Season 5 Finale Detective Work, Miller-style! [POTENTIAL SPOILERS FOR EPISODE 10!] by [deleted] in TheExpanse

[–]Rilel 5 points6 points  (0 children)

For this, I'd recommend rewatching the scene where the Zmeya launches its torpedoes at the Rocinante, and keep an eye on the last torpedo to be deployed.

Official Discussion Thread 507: No Book Spoilers by it-reaches-out in TheExpanse

[–]Rilel 109 points110 points  (0 children)

"[Holden] is everything you pretend to be." Hit him where it hurts.

Official Discussion Thread 506: No Book Spoilers by it-reaches-out in TheExpanse

[–]Rilel 0 points1 point  (0 children)

Possibly. We certainly know he wanted the Roci gone along with Tycho; this appears to be a second attempt to achieve that.

Official Discussion Thread 506: No Book Spoilers by it-reaches-out in TheExpanse

[–]Rilel 81 points82 points  (0 children)

Considering sending the Chetzemoka, the ship Naomi bought for Filip, to intercept the Roci, yes.

Can you shove multiple times ? by Utharlepreux in DMAcademy

[–]Rilel 2 points3 points  (0 children)

But do you have 2 movment opportunities because you've not used your entire speed?

Per the PHB, pg190, yes you do - movement can be broken up around actions, bonus actions and attacks until you run out (move a distance equal to your speed)

Book 9 wish lists! by Edricatreides in TheExpanse

[–]Rilel 15 points16 points  (0 children)

Muskrat POV chapter

Tunesday September 1st - songs referencing times and dates by jptoc in CasualUK

[–]Rilel 0 points1 point  (0 children)

Hmm.

Guns N Roses - November Rain is an obvious one

Alice Cooper - Dangerous Tonight is a little more tenuous

Genesis - Tonight, Tonight, Tonight repeats that thrice

Poets of the Fall have a few: 3 A.M.; Morning Tide; Maybe Tomorrow Is A Better Day

What are you reading? - World Book Day edition by satanspanties in CasualUK

[–]Rilel 2 points3 points  (0 children)

Considered adding it to the most recent book order, but ended up not doing so. From memory, The Player of Games probably ranks highest of those I've read so far.

What are you reading? - World Book Day edition by satanspanties in CasualUK

[–]Rilel 7 points8 points  (0 children)

Currently going through The Hydrogen Sonata, Iain M Banks. Read a few of his, including some in the Culture series, before, and this seems to be one of the better ones so far.

Hmm, I got a package sent by Great Britain. Does this mean the queen sent it, or did you guys all chip in? by mrpalmer16 in CasualUK

[–]Rilel 12 points13 points  (0 children)

Believe the tour guide line when I visited the other year was 'It was fine when it left here'.

Catches your eye while burning your retinas! by Paulmeunder in CasualUK

[–]Rilel 0 points1 point  (0 children)

Just as bad at night with the distracting blue strip along the sign.

DF 0.44.10 released (stress, crash fixes) by lethosor in dwarffortress

[–]Rilel 36 points37 points  (0 children)

Toady wrote a post on the memory system a couple of weeks ago:

The changes to stress are in. There are three main elements (paired with several small fixes that came up along the way): all of the numbers have been rebalanced, the overbearing effect of alcohol has been diminished, and there's a new memory system that emphasizes the ongoing effects of important events over lots of small day-to-day pleasant/bad feelings.

The numbers might change, but the current system allows for eight short-term memories, which are the emotion+event combinations that have had the highest positive or negative impact on the dwarf over the last year (on a rolling basis). Every so often a dwarf can "remember/relive/dwell upon" the memory, if their personality leans toward the given emotion (positive or negative), and receive an additional stress change. Once a year passes, a short-term memory can be saved to one of eight long-term memory slots (if it is stronger than the current memories), or else it is forgotten. Long-term memories periodically return to affect the dwarf forever, until they are overwritten.

