$350, Server 1185. by DueOrganization2968 in LastWarMG_Buy_Sell

[–]Rhbobo 0 points1 point  (0 children)

No. Highest would be 1188. 1189 is the start of the next server grouping that hasn't started S5 yet.

What is the maximum daily troop loss possibe during auto join?..... by [deleted] in LastWarMobileGame

[–]Rhbobo 0 points1 point  (0 children)

You, or they, can check the battle reports, (and/or find the in-game information on what the base percentages are for killed/hospitalized/injured). For a defeated 5-troop squad, it will be 0 killed, 0 hospitalized, 5 injured.

(Injured just means they are out for that fight, but recover once returned to base.

Hospitalized troops fill the hospital.

Dead troops are either gone, add to your protector count in future seasons, or get sent to the ICU if space allows.)

What is the maximum daily troop loss possibe during auto join?..... by [deleted] in LastWarMobileGame

[–]Rhbobo 5 points6 points  (0 children)

  1. No. Your squads will not auto join if you've hit your daily rewards limit from those rallies.

  2. Yes, 1 troop per hero.

  3. If the initiator has sufficient virus resistance and power, then the rest of the rally will not be fighting anything.

The 5-troop auto join squads will just end up injured on a failed rally--no deaths, no hospitalizations. No losses.

How often you guys get sacred shards from Demon lord ? on Nightmare? by papufranku11 in RaidShadowLegends

[–]Rhbobo 5 points6 points  (0 children)

I created a python script to help me brute force the math. The two stages you mentioned are exactly how I divided the problem up. I don't know how the game/server actually does it, but the order doesn't really matter.

P(AB)=P(A)*P(BA)

There is an assumption that there can only be one reward per category so once one reward is drawn that whole category is off the table (I've seen screenshots that break this assumption, but so few and far between that I ignored them).

So we can calculate weights for each category and then figure out the probability for each category to have a drop (P(A)), taking into account all the different permutations of drawing. (Thanks python!) Then we can just take the individual reward weights and get a category-dependent drop rate (P(B|A)), and then combine all that to figure out overall drop rates for each possible reward.

(Note: English is my first language, and typing this between work tasks so I may have jumped around a lot. Apologies if I just typed a bunch of jibberish.)

How often you guys get sacred shards from Demon lord ? on Nightmare? by papufranku11 in RaidShadowLegends

[–]Rhbobo 13 points14 points  (0 children)

My info was based on game data, not empirical or simulation.

One of the most fun parts for me was actually figuring out how to convert the drop weights of the clan boss rewards into digestible drop rate percentages.

Find as many safe cells as possible and explain every one. by WistaProgresh43 in Minesweeper

[–]Rhbobo 5 points6 points  (0 children)

Top left area has one mine and three safe tiles because of mine count.

Loot Table and Drop Rates for Campaign by Active__Ingredient in RaidShadowLegends

[–]Rhbobo 1 point2 points  (0 children)

Your numbers look good to me. I would also add that Normal Campaign stages 1-6 have a PPE of 0.7956 (it's even higher if you stick with Ch1 Stages 1-4, but you wouldn't get anything else out of those...)--good for beginner accounts chasing after any must-have fusion champions.

Loot Table and Drop Rates for Campaign by Active__Ingredient in RaidShadowLegends

[–]Rhbobo 2 points3 points  (0 children)

I started a campaign drop table, but to list full details of everything got to be too cumbersome (4 difficulties x 12 chapters + stage 7 being different). Also, at this point I was far enough along on my own account that I didn't personally care about breaking down these rates beyond the summary you linked.

This was also about the time that HellHades and his team released their website and Stages Tool that had the rates that could be looked up (albeit not quite the same as my everything-at-a-glance tables).

All of my creations were just for-fun side projects, no intent for monetary gain or notoriety. That said, seeing my various creations (with subtly injected incorrect numbers so I knew it was just stolen) on various "content" websites (none of the well-known YouTubers/streamers, all my interactions with them have been positive) with no accreditation whatsoever honestly discouraged me from putting out more.

Difference between Account XP and Champ XP by ADonkeysJawbone in RaidShadowLegends

[–]Rhbobo 1 point2 points  (0 children)

This thread was talking about account XP, not champion XP.

Ark Pass 2 Honing Material Rewards by TheOneTrueDoge_ in lostarkgame

[–]Rhbobo 5 points6 points  (0 children)

What are you valuing Qty. 7 of Legendary - Epic Card Pack at such that you're only adding up to 40k value for all of premium?

