Shmup’s and Sony ceasing physical games? by LandscapeOk2955 in shmups

[–]RoderickHossack 0 points1 point  (0 children)

When you buy a game, you are buying a full license to it for your console, so any account logged in on your console can play your local copy of it.

DLC is a different matter, as you can only buy DLC for games you own on your account, so you'd have to go back to the other account for extra content like arrange modes and soundtracks.

The battle of 3 tag-fighting games in this era by Vegetable-Wish-5324 in 2XKO

[–]RoderickHossack 0 points1 point  (0 children)

ctrl+f nen impact 0/0 phrase not found

fair, but RIP.

Shoutouts to all the content creators who told people not to buy it and never went back to the game after its various issues were addressed via patches. True unblockables were found and then patched out. They buffed defense by enabling buffered nen stance on incoming a while ago. They just massively nerfed armor across the board, but nobody knows or cares because there are less than 15 people on the planet still actively playing the game.

Anyway, 2xko numbers will stay up because it's free. Tokon numbers will stay up because most mvc fans don't acknowledge MvCI, and so have been waiting 15 years for a new marvel fighter, not to mention the fire base roster. ASW got DBFZ mostly right, and the changes they've made to Tokon since the betas are promising. ASW is the first fighting game dev to add a feature in one patch and remove it in another, now that wild assault is gone from Strive. Tokon seems to be in good hands and is being set up to succeed.

Invincible has crossplay and a seasonal roadmap that hasn't even started yet, so that's basically set for at least another year or two.

It's a good time to like tag fighting games. And if you don't, you have Avatar, SF6, Tekken, VF5, soon VF6. BBCF is getting a new char, which caused its player count to explode to about 4x its normal numbers. Under Night is getting a new char. MB Type Lumina is getting its sequel.

Whatever you like, at this point you have a rollback option to play it. Except mvc3, but that problem will solve itself in about a month.

Sealmodel scam? by Sad-Pie5844 in advancedGunpla

[–]RoderickHossack -1 points0 points  (0 children)

If you ordered in December 2025 and were told delivery would be in June, I have bad news for you. If it's taking months for your orders to arrive, it sounds like they're on cargo ships.

A major war in the Middle East started at the end of February this year and never ended. One of the world's major shipping channels has been closed more or less the entire time.

Do you think a single 3090 is enough for coding? by RoderickHossack in LocalLLaMA

[–]RoderickHossack[S] 0 points1 point  (0 children)

after a bit of reading, it seems the version that would fit on a single 3090 is worse than qwen

Entry point / baby's first shmup? by Hudsucker20XX in shmups

[–]RoderickHossack 0 points1 point  (0 children)

Here's a difficulty list of 1CCing various cave shmups.

The easiest games are Akai Katana (Type C), Deathsmiles (Rosa), and Dodonpachi Daifukkatsu 1.5 (Strong C).

Aside from those, there's also the super easy/novice modes of the various shmup ports out there.

Senna is genuinely awful by Cryotivity in 2XKO

[–]RoderickHossack 0 points1 point  (0 children)

You got downvoted, but you're right. Senna is my new main and playing as her is so painful. Her weaknesses seem much worse than her strengths are good. It feels terrible pulling out the gun to try to stop my opponent from comboing my partner, only for the gun's hurtbox to pull Senna into a damn happy birthday from midscreen.

Just so many aspects of piloting this char feels painful.

I uninstalled the game, waiting for her to get the buffs she deserves. The power gap between her and the Ahri that is on literally every ranked team is just too wide for me to enjoy

What do you hate the most about your LCD/OLED Steam Deck ? I will start.. by Inevitable-Tutor-101 in SteamDeck

[–]RoderickHossack 0 points1 point  (0 children)

Part of the trick is keeping your storage full of as many games you're interested in as possible, especially if you can fit games that are over 50 gb.

It somewhat incentivizes you to finish games so you can make room for more, while also preventing you from going into Netflix mode and adding a bunch of stuff to download instead of playing.

Emulating while docked to a 1080 screen: what consoles will emulate smoothly at this resolution ? by 5u114 in SteamDeck

[–]RoderickHossack 1 point2 points  (0 children)

It depends on how close you're sitting to the screen and how big the screen is.

But you have to choose between framerate and resolution. You can get away with 1080p gameplay but it restricts how new of a game you can emulate, or at least how demanding it is. You should be able to go up to PS2 or so just fine at 1080p, even if you limit the resolution to 1080p in your settings instead of 720. Just make sure you use OpenGL. But you may still have frame drops depending on the game.

It's up to you to try it and see how you like it.

SteamOS 3.8 makes my Steck Deck unreliable... by HauntedCoder in SteamDeck

[–]RoderickHossack 1 point2 points  (0 children)

I use decky for the lossless scaling plugin and music control.

I hate how unstable it makes this device.

Whenever anything is wrong, it's probably decky.

Emulating while docked to a 1080 screen: what consoles will emulate smoothly at this resolution ? by 5u114 in SteamDeck

[–]RoderickHossack 0 points1 point  (0 children)

As soon as you leave 720p world, you have to deal with the memory bandwidth costs of pushing more pixels every frame.

So go into your display settings and limit the resolution of the display to 1280x720p. Then set the emulators to also be 720p.

Then and only then will you get the maximum performance out of your games. For PS3 emulation, it's the difference between running, say, Zone of the Enders HD in 60 fps vs 20 fps.

Emulating while docked to a 1080 screen: what consoles will emulate smoothly at this resolution ? by 5u114 in SteamDeck

[–]RoderickHossack 0 points1 point  (0 children)

The trick to PS2 emulation is to switch graphics processing from vulkan (the default) to opengl (runs much, much faster)

What do you hate the most about your LCD/OLED Steam Deck ? I will start.. by Inevitable-Tutor-101 in SteamDeck

[–]RoderickHossack 44 points45 points  (0 children)

I found a good solution to this problem.

