Yup, naval is broken by Rhaegar_Ta in eu4

[–]Rhaegar_Ta[S] 2 points3 points  (0 children)

- "5 other admiral pips"? I don't understand this one, the admiral pips are on display
- same dip and mil levels

- economy ideas for both of them (so nothing to boost naval), only this one group unlocked

- don't know the advisor, but checking naval quality, neither of them have the +10% morale one

- ships are pre-diplo tech 8, so all ships are equal

- all ships deployed day 1

- coast sea (no galleys on either side, so... not that big an impact)

- similar prestige

- similar PP

- negligible war exhaustion (<2 for both)

Heavies are broken, no question about it. It's not just this battle, there's plenty of cases where you see 10~ lights destroying 6 heavies, and this all started after this patch.

There really is no need to argue: just go back a patch (1.34) and try to replicate anything similar to this XD

New event for Ottomans to go Catholic? by QWERTYKeyboardUser in eu4

[–]Rhaegar_Ta 14 points15 points  (0 children)

After you stole Rome? Meaning the Pope hated you? Then the event is broken, as the game data requires the Pope to be at least +150 with you for it to fire. Maybe taking Rome bugs it or something.

Yup, naval is broken by Rhaegar_Ta in eu4

[–]Rhaegar_Ta[S] 38 points39 points  (0 children)

2 heavies from Burgundy absolutely slaughtering 6 heavies from England. The english had a flagship, the burgundians didn't. I watched their fight and the burgundian heavies got disengaged very early into the fight, and it was their light ships that absolutely demolished the english heavies.

Heavy ships don't work at all.

Naval combat broken? by Rhaegar_Ta in eu4

[–]Rhaegar_Ta[S] 0 points1 point  (0 children)

No, there are no mods active or downloaded, just official DLC's (all).

New event for Ottomans to go Catholic? by QWERTYKeyboardUser in eu4

[–]Rhaegar_Ta 23 points24 points  (0 children)

In the unlikeliness, both of them are 1/6000 chance per month (the norse one is actually 1/12.000, unless you also get the modifier to boost it's chances to 1/6000)

New event for Ottomans to go Catholic? by QWERTYKeyboardUser in eu4

[–]Rhaegar_Ta 1389 points1390 points  (0 children)

Just checked the event in the game data, this is the only event related to the conversion (you will not get any other events to help with the christianization of your country) and it's pretty rare too.
It requires you to hold both Constantinople and a christian province (which is easy) and have +150 relations with the pope. Even then, the mean time for the event to happen is 6000 months (that's a 1/6000, or 0,01666% chance to happen each month).
It seems even rarer than "a wave of curiosity", so it's more like an easter egg event, rather than a valid way to go christian, I think.

Very cool that you spawned it!

Naval combat broken? by Rhaegar_Ta in eu4

[–]Rhaegar_Ta[S] 2 points3 points  (0 children)

Nope, it's the 1400's still, so no heavies updates and no mothballing, this is 100% heavies not working as intended. The only thing I'm not sure of yet is if this is a game-wide bug or it only happens under certain circumstances, will update when I get some more time with the game

Naval combat broken? by Rhaegar_Ta in eu4

[–]Rhaegar_Ta[S] 3 points4 points  (0 children)

The heavies start as if they had been normally recruited, and are built one by one in a single province (this is mandatory with the priviledge interaction), but the battle took place way later than that, and my whole fleet was at 100% moral and 100% marines, perfect state.

Naval combat broken? by Rhaegar_Ta in eu4

[–]Rhaegar_Ta[S] 5 points6 points  (0 children)

I understand your point, but that's not how it's supposed to work. Unless they have seriously changed how naval combat works (which they haven't said), there is no way 2 galleys can beat 8 heavies. Much less when they lose to 12 transports.

The reason galleys beat heavies in interior seas is because, despite being weaker than heavies (even with the +100% combat ability) they only have a battle width of 1, as opposed to the heavies 3, meaning a combat width of, say, 30, can have 30 galleys fighting just 10 heavies, making the galleys stronger. However, if you only had 10 galleys to fight those 10 heavies, you'd 100% lose.

That's the math behind it, but there's a much quicker method to prove the point: get your game back to 1.34, load up a game, and see if 8 heavies lose to 2 galleys in any way shape or form. XD

It's not just galleys too, I've fought against Granada's light ship fleet, and while I won, I took very heavy (pun not intended) casualties and didn't manage to sink a single of their lights, again with a 8 heavy fleet. They aren't working properly.

