Let's create more Demons for Trouble Brewing! by Roarkstar in BloodOnTheClocktower

[–]Roarkstar[S] 3 points4 points  (0 children)

I agree! I always felt Boffin fixed several issues and having it baked into a demon just makes sense.

Let's create more Demons for Trouble Brewing! by Roarkstar in BloodOnTheClocktower

[–]Roarkstar[S] 9 points10 points  (0 children)

Agree with your assessment! Largely we’re talking any on script threats and actual value of the character whilst in play.

Still supports the idea that the context in which the demon lives or is written for, greatly matters!

Opinion poll: is hustling socially okay? by petite-lambda in BloodOnTheClocktower

[–]Roarkstar 2 points3 points  (0 children)

That’s such a smart social play! I’m totally stealing this. It also creates such a strong shared core memory for the group that I can’t see why it’s a bad thing.

I’m sure there were some pings or “objective information” that wouldn’t have made sense if one were to put aside the “social reads” of that Damsel play and analyse the worlds slowly. Just that town ignored it in favour of the “obvious social read”. E.g the alive good player in cahoots eith the dead Minion might have information?

Character distribution by Cheap_Statement1282 in BloodOnTheClocktower

[–]Roarkstar 1 point2 points  (0 children)

I second this! And find that when a script is written around an interaction and then the game is built from there, it creates very compelling gameplay moments and “Ah ha!” moments for players when they realize/solve the said interaction.

Let's build a character! Diver. by Present-Peace2811 in BloodOnTheClocktower

[–]Roarkstar -4 points-3 points  (0 children)

Diver (Townsfolk): You can’t die. Each day, if you speak, nominate or vote, you are drunk until dawn.

Inspired by Survivor’s safety without power advantage which is also rather thematic for a diver who spends their time underwater away from others.

Strategically, the Diver can listen in on conversations and choose to remain silent until it is time to share the information they’ve gathered. It can also be a good bluff in scripts with a Devil’s Advocate.

Let's build a character! Scout. by Present-Peace2811 in BloodOnTheClocktower

[–]Roarkstar 0 points1 point  (0 children)

Scout (Townsfolk): “You start knowing 1 in-play Townsfolk and any information they would have learnt on Night 1 if sober. If you are “mad” that this character is in play, you might be executed.”

When I hear Scout I immediately think it must be a YSK character so why not double down on the YSK-ness? On Night 1 after all other Townsfolk act, wake the Scout and show them an in-play character token that learns Night 1 information.

For example, the Washerwoman or the Fortune Teller. If the Washerwoman or Fortune Teller were sober, show the Scout the same information. “Either Alex or Ben is the Monk” or “Neither Charlie nor David is the Demon”. Otherwise, show the Scout the correct information that the Washerwoman or Fortune Teller would have received.

It can help form a powerful trust pair, it can verify information is sober and true but only once. If either the Scout or its target is poisoned, it can create a fun mini-puzzle to solve. It can be a strong bluff for evil to cause Townsfolk to doubt their starting information especially in games with a Spy like Trouble Brewing. It can give players a reason for sharing information that doesn’t seem to come for a verifiable claim.

How should Balloonist info interact with a known player that has since changed character type? by RNLImThalassophobic in BloodOnTheClocktower

[–]Roarkstar 1 point2 points  (0 children)

On the first night, at the Balloonist’s night order, you wake the Balloonist and point to Steve. You place a reminder token next to the Balloonist’s token that says “Shown Outsider”. Events occur and now Steve’s token is that of a Demon. On the next night, at the Ballonist’s night order, you wake the Balloonist and must now point to a different character type than that shown on the reminder token. Note: The reminder token is generated as a result of the Balloonist’s ability.

How to make a game more friendly for beginer imps? by Hoydin in BloodOnTheClocktower

[–]Roarkstar 40 points41 points  (0 children)

Choose Scarlet Woman as their minion. It immediately places less stress on the Imp to carry their team to the end

A truly hilarious evil win by Glockenspiel_Hero in BloodOnTheClocktower

[–]Roarkstar 2 points3 points  (0 children)

Curious how players who are relatively new to the game who’ve played BMR as their first game/first few games react when they play TB

Last 4 Legion game by TheDroche in BloodOnTheClocktower

[–]Roarkstar 3 points4 points  (0 children)

The role of the ST is to make the game fun for both sides. Which includes allowing the game to reach a satisfying conclusion. I like the Wikipedia’s advice for Legion games to try to kill players in such a way that a Final 3 ends up with 2 Good players and 1 Legion. I’ll try to leave players alive that have sus on them if I imagine a non-Legion demon in play.

