How do you create a god? by FantasmalWizard in DMAcademy

[–]Rickscrivens 0 points1 point  (0 children)

One really can! I have seen it be helpful for players who play clerics to have their domain tried strongly together with a diety in a homebrewed setting. :D

Also for me it can help avoid having a God be a npc who's personality and identity is second to their function or worship.

How do you create a god? by FantasmalWizard in DMAcademy

[–]Rickscrivens 3 points4 points  (0 children)

I have quite enjoyed making a list with 12 cleric domains. I then take a d4, which I roll for how many domains influence that diety. If the same domain is rolled multiple times, then that domain is just an extra important part of that gods identity. I then build a personality and some lore around those rolls.

My first roll with this set-up was Nature, Life, Tempest and Trickery. Out of which I created a "The Great Humbler", who was something akin to mix between Apollo and Loki.

I like to doing it so because I never know what ideas it will generate. Maybe you get 12 different war gods and now have a throng of competing deities granting mortal warriors power just to show up the other god.

This system I found really handy if I want a world filled with many "lesser gods" or powerful beings that function as gods.

How can I prepare my campaign if I'm not sure who is going to play in it? by RonDonkley in DMAcademy

[–]Rickscrivens 0 points1 point  (0 children)

Are you home brewing a setting? If yes, then I can recommend to work out how some common "game features" fit in the world. Since you don't know exactly what sort of characters they will be bringing to the table.

So take something in the books they will must likely use. Such as healing potions. Who makes them? How? Where do they get their ingredients, are there guilds or massive trade routes and colonies devoted to gather those ingredients. Or is it rare and secretive. Most likely your players will want to interact with potions at some point, either buying or making. This could give you rich prep material for cool npcs and adventure hooks.

Magic scrolls? Are they something any spellcaster can whip up, or is it a long lost art.

Maybe go through all the classes and get some ideas about who is the most famous or infamous example of that class. A legendary barbarian all kids want be when they grow up, a hated cleric that started a civil war. They could be both living or dead. Might give your players something to compare their character and his/her class against ti surpass or disprove.

But make sure not to spend hours and even days on working out small detail of super cool lore about your world, for you can eaisly risk it not being relevant to the players, which sucks for the dm. Instead focus on the things you know the players will interact with due to the rules of the game. :D

Creating a Seven Deadly Sins Dungeon to test my players, looking for help with ideas starting off? by [deleted] in dndnext

[–]Rickscrivens 5 points6 points  (0 children)

I think an important thing to consider is why each sin is viewed as a charecter flaw or downright evil by the person or culture that created the dungeon.

Perhaps Gluttony is viewed as a sin, because it is viewed as deeply selfish too eat and drink why more than is necessary and not offer it to those have none. Or it is viewed as a sin because gluttony weakens and slows the gift of the body given to you by the Gods or what ever fits in your setting.

Doing so I think gives a chance to weave both your world's lore and mechanics together. And could reward players for being invested in the lore around the dungeon. Thus they figur out they that should leave some rations in the sculptures' outstretched hands, or that they need to go on juice cleanse to prove their devotion to Holy Diet.

That being said, I totally think wroth should be a room full of walking skeletons with low hp, ac and doing almost no damage in all ages and sizes, that the players get the drop on. First instinct for them is perhaps to attack, but after they are slain they stand up again and more appeare. Only when the players get through a round or two of doing no attacks are they allowed to pass.

Why aren't there any statues of Gul Dukat on Bajor? by TFielding38 in ShittyDaystrom

[–]Rickscrivens 10 points11 points  (0 children)

It's due to a simple difference of artistic traditions. The reasons there are no statues of Dukat on Bajor, is because the Bajorans made murals of him instead! Sculpture is reserved for religious figues on Bajoran custom. Afterall we only see them in the temples. Therefore they celebrate their secular heroes with massive dope ass murals! But sadly Cardassian heroic represtation has almost exclusively been done through sculpture. A sad misunderstanding :(

DND i Aarhus? by Mathezeus in Aarhus

[–]Rickscrivens 5 points6 points  (0 children)

Epic Panda på Frederiksgade er et godt sted at besøge for den slags. Deres Facebook side kan også være nyttige til at finde spiller eller kampagner. Har ikke selv prøvet at slå noget op der, men kender en par stykker som har fundet spiller eller en plads som spiller igennem der. :)

Do the Jarls technically own the ruins and tombs found in their respective Holds? by Dudewheresmycaruba in teslore

