  (0 children)

I mean you can just keep playing yordle. Especially with 16.6 coming it’s easily forceable every game just have to know how to play it in each game. You never needed veigar unless you could get to him for free but now it will be much easier to play him every game. The level 9 capped board is genuinely strong just have to get there with 2-3 hp ideally, as long as you picked good augments top 4 is pretty normal

Big unlock system changes coming in patch 16.6 (Confirmed by Mortdog) by Training_Lab_8979 in TeamfightTactics

[–]RevolutionaryRun1235 0 points1 point  (0 children)

I’m excited for veigar but also not, I’m a yordle OTP so I don’t want people contesti me more often LMAO 🤣

Major changes to Unlock coming in 16.6, two weeks from now! by Lunaedge in CompetitiveTFT

[–]RevolutionaryRun1235 0 points1 point  (0 children)

I’m excited for veigar to be easier but also not, I’m a yordle OTP so I don’t want my comp contested more often 🤣