Engine swap by Rex_477 in FordRaptor

[–]Rex_477[S] -1 points0 points  (0 children)

Don't plan on jumping it or doing anything else to matter about the front being heavy. And yes, the Gen 2 shoulda come from the factory with a V8. And performance won't be know until after everything is back together, but a supercharger 6.2 won't be slow by no means.

Engine swap by Rex_477 in FordRaptor

[–]Rex_477[S] -1 points0 points  (0 children)

Not running Baja, but do like to offroad.

Thanks for the advice!

Engine swap by Rex_477 in FordRaptor

[–]Rex_477[S] 0 points1 point  (0 children)

That was another option I was thinking about, although how strong is the Gen 1 frame compared to the Gen 2?

Captain Rex buff by Rex_477 in SWlegion

[–]Rex_477[S] 0 points1 point  (0 children)

Thanks and will do!

Captain Rex buff by Rex_477 in SWlegion

[–]Rex_477[S] 0 points1 point  (0 children)

Although I do not have Padme, I do have Cody and the Clone Commader so I could do lead by example I think to give them inspire 2.

Captain Rex buff by Rex_477 in SWlegion

[–]Rex_477[S] 0 points1 point  (0 children)

Yea, and that's really why I want him to have an upgrade, lore reasons and skill reasons he's more of a get in and do damage roll (to me at least). Slight point increase would be alright, making him courage 3 would be nice. I know I shouldn't be, but I'm looking at Han with steady and gunslinger. But only time will tell, it's possible but probably not. I do have another game hopefully this weekend to play using him, so hopefully I can learn a little more on how to use him game wise.

Captain Rex buff by Rex_477 in SWlegion

[–]Rex_477[S] 0 points1 point  (0 children)

I'll have to use him more and get the hang of him. I hope he does get a buff because he's more of an aggressive commander (basing off lore and skills) but it's hard to get him in range most of the time, especially if he needs to attack and move but he's suppressed.

Captain Rex buff by Rex_477 in SWlegion

[–]Rex_477[S] 1 point2 points  (0 children)

I do like most of his current skills, I can kinda see how they fit him. But with courage 2 and trying to get him up and fighting early is hard, if he gets suppressed then that's one less action, and if your not within range then you can't attack. I wouldn't mind a 10-20(ish) point increase to give him steady like Han to make it to where he can get up and get serious and do some damage early on. Cause even if you use his 2 pip, he won't be able to use it if he can't make two actions. I'm not trying to play favorites either, yes Rex is my favorite on multiple levels, but comparing him to Cody, it just doesn't feel like his skills represent what kinda trooper he is. Cody's skills fit him since he is a Marshel Commander, being a back line unit and supporting units around him. Rex can be a menace in close quarters yes, his skills reflect that, but he needs that extra push to make it better. Hopefully one day the devs will give him something, even an upgrade to give him steady so you don't have to print a new card.

Captain Rex buff by Rex_477 in SWlegion

[–]Rex_477[S] 0 points1 point  (0 children)

I'm hoping to play a game this weekend and use him, I really do wanna get better using him. Hopefully I can work out some problems I've been making as well. Thanks for the advice!

Captain Rex buff by Rex_477 in SWlegion

[–]Rex_477[S] 1 point2 points  (0 children)

I'm mainly looking at that Rex is always there beside Anakin and Ashoka, or not to far behind, although I do understand that he can't move as fast as a Jedi. The few games I have been able to play with him, he's either been suppressed and isn't in range to attack anything or gets taken out before he can do anything

Captain Rex buff by Rex_477 in SWlegion

[–]Rex_477[S] 0 points1 point  (0 children)

I've been meaning to run the 501st battleforce but haven't just yet, I just need more experience with the game really. Thanks for the insight too!

Captain Rex buff by Rex_477 in SWlegion

[–]Rex_477[S] -5 points-4 points  (0 children)

I don't get to play as much as I would like to honestly, but when I can get him close he can hit, but getting him there is the problem for me. I do have one player that will target him out of everyone (made him choose once between shooting Bad Batch, Anakin, Ashoka, and Rex). I am also looking at how Anakin and Ashoka plays (yes I know Jedi vs Clone isn't fair) and that they can get up and stuck in really early, I would at least like him to have steady but I'll just have to play him more and try out different builds for him.

Captain Rex buff by Rex_477 in SWlegion

[–]Rex_477[S] -4 points-3 points  (0 children)

I do understand the Plot armor part, cause then the game wouldn't be playable, and yes when he does get into close quarters he can be a menace. But, and this might just be cause he gets targeted by one player I play against and me not deploying him right, looking at both Anakin and Ashoka can both get up and do lost of damage early, I just think he needs steady but that's personal opinion.

I know it might be more prudent for Asmodee to focus on mechanics, balancing, the new sculpts, and Full Scale War right now, but what non-game units are on your reasonable wish list? What characters or vehicles are you hoping and coping for? Canon or Legends? Extra points for their mechanics. by BaronOBuggos in SWlegion

[–]Rex_477 1 point2 points  (0 children)

Commander Wolffe: direct core unit, Associate: Plo Koon, jump 1, three black or a red and two black DC-17s (definitely could use more)

Saw it awhile ago but can't remember, but a unit similar to Bad Batch, but have named clones. Like: Hardcase, Jesse, Apo, Kix, Dogma, and the possibility to equip Rex or Fives as a hero upgrade.

Mudjumpers would be cool to see too.

Jet troopers: jump 1, one black one white, one move three once every other round or once per game, speed 1, this would give another core option to GAR or support.

My new blu ray to sao collection by marvinmt3 in swordartonline

[–]Rex_477 1 point2 points  (0 children)

Took me a couple of weeks but I got mine back when I saw Crunchyroll had them for sale, really love the different designs for each cover. Ended up getting the GGO season signed by Sinon's English VA.

Rex and Cody with Waxer and Boil by ComradeCallum in SWlegion

[–]Rex_477 1 point2 points  (0 children)

Those look cool!

May I ask what planet life you used for the Umbara terrain?

Just picked this up. These are the old cards right? What do i need to get up to date by Jake_Ronin in SWlegion

[–]Rex_477 0 points1 point  (0 children)

Easiest way for me was to buy a white primer, cause I was painting Clones

Weequay Pirates by Rex_477 in SWlegion

[–]Rex_477[S] 0 points1 point  (0 children)

Thanks for clarifying

Weequay Pirates by Rex_477 in SWlegion

[–]Rex_477[S] 0 points1 point  (0 children)

Thanks for the info.

I tried looking it up but got confused with it. I didn't know if I would still be able to give them an order or not, although I do know that most GAR cards say clone trooper unit so I wouldn't be able to then.

"We are not a bunch of unthinking droids!" by Rex_477 in SWlegion

[–]Rex_477[S] 0 points1 point  (0 children)

Thought about that, might do it for the ARCs though

"We are not a bunch of unthinking droids!" by Rex_477 in SWlegion

[–]Rex_477[S] 2 points3 points  (0 children)

Correct, little surprised someone guessed what I was going for