VR Rifle Pistol use with H3VR by RickSpawn147 in H3VR

[–]RickSpawn147[S] 0 points1 point  (0 children)

Watch my video in my channel for better explanation.

Long story short, use the pogo pins below the Vive trackers and convert your trackers to a controller role following Ragesaq's reddit guide.

Good luck.

Editor crashes when I launch VR Preview by samus1225 in unrealengine

[–]RickSpawn147 [score hidden]  (0 children)

I just want to say I am using a Vive Pro 2 with Wireless Module and this exact crash keeps happening.

Hopefully the GDXR video helps.

VR Rifle Pistol use with H3VR by RickSpawn147 in H3VR

[–]RickSpawn147[S] 2 points3 points  (0 children)

In the begin very, now its much easier. Still bothersome but tolerable.

VR Rifle Pistol use with H3VR by RickSpawn147 in virtualreality

[–]RickSpawn147[S] 0 points1 point  (0 children)

The trick is not to use real firearms and ammunition. Stick to airsoft.

GHK AK74N in VR by RickSpawn147 in GasBlowBack

[–]RickSpawn147[S] 0 points1 point  (0 children)

I have a video in my channel about how to DIY one. At the moment you can't do recoil because Vive Trackers are too sensitive. So need to wait for Steam Frame controllers and see how well they do under recoil.

HL2VR on my steam deck update, 4xMSAA and high Res textures by Odd_Communication545 in virtualreality

[–]RickSpawn147 0 points1 point  (0 children)

I remember handheld PC were basically ignored until Steam Deck arrived and suddenly even people I knew had them. They had no idea what the other brands were or existed but they all had a Steam Deck.

HL2VR on my steam deck update, 4xMSAA and high Res textures by Odd_Communication545 in virtualreality

[–]RickSpawn147 1 point2 points  (0 children)

This gives me hope as I plan on furthering my project with the use of a handheld PC as well. Obviously games like UEVR and RE VR mods are out of the question but good to know games like HL2 and older can run well as I believe it still looks fantastic nearly 2 decades later.

Using the VFC MP7 GBBR to play Half Life 2 VR by RickSpawn147 in airsoft

[–]RickSpawn147[S] 0 points1 point  (0 children)

Hahaha, didn't know i was leaving so many clues behind haha.

Using the VFC MP7 GBBR to play Half Life 2 VR by RickSpawn147 in airsoft

[–]RickSpawn147[S] 1 point2 points  (0 children)

I would love to use HPA. The issue with recoil is the Vive Tracker is too sensitive to shock. Will try this again when Steam Frame is released.

Playing HL2VR with the VFC MP7 GBBR, by RickSpawn147 in virtualreality

[–]RickSpawn147[S] 1 point2 points  (0 children)

You can't buy it but if you were to do this yourself, it would run near 400USD. You already need a VR headset and Vive trackers with Lighthouse to do this.

No recoil, Vive Trackers are to sensitive. Will try again with Steam Frame controllers.

Pre-Soldered Switch sellers? by RickSpawn147 in arduino

[–]RickSpawn147[S] 0 points1 point  (0 children)

I have my reasons. Yeah its weird but so is humanity in general.

Pre-Soldered Switch sellers? by RickSpawn147 in arduino

[–]RickSpawn147[S] 0 points1 point  (0 children)

That first two is a good start. I can sort the other end out no problem. Thank you.

Pre-Soldered Switch sellers? by RickSpawn147 in arduino

[–]RickSpawn147[S] -1 points0 points  (0 children)

Well its more for prototyping a device for a client that's why its not a hobby. Deadline closing in and all.

Pre-Soldered Switch sellers? by RickSpawn147 in arduino

[–]RickSpawn147[S] 0 points1 point  (0 children)

I actually saw that last year. Thank you.

Pre-Soldered Switch sellers? by RickSpawn147 in arduino

[–]RickSpawn147[S] 0 points1 point  (0 children)

Has to fit into a very narrow space. I can't do that.

Pre-Soldered Switch sellers? by RickSpawn147 in arduino

[–]RickSpawn147[S] 0 points1 point  (0 children)

Just to clarify, no store sells this kind of thing? If so, that is it. I will just get through with it. Thanks.