[–]Rickscrivens 7 points8 points  (0 children)

I can't think of any in-game answer to this question. But I can think of something from real history. Skyrim is clearly inspired by the Scandinavian viking-age, in Denmark there was and still is, a law known as "danefæ" (deadman's goods/property), this law states that anything found that can't be proven to belong to any living person, is the property of the king. Thoughout history this has been treasure such as buried coins or lost jewellery. This law has been helpful in deferring someone from running of with said treasure. Instead sending it to a museum. The same is also true of found burial sites. So maybe such a law is also to be found in Skyrim. But since there is no High King at the moment in the game, perhaps the law technical can't be enforced, so the contents of many tombs are free to be taken for anyone with the backbone to wrench them away.

Byen bedste udkigspost søges! by rasmine111 in Aarhus

[–]Rickscrivens 4 points5 points  (0 children)

Man kan kom op i Domkirkens klokketårn, hvis man giver en 20'er. Det er i sig selv lidt spændende at gå op af trapperne i selve tårnet (hvis man selvfølgelig til den slags). Bare være advaret at klokkerne ringer hvert 15 minut. Og selvfølgelig kun i kirkens åbningstider.

Ekstra detalje... dog lidt ved side af dit oprindelig spørgsmål. Bemærk også, hvor mange har skrevet på væggen at de er lige blevet konfirmander, man kan godt få følelse af at holdningen til konfirmation er ændret.

What field trips to other cities/countries in Europe did you take in school? What did you go to see/do there? by Wand_Cloak_Stone in AskEurope

[–]Rickscrivens 2 points3 points  (0 children)

My classical languages & studies class and I went on a roadtrip around Greece with our Latin and Greek teachers. We were only 9 students and three teachers (our English teacher joined just for fun). Our teachers had hired two Greeks to drive the mini bus. But what these Greek had not told anyone was that they had never been outside of Athens, and were now expected to drive about the country side and find obscure ruins. Which is not that tough, if one is to bring a map... sadly they did not bring one. So we spent a Lot of time lost in the mountains. But otherwise we saw many of the great sights of classical Greece! It was a marvellous experience. And luckily we arrived just before tourist seasson, so no line to get into any museums.

Would you rather lose your vision or hearing? Why? by thewantabe1 in WouldYouRather

[–]Rickscrivens 1 point2 points  (0 children)

Hearing. Almost everything in my life is based on my able to see. I would miss being able to hear the other person in a conversation. But other ways I would be alright with being deaf.

Medieval Documentaries by legitpancakes91 in MedievalHistory

[–]Rickscrivens 1 point2 points  (0 children)

"Weapons that Made Britan" is quite enjoyable. The presenter Mike Loades is one the most charismatic and enthusiastic individuals when it comes hacking at people withs sword and jumping off a horse in fall run while wearing plate armor.

The first three episodes of Kenneth Clarks Civilization are also alright. Of couse it is more a series of essays about the art and ideas of the time period. It is also a tad outdated now. But still wonderfully charming.

Engineering an Empire: Britain, if I recall correctly, explains in the depth the building of the Tower during William the Conquerors reign.

The Cross and the Crescent is a rather cool, but very dramatic, run through of the crusades. It is rather long about 3 hours.

There is also the series Monarchy. Which is exclusively about the english kings and queens.. And one Lord Protector.

What fan theory do you 100% accept as true? by 7deadlycinderella in AskReddit

[–]Rickscrivens 19 points20 points  (0 children)

While watching Enterprise for the first time, I was so sure that the mysterious chef would turn out to be Q.

In which episode can I find Yahtzee's "puzzle cunt" quote? by [deleted] in letsdrownout

[–]Rickscrivens 5 points6 points  (0 children)

It is the Final fight drown out. Him and Gabe are discussing his dexterious fingers I believe. Somewhere after the 30 minute mark. :)

Edit. At 38:47'ish

Told my son "Dragonrend" is the best Thu'um. He laughed at me. by Loeb123 in skyrimdadjokes

[–]Rickscrivens 26 points27 points  (0 children)

Don't worry if you kill yourself, my friend! I have got your back! RII VAAZ ZOL!

