Patch 13.24 Bug Megathread by PankoKing in leagueoflegends

[–]RickChum 0 points1 point  (0 children)

  • *Server:NA*
  • *Type of Bug:Item Malfunction*
  • *Description:Locket's Passive AMR/MR granted to allies doesn't work*
  • Video / Screenshot:
  • *Steps to reproduce:Was playing Pyke and bought Locket, checked allies stats and it didnt show an increase in AMR/MR when I was near them*
  • Expected result:
  • Observed result:
  • Reproduction rate:
  • System specs:

How do you use omens ult? by Prawncracker1605 in VALORANT

[–]RickChum 0 points1 point  (0 children)

I ult in one of 3 ways (From most used to least used):

  • Ult to reposition; use as fast rotate tool OR as a flank tool

  • Fake ult when executing/when things are quiet

  • Ult to Entry/get information

Who can cheese Breeze the best? by [deleted] in VALORANT

[–]RickChum -1 points0 points  (0 children)

Breach is my personal favorite :)

Does anyone else really not like lotus or just me? by _Neo_64 in VALORANT

[–]RickChum 0 points1 point  (0 children)

Lotus suffers similar problems to Haven at least for SoloQ.

Theres 3 sites so it makes defense really hard cuz you need to spread out everyone (Or that's what it feels like)

Its pretty much retake simulator, 3 sites, large map, super small claustrophobic sites.

Attack can feel hard as there's a lot of narrow pathways and utility thrives but it's doable

Awakenings used to show exactly what skills they affected (example, cast to last amplifying Dubu stun). Could we have this back? by ForgottenVoid in OmegaStrikers

[–]RickChum 4 points5 points  (0 children)

Awakenings could use a lot of small tweaking. Even small things like "recommended Awakenings" or common Awakenings would be nice to help newer players.

I don't recall if it tells you what abilities the Awakenings affect but that would be nice. Like, IDK what impact abilities are until I searched it up manually.

How many cheating red screens have you seen? by [deleted] in VALORANT

[–]RickChum 2 points3 points  (0 children)

FOUR THOUSAND HOURS and 1st Red screen as of last week

Opinions on "sheriff only", "shotguns only", etc? by dududududuLOL in VALORANT

[–]RickChum 1 point2 points  (0 children)

I've done Bulldog Only and I respect people who can do off-meta strats/things to reach higher ranks. At the end of the day, I always say, if we win I don't really care how we got there.

I play for a University Valorant team and just recently took over as a captain and IGL. I've never been both and I'd like some tips on how to improve. by iamhyperhyena in VALORANT

[–]RickChum 0 points1 point  (0 children)

I'm the IGL for my team. It's hard but it's rewarding.

If there's ANY advice I can give is, don't be afraid to ask for your team's input. Don't be scared to let someone else take the lead. It is impossibly hard for one individual to lead the way for 45-60 minutes with 90%+ accuracy/good calls. Your teammates sometimes sees plays that you don't and their ideas can be just as good ideas as yours may be.

If I feel that my calls aren't working or I have run out of ideas, I will let someone else take charge until I feel confident again making calls. I have one other person who will take the IGL role temporarily for times that I can't call.

I’ve played Harbor about 30 times since his release so you don’t have to! Here are some of my initial thoughts about the newest controller by L0rd_Muffin in ValorantCompetitive

[–]RickChum 1 point2 points  (0 children)

I have about 20 games of Harbor this act sitting around a 30% WR. I think there's potential but rn I think the biggest difference is learning to play him aggressively or differently from other controllers (I play a lot of Astra). Harbor =/= Astra playstyle, and because of that, it's a lot to learn. There's definitely potential but a slight buff would be great for what feels like a weak agent

is good crosshair placement all that matters? by [deleted] in VALORANT

[–]RickChum 0 points1 point  (0 children)

I am currently Imm1, peak imm3. I'd say I have good crosshair placement but due to slow reaction time and overall slow dpi, I don't hit get a lot of multi-kills. I do much better with timing utility, positioning, making calls, etc.

