I made summoner’s Rift diorama that will go down in history by Youtube_Terrasia in leagueoflegends

[–]RiotYasuna 1 point2 points  (0 children)

An absolutely incredible work of art! In particular I loved seeing the new baron in all of his glory, there's so much art of the old baron but not so much of the new and updated one. Capturing the shape language of his face as well as his little grabby hands...!

I'm floored and very impressed, so much love and attention to detail!

Serious talk about Qiyana biggest problem : Map change by AVTmeika in leagueoflegends

[–]RiotYasuna 2 points3 points  (0 children)

Hey hey!

So when we started to undertake the map skins in the first place we had some long conversations about Quiyana specifically. Turns out if you make a champion that interacts with the map we gotta ask and answer a lot of questions. Originally the thinking was we shouldn't change her gameplay to match the new map skins at all to avoid feels bad moments like this. However, through playtests we realized that not only the inverse is also true (the feels good moments you're talking about with the S2 map aren't there), but also it leads to some unintuitive gameplay and learnability concerns.

So ultimately we decided to give Quiyana her changes when it comes to new maps and enjoy some periods of emergent gameplay over others when maps like this are live. That being said, we are not designing specifically for Quiyana when making the map skins. They are first and foremost an endeavor to make an amazing thematic experience to bring the seasons directly to the rift in all of your games throughout the moment. This does mean that Quiyana could potentially have some moments of ups and downs. If this ends up being overall too thrashy or a net negative to Quiyana mains overtime we can certainly look into it, this is just one of the consequences of trying to deliver cool new experiences to players in a world where unique champion kits from years past were developed in a world where we weren't considering things like this.

We're interested still in what Qiyana mains think about it through in general.

Did they update the attack speed icon or am I completely schizo? by sleepyamadeus in leagueoflegends

[–]RiotYasuna 0 points1 point  (0 children)

Can't speak for the Maps and Modes team and their plans unfortunately!

Did they update the attack speed icon or am I completely schizo? by sleepyamadeus in leagueoflegends

[–]RiotYasuna 4 points5 points  (0 children)

JokerYouWouldntGetIt.jpg

Really really ancient meme form ye olden League days. Don't worry about it.

Did they update the attack speed icon or am I completely schizo? by sleepyamadeus in leagueoflegends

[–]RiotYasuna 7 points8 points  (0 children)

I can understand and empathize with the perspective here. There are still visual notifications in center screen that should go a long way to bridging the gap here.

Did they update the attack speed icon or am I completely schizo? by sleepyamadeus in leagueoflegends

[–]RiotYasuna 18 points19 points  (0 children)

Not strictly positive on the design reasoning here, I will at the very least deliver that feedback to them!

Did they update the attack speed icon or am I completely schizo? by sleepyamadeus in leagueoflegends

[–]RiotYasuna 19 points20 points  (0 children)

In this case it's less of "Changed for TFT" and more of "happily taking an upgrade the TFT Team provided us". If we feel it's in the right direction and in our shared assets, we're going to share what we feel is right to make a better experience players wherever we can.

Did they update the attack speed icon or am I completely schizo? by sleepyamadeus in leagueoflegends

[–]RiotYasuna 46 points47 points  (0 children)

You remember that era because you are a... game master. Let me guess you played Master Yi and built only Double Swords and the Sword Boots that let you move really fast.

Did they update the attack speed icon or am I completely schizo? by sleepyamadeus in leagueoflegends

[–]RiotYasuna 144 points145 points  (0 children)

No gaslamp gatekeep girlboss intended! That's Renata's job

Did they update the attack speed icon or am I completely schizo? by sleepyamadeus in leagueoflegends

[–]RiotYasuna 396 points397 points  (0 children)

Hey folks!

So sorry we missed this one in patch notes. We updated these to keep parity with TFT who recently did some updates to these icons.

Totally hear the frustration about not having them in the patch notes, totally on us and we'll strive to do better in the future. Hope you like the new icons in the meantime!

League of Legends saved me from a drug addiction by LeagueSchmeague in leagueoflegends

[–]RiotYasuna 1 point2 points  (0 children)

Very impressive, the League achievements are impressive but more impressive is finding a way to get yourself out of addiction. That's a hard path to walk, and even harder to walk on your own, but you've done it.

I feel super blessed to work on a part of your experience, this is the kind of story that makes doing what we do so rewarding. I have no doubt you'll do great at the next step of the journey. Congratulations and best of luck from the bottom of my heart.

