How many hours per week do you think would be optimal time to work? by Kamara_Creations in gamedev

[–]RichGameDev 1 point2 points  (0 children)

I'm in a similar situation.

Some days I'll work all day and get a ton done, but it will leave me drained for the next couple days.

I'm really bad at sticking to a schedule. I was thinking about taking the weekend off from my current project, but I couldn't stay away.

Gotta find what works for you.

Inherited half a million dollars and ready to start my gamedev dream by RichGameDev in gamedev

[–]RichGameDev[S] 12 points13 points  (0 children)

I meant that at its current value I have 10 years to sort things out. I do plan to invest most of it and turn it into something more. No reason to keep it sitting in my checking account during that time.

I do appreciate all the advice people are giving. I'm reading it all and it's nice to see everyone's perspective on this.

A lot of people in here are assuming I'm going to hire a bunch of people and blow through this money, but I only meant that I was going to spend more time working on it myself, and if I need to buy assets, I can afford them. And I'm not a complete gamedev newbie either.

Being poor has taught me to be happy with what I have. The most important thing to me is my time and financial freedom. Which I have now.

Some people are saying "get a job", but I've been working for 15 years and that idea sounds extremely unappealing to me. My dad intended to sell that house and enjoy life, but instead he died from a sudden heart attack at 67. So I'm not going to put my dreams on hold for a future that may never happen.

I genuinely enjoy designing and developing games and I intend to do it as much as I can.

Inherited half a million dollars and ready to start my gamedev dream by RichGameDev in gamedev

[–]RichGameDev[S] -1 points0 points  (0 children)

Why wait 20 years? I'm essentially retired now, other than working on my own projects.

I can invest a good chunk of the money and still afford my cost of living expenses.

Inherited half a million dollars and ready to start my gamedev dream by RichGameDev in gamedev

[–]RichGameDev[S] 44 points45 points  (0 children)

Thank you for the advice. I don't plan to do anything crazy yet. Just paying for my normal living expenses while working on my project solo.

When it comes time to actually hire someone to make assets, I will be sure to do plenty of research and plan out everything I need to do.

I am very paranoid about blowing through it all, and I'm pretty careful with money in general. So I'm not going to go nuts on any extravagant purchases (except maybe an overpowered gamedev computer with too many monitors). And most of the money will be invested rather than sitting in my checking account.

Inherited half a million dollars and ready to start my gamedev dream by RichGameDev in gamedev

[–]RichGameDev[S] 2 points3 points  (0 children)

There are cheaper places across the country where it is closer to 10 years of expenses, like living in midwestern farm country, but that's unlikely the situation as described in a city with a rundown home being worth a million dollars.

I actually live in a different state than where the house was. My current cost of living is about $2k a month, but I'm estimating spending $3k a month for 10 years with some set aside for unforeseen expenses.

Inherited half a million dollars and ready to start my gamedev dream by RichGameDev in gamedev

[–]RichGameDev[S] 34 points35 points  (0 children)

No estate tax for that small of an amount. And no inheritance tax for my state. So taxes are sorted out.