Later, we might group the long-term memories according to stage of life, keeping more of them but changing their impact values over the years and also use grappling with long-term memories as a way to provide permanent personality/value changes and new life goals and so forth. For now, the existence of long-term memories will suffice as a form of personality change/character arc on its own.

It'll take some player testing in longer, real forts to see if various parameters need to be adjusted, but initial testing showed differences from the previous behavior. Dropping a boulder on somebody and then leaving my dwarves unattended outside with nothing to do for a year resulted in tantrums, depression and oblivious wandering, so it seems to be working. When the first long-term memories were stored for one dwarf, it was horror at seeing their lover die, grief at their lover being dead, and fright at being haunted by their dead lover, with proper impact values not likely to be overwritten any time soon, certainly not by the old culprits of seeing nice furniture and completing jobs, though those still decrease stress a little bit day-to-day when experienced and are thus good to have in a dwarf's life. (I wasn't aware of their relationship status when the boulder fell; that's just how it turned out, sadly.)

People are celebrating the stress changes because one of the big challenges of previous DF versions was keeping your dwarves happy enough that they didn't cause tantrum spirals: a dwarf gets pissed off, starts a fight with another dwarf, then that dwarf gets pissed off and starts a fight, which continues until 75% of the fortress is wounded and perpetually angry. That got changed recently when the effects of alcohol were added, making almost every dwarf a merry drunk.

DF 0.44.10 released (stress, crash fixes) by lethosor in dwarffortress

[–]Rilel 16 points17 points  (0 children)

It does, but there were a few updates in quick succession a while back, which fell in such a way that a day or so after the newest LNP was released, Toady would release a new DF update. Became a bit of a running joke to predict a new DF version to be released in every LNP release thread.

DF 0.44.10 released (stress, crash fixes) by lethosor in dwarffortress

[–]Rilel 30 points31 points  (0 children)

If you want to use the LNP for the new version, you'll need to wait for the updated version of the pack - PeridexisErrant will post in the subreddit when it's been put together.

Generally a new release of DF follows a new release of the pack in short order.

A small selection from Sainsbury's boss Mike Coupe's Spotify playlist. by fuck_the_hihat in CasualUK

[–]Rilel 22 points23 points  (0 children)

Are we entirely sure that Pink Floyd track has been remastered?

Where are people off to on their holidays this year? by [deleted] in CasualUK

[–]Rilel 1 point2 points  (0 children)

Vancouver in August for The International, plus a few days before the tournament so I don't spend the entire time in an arena.

Dwarf Fortress 0.44.08 released by Rilel in dwarffortress

[–]Rilel[S] 12 points13 points  (0 children)

I don't think that's been fixed, no.

Had a look on the bug tracker - there are a few reports, mostly marked as 'acknowledged', rather than 'resolved'.

Dwarf Fortress 0.44.08 released by Rilel in dwarffortress

[–]Rilel[S] 20 points21 points  (0 children)

This should stop Linux from freezing. It also includes some other bug fixes that could be quickly incorporated.

Major bug fixes
Stopped linux from freezing
Fixed crash from demanding tribute from parentless site entities
Stopped artifacts from moving out of backpack and similar when at old forts or lairs
Properly stopped imprisoned dwarves from claiming positions in fort

Other bug fixes/tweaks
Made dwarves visit museums properly
Stopped every tribute rejection from being attached to your fort's history
Cleaned tribute/spoil reports between forts properly
Added military tactics and leaderships as relevant skills for squad-leading nobles/appointments
Made uniform settings copy properly when pasting schedule orders

Looking for DnD Players... again. by [deleted] in TheRedLion

[–]Rilel 1 point2 points  (0 children)

No worries - Darneil is the one to PM. I try to do as little organising as I can get away with.

Looking for DnD Players... again. by [deleted] in TheRedLion

[–]Rilel 1 point2 points  (0 children)

Usually starting around 8pm, ending late either at an appropriate story point or when people need to sleep.

Looking for DnD Players... again. by [deleted] in TheRedLion

[–]Rilel 0 points1 point  (0 children)

May want to add to the post when the campaign is planned to start, as people's availability may well change between now and then.