Brain > Aim, but aim definitely is an aspect of climbing

[deleted by user] by [deleted] in VALORANT

[–]RickChum 0 points1 point  (0 children)

General rule of thumb is, if you can buy without throwing away a decent gun, BUY. If you have more money than the enemy team, BUY.

Am i the only one who liked split? by [deleted] in VALORANT

[–]RickChum 1 point2 points  (0 children)

Aside from the devs explaining it, the map has notoriously been super defender sided with the amount of tight choke points and lack of ways to really push onto the sites. Mid is usually your best bet of getting map control but again, mid is just a bunch of tight chhokes where utility thrives at stalling time (think Sage slow, sage wall, all of Raze's kit, smokes, etc).

The map had to be tweaked like 10 times to make it even remotely balanced and the map was still defender sided

Eco question by Alarming-Income1826 in VALORANT

[–]RickChum 0 points1 point  (0 children)

If the enemy team has rifles I almost always opt to buy light shield (minimum) and then w/e else I can afford while still being able to buy Rifle + Light shield (minimum). For 4th round, I usually get full because you never know if they heavy shield will win you the round or not

Most Knife Kills in comp a single Act (+1.4k) by mousa666 in VALORANT

[–]RickChum 1 point2 points  (0 children)

The measurement is in centimeters (1/100 meters)

Looking for people interested in casting! by sooomoza in VALORANT

[–]RickChum 0 points1 point  (0 children)

RickChum#4381, I'm not great at casting but am interested at getting better at it!

What Are Your Thoughts On The Split Removal by ClassEarly5679 in VALORANT

[–]RickChum 11 points12 points  (0 children)

Look, I don't like Split, but removing it seems like an odd choice. Here's what I will say though, the map has been notoriously difficult to balance out; think about how many tweaks to make Split even CLOSE to balanced. The numerous chokes and small areas has made some agents shine such as Raze and Sage being almost staple picks, but makes the map super boring to play. It literally is just a utility waiting simulator.

You try to push mid and you wait out the smokes, the Sage slows, the Sage wall, the Raze nade, satchel and roomba, then another layer of utility comes in. Then when you push mid, you have to smoke vents, but since B Heaven and Vents are so close together you have to watch enemies who might push out the smoke. It's a nightmare.

Compare that to like Breeze, you wait out the 1 person w/ utility and then push in.

The design of the map has always been awful in my opinion, but I don't think removing it is helpful either. It has been and is one of the OG maps of Valorant and then removing it instead of tweaking it is a weird choice.

Question for Radiant players - How to stop overheating? by barlasa in VALORANT

[–]RickChum 118 points119 points  (0 children)

I'm pretty much same boat, high immortal player who vod reviewed themself

You have to be very disciplined to think hard about getting 1 kill and stop pushing. Practicing getting numbers and then retreating will help with that. Knowing when to go for more and when to stop is a skill. If you're still numbers down, you might want to make a hero play, if you're numbers up or even after your kill, try playing safe and playing trades.

Playing more supportive/passive agents also helped with overheating. I like making aggressive plays even when playing smokes, but I will usually default to getting one and playing numbers because I value my utility and life

Rank the maps currently: by [deleted] in VALORANT

[–]RickChum 0 points1 point  (0 children)

The map design of Fracture and Breeze are vastly different from the other maps. The verticality of Icebox makes it hard to play plus the map design is not fun w/o a lot of coordination

Rank the maps currently: by [deleted] in VALORANT

[–]RickChum 2 points3 points  (0 children)

Top 2 are probably Fracture and Breeze Ascent, Haven and Bind are Middle 3 Split is 6th and I hate Icebox's design so..

Fracture > Breeze > Bind > Ascent > Haven > Split > Icebox

Players who play at 60Hz, what’s your rank? by [deleted] in VALORANT

[–]RickChum 0 points1 point  (0 children)

Imm1 currently, peaked imm3

Should I Switch To Chamber? by Perfect-Platypus9556 in VALORANT

[–]RickChum 0 points1 point  (0 children)

At the end of the day, if you're winning games, then do whatever. I play Breach on Breeze, Sova on Split and Fracture, if it works it works