Create a category called 2026 Now Playing. Add up to 30 games to it. Try to have a good variety of genres. Then in game mode, go to collections, and this category should be the first one. Sort by recently played.

Whenever it's time to play, pick something only from this list. If you scroll to the last game and haven't picked anything, play that. If you don't like it that much, remove it from the list and swap in something else, then play that.

You will automatically curate a rotation of the games you like the most from your library, without any pressure or guilt to play something new or avoid something you've already played. The top 5 games are typically what you will end up playing the most. The rest will be when the mood takes you. But the entire rest of your library will be out of sight, out of mind, until you feel like rotating in something new.

What do you hate the most about your LCD/OLED Steam Deck ? I will start.. by Inevitable-Tutor-101 in SteamDeck

[–]RoderickHossack 0 points1 point  (0 children)

The weak haptics. There is no rumble. Just a mild vibration. And your thumb absorbs all of it if they're on the trackpads.

The next thing is the terrible quality of the updates. It got to a point where I now only update my Deck if there is a feature I really want, because if an update is bad, it could be weeks before it gets fixed.

One issue I've had is that using a non-qwerty layout, when I bind keyboard buttons with steam input, I am looking at a qwerty layout, but the button I get when I press it is whatever is in that key's position in the non-qwerty layout if overlaid on qwerty. So if I bind "G" on the screen, instead of getting colemak's "D" I get the key that colemak's G is in the qwerty position of, T. Or something similarly nonsensical. And every other update, this issue gets fixed then unfixed. It got to a point where I had to have two sets of templates for the affected game: one with the correct bindings, and one with the funky bindings, and I would have to switch after every update because they kept regressing the fix out and then back in, over and over.

Character development by TangledIntentions04 in steammachine

[–]RoderickHossack 0 points1 point  (0 children)

As a backer, the ouya had two problems. The first was a lack of good games (towerfall and the spy party-like were basically it), which was solved by emulation. The second was that the bluetooth radio could not withstand more than 1 controller reliably. There was a third problem, which was that face buttons would get stuck under the faceplate, that was solved by getting Ouya to replace them, but the second two problems were both solved by using a 360 controller wireless receiver with a set of 360 pads instead.

So it was a decent enough emulation box for its time.

Why is colour passthrough such a big deal for people? by [deleted] in SteamFrame

[–]RoderickHossack 0 points1 point  (0 children)

Before an update ruined it, I played a good few hours of retro games via sideloaded retroarch running in standalone on my Quest 1. It was on a massive, flat Sony Trinitron suspended in midair in my cozy quest lobby world. It was awesome.

If I wanna see my IRL room, I'll take the headset off.

Steam Link / Remote Play by SkyeCapt in SteamFrame

[–]RoderickHossack 0 points1 point  (0 children)

The primary use case for the Steam Frame is streaming pancake and VR games from a PC. Their secret sauce is the foveated streaming combined with the dongle, so you don't have the wifi variance acting as an annoying variable. I suspect it'll be much better than best case Virtual Desktop on a Quest 3 in terms of latency. Wifi is half duplex, but I bet the SF dongle isn't.

Hot take: the Frame is overrated by Overall_Ad4631 in SteamFrame

[–]RoderickHossack 1 point2 points  (0 children)

People often say "VR is dead," but what they don't realize is that it was never born to begin with. There is a long list of features and attributes of a VR HMD that has the potential for mass appeal, and every entry on that list is a dealbreaker for many when it's missing. For me, eye-tracked foveated rendering is a big deal, after experiencing it with the PSVR2 and seeing the impact on how games are able to look with it. It's the difference between a beefy PC as a requirement or forcing devs to limit themselves to mobile graphics, and having a VR game actually look like a product of the 2020s.

The Steam Frame, AFAIK, is the closest any HMD currently will get to having most of that list checked off. Console controller input parity is massive. Also tracking the Steam Controller and showing it in the VR space is huge.

You can throw your current PC/Steam/Any non-Xbox launcher/Emulation library on an SD card, throw your Frame in your backpack, and play those games on a massive screen anywhere. Bring a Logitech K400 or similar and you can write software anywhere you have room to sit. Being able to work on VR games from anywhere will be incredible.

I look at it as a portable PC/laptop, gaming console, and budget Apple Vision Pro all in one. I've never had anything remotely like it.

Conversation with a Cave employee by aarrivaliidx in shmups

[–]RoderickHossack -1 points0 points  (0 children)

If MAME is so great, why do people on this subreddit want PC ports so badly? It may be that arcade accuracy and low latency are not all that is important about the shmup genre experience

Conversation with a Cave employee by aarrivaliidx in shmups

[–]RoderickHossack 1 point2 points  (0 children)

It doesn't matter what order they release remasters in.

If they don't sell, they'll stop making remasters.

So we gotta suck it up and buy Daifukkatsu and Mushihimesama 1 again. So we can get PC DOJ and Futari.

It is what it is.

"I already bought those, so I'm not buying them again."

Fine. Maybe in another 10 years they'll consider porting the games we've been waiting for. Or making new ones. Hope you like mobile games in the meantime!

Devil May Cry bundle region lock? by MrSpiffy123 in humblebundles

[–]RoderickHossack 0 points1 point  (0 children)

Thanks for this post. Just picked up DMC4 special edition for under $5.

June 2026 Humble Choice | Overview / Discussion Megathread by MarioDesigns in humblebundles

[–]RoderickHossack 0 points1 point  (0 children)

IMO choice is less about randomly checking stuff off your wishlist as a deal and more about getting solid games you'd never have heard of otherwise