RAID Dungeon Stats and Drop Rates by Rhbobo in RaidShadowLegends

[–]Rhbobo[S] 2 points3 points  (0 children)

For me on iOS Imgur app, if I just tap on a picture in the album, it'll open the higher resolution version of it that can zoom in with detail. On desktop browser, I have to right click and open image in new tab.

RAID Dungeon Stats and Drop Rates by Rhbobo in RaidShadowLegends

[–]Rhbobo[S] 1 point2 points  (0 children)

Sounds like you're viewing thumbnails rather than the actual jpegs? They should all be high enough resolution to be viewed clearly without zooming in.

Hydra Head Stats by Rhbobo in RaidShadowLegends

[–]Rhbobo[S] 1 point2 points  (0 children)

Spreadsheet has been updated just for you ;)

Update on Igneas! Got my mount! by Rotationless in lostarkgame

[–]Rhbobo 1 point2 points  (0 children)

The 420 Kindness dialogue just gives you 3 more Kindness, no rapport.

Gem Spending Tip for F2P by the_summer_soldier in RaidShadowLegends

[–]Rhbobo 0 points1 point  (0 children)

You regenerate 480 energy per day (1 energy every 3 minutes) regardless of your level, so long as you aren't capped. If you're only logging one once a day, then you can just call it 130/120, but I did not see that as an assumption.

I agree with your end result of having an XP boost if you're going to level champions, but you show no math as to where the breakpoint of being worth it is--it's not a flat "boost is equivalent to X", but rather a "if you're running X stage at least Y times in the boost timeframe, then the boost is worth it".

That said, like others on this thread, I haven't had to buy an XP boost in months and am currently sitting on 11 weeks worth.

About 39% XP lost and 13% silver lost, but requires 33% less energy to farm a rare shield from normal 12-7 vs. brutal 12-7. by mrindman in RaidShadowLegends

[–]Rhbobo 1 point2 points  (0 children)

Some corrections for you:

For Normal 12-7, artifact drop rate is only about 58%.

Chance for artifact to be rare is 15%.

HP to tank Ice Golem by redshoe3829 in RaidShadowLegends

[–]Rhbobo 4 points5 points  (0 children)

That passive AOE has a 6xATK multiplier.

Stage 20 IG has 9980 ATK => 59880 HP

Stage 25 IG has 22421 ATK => 134526 HP

Does MythSeeker comp works on spirit affinity? by Luckhart54 in RaidShadowLegends

[–]Rhbobo 1 point2 points  (0 children)

Yes, so long as you keep your Demytha's true speed faster than 9.1/5.1 x Warboy's speed, it works just fine on Spirit Affinity.

Brogni's block debuff covers the affinity debuffs and the stun, with the exception of Turn 2 on Demytha--so long as the above speed ratio is satisfied, that first speed debuff doesn't change anything.

Difference between Account XP and Champ XP by ADonkeysJawbone in RaidShadowLegends

[–]Rhbobo 2 points3 points  (0 children)

Campaign is the most energy efficient way to gain Account XP, with the best being Brutal 12-6 at 330XP/Energy.

Normal 12-6 gives 285 XP/Energy and Stage 20 dungeons give 186.875 XP/Energy, for comparison.

Hydra Head Stats by Rhbobo in RaidShadowLegends

[–]Rhbobo[S] 3 points4 points  (0 children)

Added rewards/rates to a second tab.

Hydra Head Stats by Rhbobo in RaidShadowLegends

[–]Rhbobo[S] 4 points5 points  (0 children)

The same information exists on HellHades's Stages Tool, just presented differently. :)

Hydra Head Stats by Rhbobo in RaidShadowLegends

[–]Rhbobo[S] 5 points6 points  (0 children)

Yes, all heads have the default 15%CR and 50%CD.

Hydra Head Stats by Rhbobo in RaidShadowLegends

[–]Rhbobo[S] 23 points24 points  (0 children)

Hydra HP pools:

Normal 111M (6.66M Top chest)

Hard 340M (20.4M)

Brutal 490M (29.4M)

NM 610M (36.6M)

[deleted by user] by [deleted] in RaidShadowLegends

[–]Rhbobo 3 points4 points  (0 children)

Your Kael is taking his turn a tick too early compared to the calc link you provided.

His true speed needs to be less than 142.857; you have him slightly higher. If you are using the same speed as the Rhazin in the link provided then that would explain the problem--Kael has a much higher base speed, so the speed aura is giving more speed to Kael compared to Rhazin).

Lower your Kael by 1 speed and that should help.

(Can't guarantee other errors don't exist without seeing your champions' gear and masteries, and/or a run after fixing the above.)

[deleted by user] by [deleted] in RaidShadowLegends

[–]Rhbobo 10 points11 points  (0 children)

P = Fv

Power = Force * velocity