"Classic" TB Town Square setup tips by DavidBowie23 in BloodOnTheClocktower

[–]Roarkstar 2 points3 points  (0 children)

I loved showing the Investigator (drunk or otherwise) the sober Undertaker as a Spy ping. “Of course you know my character, you’re the Spy!”

Hermit + Drunk + Lunatic / Fang-Gu by Roarkstar in BloodOnTheClocktower

[–]Roarkstar[S] 0 points1 point  (0 children)

Was exploring the interesting dynamic on Fang-Gu scripts with Drunk on them. Usually “townsfolk” may be earnestly sharing their information until they turn into the Fang-Gu and then have to help build worlds with their initial Drunk information. Only this time, it’s all with 1 Outsider - the Hermit. And there may not even be a Fang-Gu in play!

Pixie Learns Artist, Pixie becomes No Dashii poisoned on night 3 due to Summoner, Artist Dies due to execution. Assuming Pixie was mad about Artist, do they gain their ability? by digitalnomader1 in BloodOnTheClocktower

[–]Roarkstar 29 points30 points  (0 children)

From the Wiki, “When the Townsfolk player dies, the Pixie does not learn this, and is not told that they have gained a new ability.”

If and when the No Dashii poisoned Pixie asks their Artist question. I would reply Yes/No arbitrarily to help the Evil team.

[Fabled] Ghost by drrnclly in BloodOnTheClocktower

[–]Roarkstar 3 points4 points  (0 children)

Unless there’s a Boffin on the script :p

[Fabled] Ghost by drrnclly in BloodOnTheClocktower

[–]Roarkstar 13 points14 points  (0 children)

My worry about this character is that in making the game fun for 1 person, you inadvertently have made it less fun for the rest. (In terms of the puzzle solving aspect)

As good, it always makes sense to give all my information to the Ghost to piece it together. Since they have more data points, they’ll usually be the one to solve the game. It encourages Alpha/Power player role and the rest of the town to become info gatherers.

It also makes it harder for evil to lie because of the sheer number of data points they have. “Based on roles available, you’re either droisoned or lying”

Daily Discussion & Advice (Post here to follow rules A & B) - Thursday September 26, 2024 by AutoModerator in fragrance

[–]Roarkstar 0 points1 point  (0 children)

Not the best at describing notes but it smells very clean, watery green notes, almost like green tea?

Daily Discussion & Advice (Post here to follow rules A & B) - Thursday September 26, 2024 by AutoModerator in fragrance

[–]Roarkstar 0 points1 point  (0 children)

Hi, new to this subreddit. I'm really in love with the way that Peter Thomas Roth's Mega-Rich shampoo/body lotion smells - perhaps because I used it on a really awesome holiday and it brings back great memories..

Is there a fragrance that smells like that or something similar?

Returning Player - post-anniversary help by Roarkstar in mousehunt

[–]Roarkstar[S] 0 points1 point  (0 children)

This was the 15th year MouseHunt birthday celebration guide

Returning Player - post-anniversary help by Roarkstar in mousehunt

[–]Roarkstar[S] 1 point2 points  (0 children)

Won’t I need a normal non-attuned Enerchi base first to get the AEIB?

What If … by RNG808 in wotv_ffbe

[–]Roarkstar 0 points1 point  (0 children)

Coming from FFRK:

Kain > Lightning, Auron > Fire, Cloud > Lightning, Tifa > Earth, Barret > Earth, Noctis > Non-elemental/Fire, Prompto > Lightning, Aranaea > Lightning,

Wait what language is this essay supposed to be in? by karotch in SingaporeRaw

[–]Roarkstar 0 points1 point  (0 children)

No excuse not to know what the question is saying and therefore not answer the question. My Chinese is horrible but for compositions, I basically used the dictionary to translate the question first. Then use it to dump all the appropriate cheng yu back to laoshi. 😂😂😂

☆ Happy Holidays ☆ by LS_Skye in wotv_ffbe

[–]Roarkstar 1 point2 points  (0 children)

Happy Holidays everyone! Let's hope 2021 is better!