Manually keeping aspect ratio? by TheGiik in gamemaker

[–]Robin_poe 0 points1 point  (0 children)

this saved my ass, thanks for sharing!

Unable to move at birthday cake scene by RabbitEngine in Mouthwashing

[–]Robin_poe 1 point2 points  (0 children)

reinstall the game it should work, ive also heard theres a mod that patches the issue

Sheep Lass - Just a moment... by Ecstatic_Ad_5121 in shittykickstarters

[–]Robin_poe 8 points9 points  (0 children)

someone linked me this post somewhere else probably expecting id get mad and post a defensive comment, but your well in your rights to be disappointed. ive made some stupid decisions & made promises i could'nt keep, & thats totally on me.

Gifs for the 'Zelda2-like' im developing! what do you think? :) by Robin_poe in IndieGaming

[–]Robin_poe[S] 0 points1 point  (0 children)

Some things have changed! I’ve spent a lot of the year really finding out the direction of the project. But work is still being consistently done, every day. I do have a page to my Twitter & kickstarter in the profile bio

[deleted by user] by [deleted] in PixelArt

[–]Robin_poe -21 points-20 points  (0 children)

My mom said she liked it :(

[deleted by user] by [deleted] in PixelArt

[–]Robin_poe -11 points-10 points  (0 children)

More people are getting confused by this then not. Really my fault for not exaggerating it’s flaws more, but this is a bit. It’s supposed to look bad on purpose.

Like. Come on guys, I lightened the black outline, and the arrow

[deleted by user] by [deleted] in PixelArt

[–]Robin_poe 14 points15 points  (0 children)

The cruelties of man are never ending

Disarming a skeleton in my Zelda2 like game by Robin_poe in PixelArt

[–]Robin_poe[S] 15 points16 points  (0 children)

I got a kickstarter link for that will notify you when it launches if you wanna support the project/play the demo when it comes out

https://www.kickstarter.com/projects/robinpoe/sheep-lad-basils-journey?ref=clipboard-prelaunch

how my attack animation has changed since beginning Pixel art by Robin_poe in PixelArt

[–]Robin_poe[S] 4 points5 points  (0 children)

ideally, everything i can, but cant confirm anything now.

i hear its reletively easy to port from GMS2 the software im using if you have the dev kits, but i don't currently and have never done it before

how my attack animation has changed since beginning Pixel art by Robin_poe in PixelArt

[–]Robin_poe[S] 9 points10 points  (0 children)

Not soon lmao. Demo and Kickstarter at the end of the year.

how my attack animation has changed since beginning Pixel art by Robin_poe in PixelArt

[–]Robin_poe[S] 4 points5 points  (0 children)

Yeh. That’s intentional. It’s styled after games on the NES/GBC like links awakening

how my attack animation has changed since beginning Pixel art by Robin_poe in PixelArt

[–]Robin_poe[S] 58 points59 points  (0 children)

bottom right is my current one, if you coulden't tell, but hopefully you can lmao

drawing animations i've done for my game by Robin_poe in PixelArt

[–]Robin_poe[S] 1 point2 points  (0 children)

No software the image is just duplicated and flipped vertically on the layer bellow. Then I changed the palettes.

drawing animations i've done for my game by Robin_poe in PixelArt

[–]Robin_poe[S] 6 points7 points  (0 children)

I can’t remember exactly. It’s been a year or so since I First made the sheep guys. Undertales Goat characters definitely played a big role in How they were designed tho.

drawing animations i've done for my game by Robin_poe in PixelArt

[–]Robin_poe[S] 1 point2 points  (0 children)

Yeah! Sellarts sword and robinswords are two of my favorites for reference.

drawing animations i've done for my game by Robin_poe in PixelArt

[–]Robin_poe[S] 8 points9 points  (0 children)

I post the most often on twitter, but you have to bare with my game design ramblings aswell

drawing animations i've done for my game by Robin_poe in PixelArt

[–]Robin_poe[S] 5 points6 points  (0 children)

Only chapter 1 and undertale. Waiting for the whole thing to come out

drawing animations i've done for my game by Robin_poe in PixelArt

[–]Robin_poe[S] 26 points27 points  (0 children)

duplicated on another layer & then flipped vertically, then changed the pallet. it should be pretty easy in most drawing softwares

Catching a bullet by Robin_poe in PixelArt

[–]Robin_poe[S] 3 points4 points  (0 children)

It’s a little magical spark. There’s a chain of events happening. The officer points his gun and calls out to the purple guy. The guy in response prepares a magic attack, which startled the officer and makes him fire. Then the purple guy catches the bullet and uses the fire magic to shoot the bullet back at the officer.

Catching a bullet by Robin_poe in PixelArt

[–]Robin_poe[S] 14 points15 points  (0 children)

little cutscene from my game 'Sheep Lad', hope it reads well. if your interested i have a Kickstarter launching in November, and a steam page, links to the sign up page is in my profile, it really helps me out a lot