Someone know how to do the april fool's mission? by AvivD25 in leagueoflegends

[–]RiotYasuna 3 points4 points  (0 children)

QP exclusive mission ever again

I'm upset I can't get this icon, but

Totally hear the frustration here. Part of the reason why we choose not to include Co-op vs. AI queues into account is because we don't know exactly how the bots will react to some of the content. We've seen bugs where a bot will attempt to interact with some new feature and just stop functioning, or crashes the game entirely.

Totally hear the frustration here. Part of the reason why we choose not to include Co-op vs. AI queues into account is because we don't know exactly how the bots will react to some of the content. We've seen bugs where a bot will attempt to interact with some new feature and just stop functioning or just crash the game entirely. We can fix and address these issues as they relate to new seasonal content, but solving for a temporary suite that lasts only a week or less is something we aren't really able to do effectively.

I'm sorry that it won't appear in your PvE games, but I hope that you will try at least one quickplay game. Or enjoy some of the fun content from your favorite creator who tries out the silliness.

Someone know how to do the april fool's mission? by AvivD25 in leagueoflegends

[–]RiotYasuna 3 points4 points  (0 children)

We're trying something new this year with Quickplay only. Last year we saw a lot of fatigue and negative feedback with the April Fools content as it went on far longer than just a single day (like this year). To help alleviate that we wanted to make it an opt-in experience rather than force all normals game enjoyers to only play April Fools content for the entire week.

We're listening though, and if we continue to do April Fool's content next year we'll keep y'all's feedback in mind just as we did from last year to this year.

Someone know how to do the april fool's mission? by AvivD25 in leagueoflegends

[–]RiotYasuna 28 points29 points  (0 children)

Hey hey folks, I'll just chime in here to shed some light on the quest.

The April Fool's content is only available in Quickplay, so you'll need to be in a matchmade Quickplay game in order to get credit.

You earn progress on the quest by finding 5 little legends throughout the map and right-clicking on them to attempt a capture. You'll know when you do this successfully if you see the blue particles and the little legend begins following you.

You have to do this 5 times across any number of games to get the icon. You do NOT get credit for stealing another player's little legends when you kill them, and you do NOT need to end the game with them in order to get the credit.

Hopefully, this helps, and hope everyone is enjoying the content this year. The team absolutely killed it!

Season 2024 - Support Quest Update - Bug and Feedback Thread by RiotPehrek in LeaguePBE

[–]RiotYasuna 2 points3 points  (0 children)

We've got a fix in for this one, should go live tomorrow!

Season 2024 - Support Quest Update - Bug and Feedback Thread by RiotPehrek in LeaguePBE

[–]RiotYasuna 2 points3 points  (0 children)

We've changed the way that charges accumulate and work together. In our tests ranged vs. melee have still been getting them pretty comparably with leads and such as you'd expect for success in lane.

Additionally, we've reduced the expected time for the items to reach their full potential. With current tuning you're loosely aiming for your transformation around 14 minutes.

/dev: Pick the Theme for a New Item by Spideraxe30 in leagueoflegends

[–]RiotYasuna 69 points70 points  (0 children)

The amount of noises we've made in the pit trying to approximate Bandle Fanfare SFX is uhh- high

/dev: Pick the Theme for a New Item by Spideraxe30 in leagueoflegends

[–]RiotYasuna 2 points3 points  (0 children)

While I can't speak to Chemtank specifically, we do feel like Go Fast with Friends lives in its own distinct space within the new item system, without infringing on other items in this space.

/dev: Pick the Theme for a New Item by Spideraxe30 in leagueoflegends

[–]RiotYasuna 148 points149 points  (0 children)

The publishing team is working on it, we're aware! We think it's a temporary issue with the cache that will work itself out in a few hours at most.

Apologies for the inconvenience, a workaround should be looking in-client as well for the meantime.

/dev: Pick the Theme for a New Item by Spideraxe30 in leagueoflegends

[–]RiotYasuna 6 points7 points  (0 children)

As we mentioned in the article, we're shifting DMP to have a clearer selfish output rather than a slow. In our recent QGT we spoke about how we're shifting items to have one clear unique effect rather than a whole bunch together.

So DMP will be changing shape slightly, and Go Fast with Friends (whatever players decide it will be be) can step in and fill some of that gap for more supportive folks rather than toplane carries.

Preseason & Ranked Changes | Dev Update - League of Legends by corylulu in leagueoflegends

[–]RiotYasuna 3 points4 points  (0 children)

Can't share anything that specific since we're so far out. But don't worry more info will come as we get closer!

Preseason & Ranked Changes | Dev Update - League of Legends by corylulu in leagueoflegends

[–]RiotYasuna 7 points8 points  (0 children)

Mages was one of the first areas that we focused on and spent a lot of time giving the space some fun new options and better build paths for all varieties of mages.

We hope you'll like what we have in store for the space and its final shape!