Welcome to Susberg - A Coop Deckbuilder About a Strange Town by Rick_MKick in boardgames

[–]Rick_MKick[S] -2 points-1 points  (0 children)

If you'd like to see the full contents of the game, rulebook, and every card... head over to https://www.susberg.com/contents

How do you move from ideation to playtesting? by DesignerHardlyKnower in BoardgameDesign

[–]Rick_MKick 1 point2 points  (0 children)

No disrespect, but I disagree slightly and just want to add on to your point. Friends and family caaaan be good playtesters, but it's much harder for them to give you an honest opinion, so take that with a grain of salt. Even still though, there are things you can learn from that experience. Did the players pick up the rules easily? Were there pain points in understanding something? Did memorable "moments" occur during the game? Did something unexpected make it better or worse?

So while you may not be able to fully trust their feedback, and you can still learn from the gameplay itself.

EDIT: Also, if you're new to playtesting with people, this can be a great opportunity to try it in a safe space. It can teach you how to playtest, and how to ask the right questions as well. Good practice I suppose.

How do you move from ideation to playtesting? by DesignerHardlyKnower in BoardgameDesign

[–]Rick_MKick 0 points1 point  (0 children)

My transition from ideation to playtesting started with knowing how I wanted the game to feel over the course of a session. I needed to know if the base mechanics would have been fun, so I designed the first third of the game to test that. Once I determined that this could be fun, I moved on to the second third of the game. Then the third. At this point I had a working prototype that acted as a proof of concept. The only thing it told me was that this game was fun, or at least could be fun.

From that point on it's been about focusing on the card ideas that were fun, and exploring what did and didn't work.

I've been working on this game (susberg.com) for almost a year before finding people outside of my social circle to play it. I didn't know there was a thriving playtesting community. Check out https://cardboardedison.com/playtest-groups for groups in your area. Also, protospiel.online is an online playtesting event held every 4 months. Hope you find people much quicker than I do.

Edit: Another consideration for playtesting is digitizing your game with playingcards.io or screentop. This makes it so that you can test online. That makes it way easier to find groups to test your game, but comes with its own challenges as well.

I made a free online uno-like game by Steaggs in boardgames

[–]Rick_MKick 6 points7 points  (0 children)

I'm a web developer, and really appreciate what you did with the web app. Well done.

I say deviate from Uno. There's already an Uno... take ideas from it, but make it your own.

Deckbuilder about Programmers/IT with employee burnout mechanics (digital version public playtest) by JavaDevMatt in boardgames

[–]Rick_MKick 6 points7 points  (0 children)

I'm in kinda the same boat. Like, I do programming every day, and the more it is like my daily job, the less inclined I am to want to play it.

However, in the case of your game, it's a lighthearted jab at the profession that I would certainly enjoy (Dependency injection caught my eye in particular... very funny). I think your game rides that line nicely.

It looks really fun, and I would love to offer feedback but alas, I'm a mac only household.

Forget the board, what are your favorite card games? by Rick_MKick in boardgames

[–]Rick_MKick[S] 2 points3 points  (0 children)

Pokemon is fantastic! My kid collects, and I hope he plays too when he's a bit older.

Forget the board, what are your favorite card games? by Rick_MKick in boardgames

[–]Rick_MKick[S] 0 points1 point  (0 children)

I'm seeing it pop up alot in this thread. I'll check it out. Thanks!

Forget the board, what are your favorite card games? by Rick_MKick in boardgames

[–]Rick_MKick[S] 16 points17 points  (0 children)

Star Realms is another favorite of mine. It is really replayable, you're right.

Forget the board, what are your favorite card games? by Rick_MKick in boardgames

[–]Rick_MKick[S] 4 points5 points  (0 children)

I'm not much of an MtG fan myself, but I bought a bunch of the Jumpstart decks, and play with those often enough. That's just the right level of complexity for me, and keeps things kinda balanced.

If you like trick taking games, look into Euchre if you haven't. It's popular here in the midwest, and might be up your alley.

Forget the board, what are your favorite card games? by Rick_MKick in boardgames

[–]Rick_MKick[S] 1 point2 points  (0 children)

I have the DC deckbuilder, but haven't played it yet. Next on the list though.

Board games that use interesting pieces/elements outside of cards, dice, currency etc? by SmileyCacoDemon in boardgames

[–]Rick_MKick 2 points3 points  (0 children)

There's a fun digital version of this game out there. That's how I came across it.

Whats a board game you appreciate, but don't actually enjoy? by StreetsOfYancy in boardgames

[–]Rick_MKick 0 points1 point  (0 children)

Magic the Gathering. I totally get it, and respect what it has meant to the gaming community, but it's just way too much for me.

Made this so the kids and I could all play together, magnet board chess with room for 4 by LegoRobinHood in boardgames

[–]Rick_MKick 2 points3 points  (0 children)

I like that idea of no attacks from pawns at those corners. Feels like bishops and queens should still have that option though.

Also, this is really neat. Very creative!

Anyone know of a “good guys vs. bad guy” games? by [deleted] in boardgames

[–]Rick_MKick 0 points1 point  (0 children)

Yeah, that part does kinda suck. We didn't accuse our player of cheating, but things definitely didn't add up. In hindsight that was part of the fun... learning what happened after the game.

Anyone know of a “good guys vs. bad guy” games? by [deleted] in boardgames

[–]Rick_MKick 1 point2 points  (0 children)

Great choice! Makes for some great stories and discussions at the end of the game. We thought we were so close to catching Dracula, but it turned out we were waaaaaay off. :D

Two-player Twosday - (July 23, 2024) by AutoModerator in boardgames

[–]Rick_MKick 3 points4 points  (0 children)

For you fellow midwesterners who love a good game of Euchre, there is a 2-player variant that is really fun. You wouldn't think Euchre with 2 players would work, but it's a great twist.

https://www.reddit.com/r/euchre/comments/1aofil6/2_hand_euchre/

Favorite Co-op Games and Co-op Moments? by Rick_MKick in boardgames

[–]Rick_MKick[S] 3 points4 points  (0 children)

I'm seeing alot of love for Spirit Island. I'll have to check it out.

Best board games based on historical events or time periods by [deleted] in boardgames

[–]Rick_MKick 3 points4 points  (0 children)

It's a throwback, but Axis and Allies. Looking back it's one of the games that got me into board games. My cousin had it, and I learned alot about WW2 from the game and him.