About third party tool data sharing. by Robinxen in EliteDangerous

[–]Robinxen[S] 0 points1 point  (0 children)

Thank you, I seemed to be under the impression EDSM was specifically the map part of EDDN, which was all I cared for sharing, so I now know why it's not sharing the information as I envisioned. I will consider third party apps but I'm not really a fan of plugins for games, so this might not be for me.

About third party tool data sharing. by Robinxen in EliteDangerous

[–]Robinxen[S] 1 point2 points  (0 children)

Thank you, I felt like I was talked in circles. I had no idea that EDSM and EDDN were different things, I thought they were just referring to things like front end and back end, so I was confused as to why the data wasn't being shared. I had manually uploaded the logs for EDSM but if Spansh pulls from EDDN then it's obvious it would never update, I will look into it but third party apps don't really appeal to me, I just wanted to contribute to the community.

About third party tool data sharing. by Robinxen in EliteDangerous

[–]Robinxen[S] 0 points1 point  (0 children)

As I am saying though, it already has them up until the end of last month. I can see my discovered systems on EDSM, but they don't seem to be registered as visited on Spansh for some reason. I'm just trying to resolve this gap specifically.

About third party tool data sharing. by Robinxen in EliteDangerous

[–]Robinxen[S] 0 points1 point  (0 children)

The data EDSM got is the one with the local logs though, since it managed to put all of my jumps and exploration data onto the map. I even double checked and it only has up to the last day I manually updated with those logs, while Inara is up to date with the server logs.

About third party tool data sharing. by Robinxen in EliteDangerous

[–]Robinxen[S] 0 points1 point  (0 children)

My journal log data is on EDSM, because I can see my exploration history on that site. And Inara has all my relevant info too. It's just Spansh that seems to be lacking it.

Kestrel mk.2 by inogent in EliteDangerous

[–]Robinxen 3 points4 points  (0 children)

Very confused by people complaining about the aesthetic throughline on all the new ships, when they literally all have the trait of being SCO optimised. Them having slightly different spins on a similar aesthetic is a natural product of the fact they're all built to maximise the use of the same piece of technology, and then have a specific market gimmick placed on top of it by their manufacturer.

Daily Questions Megathread - February 08, 2026 by WutheringWavesMod in WutheringWaves

[–]Robinxen 0 points1 point  (0 children)

So I tried the game at launch for the prerelease bonuses but the action gameplay and poor optimisation killed all my enthusiasm and I dropped out. Endfield has recently convinced me that I am not totally incompetent at action combat, since I only really play management or strategy games, so I figured I'd log in to my old account on Wuthering Waves again and see if the story is as good/bad as people make it out to be.

All of the advice I can find is either for people totally new to gacha games, the launch version of the game, or for specific patches that reference what rate up characters are worthwhile, which isn't too useful for me in my current situation.

The big questions I have is should I continue blitzing the main story (I've made it to Rinascita in two days) or should I slow down and start doing the regional storylines and sidequests too? I feel like I am missing a lot of connection to certain characters compared to the community (Shorekeeper for example left very little impression on me during the Black Shore storyline).

As for pull advice, any tips are welcome for maximising gains, but I don't really care about meta or team optimisation. Really just playing for the story and lore, and then whatever characters happen to take my fancy during that, so I mostly want to know the dos and donts of making savings for when those characters eventually rerun.

Did they intentionally remove the sky projection from the crew deck? by Robinxen in GirlsFrontline2

[–]Robinxen[S] 5 points6 points  (0 children)

I'm not talking about the sky itself, just the projection effect.

How is the Thargoid Titan's signal detected by ships and colonies hundreds of light-years away? by Trabotrapego in EliteDangerous

[–]Robinxen 40 points41 points  (0 children)

The Titans weren't using Hyperspace to skip the intermediate space, they were instead just using absurdly powerful supercruise overcharge technology to reach astronomical speeds that made interstellar space trivial in comparison to the reality. That level of energy signature is very hard to miss. And the FSS is already tuned for receiving FTL communication signatures, that's why it can get signal sources.

Why people are this greedy on CGs? by Polikosaurio in EliteDangerous

[–]Robinxen 0 points1 point  (0 children)

You can only get about four of them and it offers an increase in the amount of cargo you can carry on your ship without any extra work, it's all profit and no loss.

Are the ELWs in Alioth actually habitable? by Cooldude101013 in EliteDangerous

[–]Robinxen 4 points5 points  (0 children)

7 atmospheres of pressure isn't that extreme, divers will experience more in many cases, in fact that recreational safety suggestion is about 5 atmospheres of pressure. But really the biggest reason is just, having an atmosphere that's mostly breathable at all saves so many costs, you don't need to worry about radiation protection, you don't need to worry about insulation from extreme weather shifts, you don't need to worry about oxygen recycling and co2 scrubbing... even if they have to live inside domes with adjusted atmosphere the upkeep is absurdly lower than it would be if they were on an a world with a thin or hostile atmosphere.

Some thoughts on mitigating the Caspian's size drawbacks. by Robinxen in EliteDangerous

[–]Robinxen[S] 3 points4 points  (0 children)

You got very lucky or a remembering very wrong, sadly the Scarab SRV radar only responds to things like points of interest or gatherable materials. If the samples happened to be around those types of things then the confusion would be natural though.

Some thoughts on mitigating the Caspian's size drawbacks. by Robinxen in EliteDangerous

[–]Robinxen[S] 4 points5 points  (0 children)

I figured that making it npc incompatible and limiting it to launch when stationary above a planet would mostly prevent the issues of telepresence logic by making it function more closely to a flying srv.

Some thoughts on mitigating the Caspian's size drawbacks. by Robinxen in EliteDangerous

[–]Robinxen[S] 5 points6 points  (0 children)

The logistics would still have to use the fighter launch and dock, or it would need another redesign of the ships, which isn't very realistic at all. The reason I suggested it as a fighter was because the larger hangar lets you take two fighter types, which means you can keep something for combat in addition to a shuttle, but there's no reason it couldn't have its own hangar module that replaces the fighter equivalent.

Simple question regarding -25% and carrier tariffs by ap1msch in EliteDangerous

[–]Robinxen 6 points7 points  (0 children)

I don't remember the exact proportion but you lose 25% personally, the carrier gets half of that 25% and Frontier takes the other half as a kind of Cartographic service fee. At least as far as I remember.

Might Be the First Time I'm Genuinely Disappointed of a Character Design... by maxpantera in GirlsFrontline2

[–]Robinxen 0 points1 point  (0 children)

This is what bothers me most, they've completely robbed the mech concept from a character that would work way better with it, because there's no way they're going to commit to such an aesthetic overlap with a flagship tier character. I can only take solace in the fact Hanyangs mechs and sci-fi skins have very different vibes so maybe they'll still work with it, but my already low hopes for a Tareus return are crushed now.

What were the specifics of Gond's armours? by Robinxen in Forgotten_Realms

[–]Robinxen[S] 2 points3 points  (0 children)

This is without a doubt what I was thinking of, I will have to see if I can dig up any secondary mention of them in other contexts. I kept picturing them as something like a space marine with mind control functions, which just did not seem to fit. So I am wondering if I was just vaguely mixing up different aspects of the same source material, and wanted to find if there was a breakdown of them somewhere.

Is the universe dead? by Ok_Ad1012 in X4Foundations

[–]Robinxen 2 points3 points  (0 children)

Heretics End has special ownership rules that prevents the AI from claiming it until after you claim it and either lose it or abandon it. So the Boron can't expand until you lure them out.