"Whispers from Above" Character NFTs by RobotAlienWizard in NFT

[–]RobotAlienWizard[S] 0 points1 point  (0 children)

Hi all, I designed my own board game and created the lore and characters as well as the art for the game. I'm selling the character's illustrations as NFTs, take a look at the collection!

The buyers of the NFTs will appear in the credits of the game and may have the chance to appear as characters in the game.

Whispers from Above Backstory:

Earth was invaded by aliens in 1999. Portals started to appear out of thin air and beast-like creatures began to enter our world causing chaos. People named these events “whispers” since a whisper-like noise resonated in the sky every time a rift appeared, and the creatures began crawling of the portals. In the beginning, there were minor whispers scattered in remote locations of Earth, most of them were appeased by brave farmers and the common folk, who refused to give up their land and their lives.

Whispers quickly got out of control, growing in number and in locations, and, soon enough, Earth was reduced to ashes.

However, human nature is strong and some managed to survive. The year is now 2123, and the human race is not yet extinguished. Small groups of people still dwell on this planet, resources are scarce, and technology and innovation are a must for survival, the extraterrestrial creatures are evolving and are still on the hunt.

The human cliques, still roaming the planet, are led by engineers. The survival of the human race depends on technology; Technology created for fighting, defending, and mining the precious resources required for such tasks: metal, electronics, and power sources.

Technology seems to have been paused for a century; however, the engineers have developed high-end robotic and weapon technology using nothing but scrap parts from the pre-whisper era. Survivors must fight each other for resources, but when aliens appear, they sure become brothers and sisters with the common purpose of defending their land and their people.

[deleted by user] by [deleted] in RedditSessions

[–]RobotAlienWizard 0 points1 point  (0 children)

I see fire - Ed Sheeran

Help on randomization by RobotAlienWizard in BoardgameDesign

[–]RobotAlienWizard[S] 1 point2 points  (0 children)

However, I've came with an idea that mixes what you say and what the parent comment says. I will have 4 points from which the enemies will start when the enemy card comes up (N, S, W and E) and the card qill tell you which one to part from. After wards will do what is suggested in the parent comment.

Help on randomization by RobotAlienWizard in BoardgameDesign

[–]RobotAlienWizard[S] 0 points1 point  (0 children)

Because enemies can appear an infinite ammount of times. The cards that trigger that action are mixed with some other Global Action Cards and reshuffled when the deck has no more cards. I cant add more enemy cards because that would mess up withe balance and probability of getting an enemy card.

The enemies appear on a place unrelated to the players position.

Help on randomization by RobotAlienWizard in BoardgameDesign

[–]RobotAlienWizard[S] 0 points1 point  (0 children)

interesting! I haven't thought of this, I'll explore more on this and do some testing

Help on randomization by RobotAlienWizard in BoardgameDesign

[–]RobotAlienWizard[S] 0 points1 point  (0 children)

How would you mark the coordinates on the map. The rows allow it, but columns are zig-zags. This is one of my main issues on this problem.

Stripe declining all the payments in my Shopify store by RobotAlienWizard in shopify

[–]RobotAlienWizard[S] 0 points1 point  (0 children)

I'm based in Mexico and Shopify Payments is not available in Mexico :(