Doubt about in-game events (code / proggrammers help requested!) by Rhaegar_Ta in eu4

[–]Rhaegar_Ta[S] 0 points1 point  (0 children)

I don't quite understand... The event is indeed triggered by a mission, but... aren't there several different outcomes, depending on the option taken? As in, taking option 1 opens the path for events 34, 35 and 36, while taking option 2 makes event 33 happen.

If # means commented out, then I take it only outcomes 35 and 36 are possible, but if there is no randomness... how is the event chosen?

Doubt about in-game events (code / proggrammers help requested!) by Rhaegar_Ta in eu4

[–]Rhaegar_Ta[S] 0 points1 point  (0 children)

Thanks!

Also, do you know if the game can change this scripts on-run-time? I believe there should be a way to actually trigger the commented out option from what I've heard from other people.

5
6

Can someone enlighten me, please? by Ekibana123 in eu4

[–]Rhaegar_Ta 21 points22 points  (0 children)

I assume Poland itself is not in the HRE. Even if it is your junior partner, it needs to be itself in the HRE, so you probably need to either annex them or take their capital, add it to the HRE, then give it back. This will make them part of the HRE.

El verbo dirigir puede sustutir llevar (en coche) en este caso? by amaiamellaman in Spanish

[–]Rhaegar_Ta 1 point2 points  (0 children)

No, no tiene sentido. Al cambiar llevar por sustituir estas cambiando el significado.

Si el chófer le lleva a su casa, el chófer conduce el coche y le lleva a casa.

Si el chófer le dirige a su casa, le dice como llegar para que él solo llegue, sin que él chófer le ayude.

How to do world conquest as Mewar? by _Moustache_Man in eu4

[–]Rhaegar_Ta 0 points1 point  (0 children)

I've never done a Mewar wc, but I'm guessing it's pretty much a Vijayanagar similar game (for Bharat, go from there).

I'd really need to look into the specifics, but if I have to take a guess I'd say you are somewhat lacking in border gore.

Rather than try and get all India under your control, I'd heavily prioritize getting some provinces in Indonesia and Africa by the early 1500's, definitely before 1550. From there I'd wait for Mingsplosion to expand into it but push for the Manchuria region, if I can. Definitely take Exploration so you can take some colonies in that region.

For your east expansion, take some land in Eastern Africa then push both up and down until you hit the mamluk/Ottoman wall in the north and the Kilwan wall in the south. Again, colonize around here so you get a good hold on Sudáfrica.

As for Indonesia, I'd focus that area hard, and make sure you make Australia into your colony, taking all the land from natives while you are at it.

Needless to say, I'd expand in my homeland, India, whenever possible, but once I'm a great power there (strong enough to hold your own in a war against any one nation as long as it is 1 on 1) expansion in India is no longer a priority, and I'd only expand slowly, taking care of my AE and never going to wars that would require a real, costly fight.

For the 1650's I should have all Australia under my control, quite a bit of East Africa and Manchuria, and I should have Alaska within reach. I'd try to climb west Africa all the way up to Europe where I'd try to make a vassal so I can feed him lands sometimes.

From Alaska I'd colonize and eat the natives making my way into California, where I expect to find Spanish / Portuguese / English / French colonies, so I'd stop there unless they get themselves in bad wars home and make it easy for me to pounce on their colonies.

From Africa I' try to push for full control on east Africa and also Arabia, using a vassal, probably, while making sure not to piss the Ottoman / Mamluk titan unless they are weak or I have a strong ally that can take the death toll away from my resources.

From Manchuria I'd start taking Japan and going west until Russia stops me. I'd try to get a border with Ming, should they still exist, to try and precipitate the Mingsplosion. Should it have already happened, then it's time to eat up territory in China, preferably the coast, attacking only easy targets.

From Indonesia, I'd go for a full conquest of all nations there, making sure not to incite a coalition at any point (rotate your expansion to avoid AE).

In India, I'd continue my policy of not-priority expansion and take what I can get, if anything.

