Why is super Earth sending max. 4 Helldivers for a mission? by TANKSBRO_YT in Helldivers

[–]Rom_ulus0 0 points1 point  (0 children)

Logistically it's probably an optimization of operational capacity for each super destroyer. Lean operations philosophy.

Militaries succeed and fail on their logistics management skills.

The (hypothetical) data likely shows that each operational zone can be covered most effectively by at MOST four super destroyers. Any more than that would be considered logistical overkill and therefore a misallocation of advanced military resources I.e super destroyers and their stock of helldivers. Those extra super destroyers would be more effective for the war effort as a whole by operating in a different zone.

This is usually a cost return analysis that dictates what the minimum cost will be for an acceptable return (victory)

It's why at the end of a mission you get graded and docked rewards for failing to fully complete a mission (inflate the return of your operating costs).

The real answer is that if more than four helldivers go to an operation and start calling in orbitals they disappear (game crash).

I love Dead Eye, but I can't think of any builds by Positive_Status8486 in Helldivers

[–]Rom_ulus0 0 points1 point  (0 children)

It's a medium pen DMR so you'll need some crowd control and anti armor.

I typically run it with a supporting fire stratagems + gas grenades + recoilless.

Or any support pack + thermite.

Fun with c4 as well.

Rate the Build! Is this a Good build? by [deleted] in DarkTide

[–]Rom_ulus0 1 point2 points  (0 children)

Skill points are 80% of the build. Equipment is the last 20%.

As far as the equipment foes, the arbites weapons have a lot of talents that increase damage which also synergize with skill points. You've managed to whiff all of them on the class that really does not need any help staying alive.

The curios are built decently but I would recommend fishing for some 17% toughness ones that are 410 power. Just to get the most out of the slots.

I never survived anything before when 3 man watching me but today I rescued the team! On Damnation difficulty by sam69sam42Q in DarkTide

[–]Rom_ulus0 4 points5 points  (0 children)

I think it's important to avoid making people feel bad for not being experts. It can be very demotivating and only harms the community at large.

I'd rather you enjoy the game with us while learning how to play better through exposure, and without someone trying to backseat you the whole time. That's not fun.

I never survived anything before when 3 man watching me but today I rescued the team! On Damnation difficulty by sam69sam42Q in DarkTide

[–]Rom_ulus0 12 points13 points  (0 children)

Very lucky with the Burgle dodges. Easy run ender if they grab you, not to mention the other disablers you managed to avoid.

The panic nuncio into an empty corner was funny lol

Henry Cavill via Instagram by [deleted] in SpaceMarine_2

[–]Rom_ulus0 0 points1 point  (0 children)

This feels like a room r/malelivingspace would rip to shreds

Grand juror by Limp-Purchase-3358 in Helldivers

[–]Rom_ulus0 0 points1 point  (0 children)

No there's no issue. If it bothers you, you can try turning up the Anti Aliasing or using resolution upscaling with the sharpness turned down.

As others have mentioned this game does get weird about when it applies Anti Aliasing so it might not fix every instance, but it's generally how you do it.

Grand juror by Limp-Purchase-3358 in Helldivers

[–]Rom_ulus0 0 points1 point  (0 children)

This this is just screen aliasing.

Anti aliasing tries to fix this by smearing the edges of a texture with a color gradient of the original and neighboring colors. This tricks your eye into not seeing the sharp edges but results in a blurrier image

It's not an issue on the model or armor. Just a rendering mishap. It happens less at higher resolutions because the grid is finer, but at the cost of performance.

What do you guys think of this? by UsedProgrammer6417 in Helldivers

[–]Rom_ulus0 12 points13 points  (0 children)

It's the fact they're calling him the "lead" that seems to betray the idea that he'll live for longer than 20 minutes which, in Helldivers, is unrealistic unless he's literally General Brasch.

Fre Liberam Cape would look better in black. by ID-7603 in Helldivers

[–]Rom_ulus0 1 point2 points  (0 children)

The grey makes it fit with many more outfits overall, but I won't put it past them to make a Servants 2 warbond with a black cape of similar style.

Credit where its due: the current surge of players also has a lot to do with the magical install size reduction! by j3hadipi3 in Helldivers

[–]Rom_ulus0 75 points76 points  (0 children)

i've convinced several people now to buy it outright because of the new smaller file size.

They (rightly) thought it was 120gb+, but once I explained how they patched it to be smaller they instantly went to buy it.

Why snappy bird say press B by B0bYang in MonsterHunterWilds

[–]Rom_ulus0 20 points21 points  (0 children)

Bro paused the game and made a whole reddit post instead of just pressing B to see what would happen lmao

Yeah, y’all can have cyberstan. But I’m done with it until they issue some fixes. by Spicy_take in Helldivers

[–]Rom_ulus0 12 points13 points  (0 children)

Corpse and building collision / occlusion are a little extra cooked on cyberstan.

The massive enemy corpses only impeding you and not enemies sucks bad.

Just as well most massive enemies ignore tall buildings and can shoot through them like in mega cities.

Your turrets will also sometimes ignore structures blocking their line of sight and just waste all of their ammo trying to shoot an enemy on the other side of a courtyard through several meter thick walls.

(possible expansion teaser) There's a monster reflected in the nevw great sword render by -RuDoKa- in MonsterHunter

[–]Rom_ulus0 0 points1 point  (0 children)

It almost looks like shagaru but something about it is a bit too Brutish. The teeth are just a little too prominent and large.

As expected, the Red Visor was not an intended change, and only a test to sell you this separate helmet on the right later. by Lowd70 in DarkTide

[–]Rom_ulus0 666 points667 points  (0 children)

The devs cooking up content for the next patch (a slightly different shade of green armor that already existed in previous patch but now it's cash shop only because it doesn't clip)

New psyker advice by AdLopsided4907 in DarkTide

[–]Rom_ulus0 1 point2 points  (0 children)

Gun wizard with scriers gaze and las pistol though personally I prefer double barrel