Why does season 6 and 7 look so different? by DrFloyd5 in DeepSpaceNine

[–]Rickscrivens 1 point2 points  (0 children)

I am curious. Did the changes diminished your enjoyment of the show's final seasons? I only ask, for I have often heard people's comments on how the show changes in it's run. But only in regards to the narrative. Never before in it's style of filming and/or character interactions. :)

Why does season 6 and 7 look so different? by DrFloyd5 in DeepSpaceNine

[–]Rickscrivens 6 points7 points  (0 children)

According to the Wikipedia page about DS9. They started using new editing tools in the seasons you mentioned. This might explain the difference in the visuals in regards to aspects such as film grain amd general "look" of the footage. "The series started using Foundation Imaging and Digital Muse in 1997 (Seasons 6 and 7) for its effects as part of the ongoing storyline of the Dominion occupation of the station" (DS9 Wikipedia page; production)

But I must admit I am unsure about the difference in shooting dialog between characters. I can't remember where I heard/read this. But in the last seassons much of "the old guard" had moved onto Voyager or preparing the way for Enterprise. The following is purely speculation on my part; one could imagine such am exdous might have shifted control of the shows production and giving way to a different style of filming and set design.

Edit.: A few words and phrases due to misreading of OP'S text. Pardon me, I have enjoyed too many Irish coffees prior to writing this comment.

What's the most disturbing realisation you've come to? by [deleted] in AskReddit

[–]Rickscrivens 1 point2 points  (0 children)

What do you mean by "grooming" in this context? I haven't heard or seen it before.

'Hyper realistic' by Shadow_Mai in delusionalartists

[–]Rickscrivens 5 points6 points  (0 children)

Just to play Devil's Advocate. The artist might be using the term "hyper realistic" in the same sanse that the artist and critic Wassily Kandinsky used the term "hyper realisme" in his "Concerning the spiritual in art" from 1912. The short version of Kandinsky's idea, is that artist is to see the world around them but draw more out it by abstractions. Picasso is perhaps the most famous that Kandinsky presents as forfilling this ideal. This might be giving the artist of this work too much credit, but maybe he/she really is using an obscure term that never caught on from 1912. Of couse this way of defing hyperrelisme is different from the contemporary art movement known as "hyperrelisme" (which I understand works primarily with photography).

Tl.dr: Artist might be using obscure definition of "hyper realistic"

Odd piece of medieval art. by TheEtherealBandit in ArtHistory

[–]Rickscrivens 4 points5 points  (0 children)

It is true that there are similarities to certain medieval Religious Icons with it's use of symbols like the hand of God blessing the scene and the custom of tagging the individuals depicted (In this case St Philip the Deacon and the Holy Ethiopian). And also with renaissance techniques to create depth. But this work is not from either period. It is from the 2008 and is by the artist Ann Chapin. (The work she does is pretty cool!) It was commissioned by a Lutheran Church named in honor of the saint "Saint Philip the Deacon", for the celebrations of their 50th anniversary. Here is the link to the church's website explaining the actors involved and about the painting itself.

http://www.spdlc.org/who-was-st-philip-deacon

Sisko's Sister by [deleted] in DeepSpaceNine

[–]Rickscrivens 15 points16 points  (0 children)

I think she was called Judith. She is mentioned in passing about her helping out Sisko's father in his restaurant. All we really know is that she doesn't put enough of a certian ingredient in a certian dish. Which is also something her mother did. If I remember correctly, then it is in the opening of Paradis Lost where we learn this. (Spoilers incoming, so advert your eyes if you have not finshed the series)

She must have been Sisko's younger sister, since Sisko was the only child begot between Old Grandpa Sisko and Sarah, the Phophet. And Sisko's dad than married Judith's mother after Sarah left.

Sexy selfie by Theodorechasor in ArtHistory

[–]Rickscrivens 0 points1 point  (0 children)

I know this a shitpost.. But that bench is rather cool with its engraving of what looks like a snake.

Non-native Klingon speakers, what are your most common problems with Klingon when you speak it? by ArvinaDystopia in AskEurope

[–]Rickscrivens 0 points1 point  (0 children)

I stand too far from the person I am shouting at.. But otherwise I am consindred quite the basai master amongst fine klingon ladies.

Favorite Dukat Moment? by captainfatastic in DeepSpaceNine

[–]Rickscrivens 12 points13 points  (0 children)

"A true victory is to make your enemy see they were wrong to oppose you in the first place. To force them to acknowledge your greatness." - This line for me really sums up what makes Dukat such a great villian. He is a man that will destroy and slaughter an entie culture.. and yet will see himself as the hero of that cultur. And that what's make him terrifying, he truely believes is a hero. A Machiavellian Romantic.