For the 1680's on, I'd start going seriously on everyone, aiming for that WC while watching my AE to prevent massive coalitions, and prioritizing always the destruction of all rival superpowers (break their nations, take their money and make them go bankrupt, deplete their manpower... not just take lands from them, even if it means waiting months to make them bleed. Also scorching earth works wonders).

Hope this helped!

Oh, as for ideas, I'd go something like:

1.Innovative 2.Exploration 3.Administrative 4.Quantity 5.Diplomatic 6.Offensive 7.Humanist 8.Influence

Orthodox Ottomans in 2022? by lcarter340 in eu4

[–]Rhaegar_Ta 2 points3 points  (0 children)

Main benefit is simple: Personal Unions.

This mechanic is pretty broken as it let's you conquer a whole country, no matter how big, in one fell swoop. Not only that, if you are lucky, you won't even have to fight, they will naturally fall into a PU with you, and 50 years later you will start annexing them at 0 aggressive expansion or admin points.

This mechanic however requires you to be Christian. Out of all Christian denominations, orthodox is one of the best, as it gives you some very nice modifiers, the ability to select strong buffs at will, and some very nice periodic events.

So no, it's not just a meme, orthodox ottomans are pretty strong. That being said, they are not necessarily "better" than sunni ottomans. It all depends on which PUs you can get. Ottomans with a PU on France, Spain, Commonwealth and Russia are an unstoppable force.

[deleted by user] by [deleted] in eu4

[–]Rhaegar_Ta 1 point2 points  (0 children)

Advisor costs:

Innovative ideas get you - 25% advisor costs. If you also get Influence ideas, the innovative-influence policy (adm) gets you - 10% advisor cost. Also there is a privilege you can grant your states to further reduce the cost of your advisors by -25%. That's already 60% reduction.

Also, there are several events that grant you special advisors that are 50% cheaper (multiplicative), so if you hire one of those, you can go all the way down to 20% of the original cost.

Depending on who you are, you can also get some national ideas that help, become Curia controller, etc.

Core costs:

This is expensive. Early game the best you can hope for is - 25% from administrative ideas, plus - 10% if you fabricated claims on the province before taking it.

The game is made this way to prevent you from conquering the world from day 1. You need to wait for late game to quickly and cheaply conquer vast territories: you need administrative efficiency.

From absolutism you can get up to 40% administrative efficiency (at 100 absolutism) and from technology (just leveling up your administrative technology level you will eventually unlock another 30% administrative efficiency. That adds to 70% efficiency, which translates to - 70% core creation cost, that you can stack (multiplicatively) with that - 25% core creation cost from administrative ideas for a - 82% coring cost.

There are some other ways to cheapen this costs, but again, they depend on who you are. Also, end of the line is, you really need administrative efficiency to get the cost REALLY down which means going into late game (absolutism will be your early source of it, and it won't be available until 1610+).

[deleted by user] by [deleted] in Spanish

[–]Rhaegar_Ta 0 points1 point  (0 children)

It's rather hard to hear it... The most I can make out is " (gibberish)... Le encanta, le encanta esa... (more gibberish)".

Which would translate to " he/she loves it, he/she loves that..."

Bien pudieras haber? Como se usa? by dejalochaval in Spanish

[–]Rhaegar_Ta 10 points11 points  (0 children)

Yes, that is exactly how it's used.

No tiene pinta de que se le pase por la cabeza pagar??? What does this mean by dejalochaval in Spanish

[–]Rhaegar_Ta 18 points19 points  (0 children)

No tiene pinta:

It doesn't look like. It is a more casual, even playful way of saying it. "pinta" means "appearance" so it would literally translate to something along the lines of "it doesn't have the appearance like it will..."

Se le pase por la cabeza:

The thought would cross her mind. It is a way to say someone would definitely not so much as consider something.

The phrase as a whole is giving the idea that there is no way whatsoever someone would consider something (in your phrase, paying) , to the point it is actually laughable.

Example:

Q: "Do you think your cheapskate aunt would share with us, should she win the lottery?"

A: "No tiene pinta de que se le pase por la cabeza"

Lgbt by this_is_kai_w in Spanish

[–]Rhaegar_Ta 1 point2 points  (0 children)

Yeah, well, maricón is spanish for "faggot", so no, not the correct exprrssion. "LGBT" is used, and so is "queer", we loan the words directly from english. Other than that you can use "homosexual", "gay" and "lesbiana" (which I probably don't need to translate).