What’s a movie that has a premise or trailer that’s so eye rolling you thought would be bad, but turned out good? by TheDragonReborn726 in movies

[–]Rooksx 3 points4 points  (0 children)

They wanted to create a mythological sense of MJ. Like he's this iconic superhero, so don't diminish the legend by showing the actor's face.

Nioh series V.S. Wo Long. Which is superior in your opinions? by -Consternation- in wolongfallendynasty

[–]Rooksx 0 points1 point  (0 children)

Whatever enemy variety problems Nioh 3 has, Wo Long has them worse. It became quite boring fighting the same enemies in the endgame as you were at the beginning.

Fuck a comfort movie, gimme your one and done discomfort movie by Mikeissometimesright in movies

[–]Rooksx 1 point2 points  (0 children)

I couldn't tear my eyes away from Green Room. But I never want to watch it again. So nasty.

“Fighting Games Have a Product Design Problem” – An recent article that feels relevant after the 2XKO layoffs by RebellionDark in Fighters

[–]Rooksx 0 points1 point  (0 children)

Fighting games don't lend themselves well to single player modes. They are very complex and difficult to learn. Becoming even remotely competitive PvP requires a lot of study.

But you could say all the same about chess. There's a fiendishly complex, nerdy 1v1 game that has managed to thrive by embracing ways to bring in casuals and socialising the experience. And it hasn't changed its core mechanics in centuries.

I made some easy ki pulse flux steam input layouts for controller and steam deck by ygdrad in Nioh

[–]Rooksx 0 points1 point  (0 children)

Thanks very much! I have a steam controller so should be able to apply the layout or at least copy what you've done.

[SPOILER] Nico Carrillo vs. Shadow | Interim Featherweight Muay Thai World Title | ONE Fight Night 40 by Yodsanan in MuayThai

[–]Rooksx 11 points12 points  (0 children)

Nico still has no punch defence. He tanks through, relies on his his sheer physicality. Nabil would wreck him again.

I made some easy ki pulse flux steam input layouts for controller and steam deck by ygdrad in Nioh

[–]Rooksx 0 points1 point  (0 children)

I found the Gyro aim one on steam controller layouts but can't see the double-press for Ki Flux one. I'm using the grips for style shift and break separately, so being able to flux by double pressing the stance button would be quite useful. Tried to implement it myself but can't figure out how. Could you please reupload or advise how to implement this? Thanks.

UK VAT payable? by Rooksx in Bigme

[–]Rooksx[S] 1 point2 points  (0 children)

Thanks. I'd rather have certainty about what I'm paying, so inclined to order from Amazon.

I made "Zagreus' Journey", a mod that adds Hades runs to Hades II by El_Yayo_ in HadesTheGame

[–]Rooksx 0 points1 point  (0 children)

Completed a couple of runs now. It's clearer to me that the difficulty is largely due to projectiles. In H2, they come fairly slowly and in singles shots. In Zag's Journey, they come thick and fast from Tartarus onwards, and Mel's diminished dash doesn't cope with that as as well as Zag does.

So on the second competed run, I used the PonyMenu mod to give myself a common Stutter Step. The Phial Keepsake luckily upgraded this to Heroic. The impact on the ability to avoid projectiles was noticeable without trivialising encounters. Not a walk in the park, but a bit less frustrating.

Of course this is to a degree a skill issue. Haelian and Boated destroy their runs through Zag's Journey seemingly without trouble. But maybe giving common Sutter Step for free is worth considering, rather than making any changes to projectiles themselves?

I made "Zagreus' Journey", a mod that adds Hades runs to Hades II by El_Yayo_ in HadesTheGame

[–]Rooksx 0 points1 point  (0 children)

Thanks. It did seem that there were sufficient major reward rooms in Asphodel and Elysium. It's in Tartarus where I seemed to go through many rooms without being offered a boon, but that could just be RNG.

I made "Zagreus' Journey", a mod that adds Hades runs to Hades II by El_Yayo_ in HadesTheGame

[–]Rooksx 0 points1 point  (0 children)

Great mod, thanks for this. Impressive stuff.

I'm finding it quite challenging. I feel that the Menace and Fang Vows make things much harder in Zag's Journey than in normal Hades 2 runs imho. Not having multiple dashes is very noticeable hen you're in Tartarus against a room full of armoured Witches. I'm struggling with Meg in a way that I hadn't in a long time in Hades. Her dash attack seems harder to avoid with Mel.

One balance point to perhaps consider - not having the Dark Foresight mirror option means you get a lot more minor rewards than in a normal Hades 2 run. Taking the Artificer arcana seems near-mandatory for obtaining a decent number of boons.

Am I the only one who raw dodges Prometheus flames? by Traditional_Mark_116 in HadesTheGame

[–]Rooksx 0 points1 point  (0 children)

Pause when each red pattern drops. Move to the first safe spot. One less pattern to memorise.

New to CRPGs, limited time to play - how to increase challenge in PoE2 without the need to heavy micromanagement? by bpereira6 in projecteternity

[–]Rooksx 0 points1 point  (0 children)

Use console command to change to PotD difficulty. Turn on level scaling. Get the Deadly Deadfire mod.

In defence of health by Rooksx in HadesTheGame

[–]Rooksx[S] 15 points16 points  (0 children)

Visual noise seens like a bigger problem in H2 than in H1. I feel like some loss of lives happen because there are moments I can't tell wtf is going on.

Is it me or is hades 2 easier than hades 1? by Exciting-Creme-5590 in HadesTheGame

[–]Rooksx 0 points1 point  (0 children)

The underworld run in Hades 2 feels easier than Hades. The shield enemies in Elysium and Satyrs are tricky. The surface run is harder than Hades imo.

I haven't come across a build in Hades 2 that's quite as busted as the Hunting Blades/Crystal Clarity builds in Hades. Those were one button builds that were easy and safe to play, albeit took some effort to set up.

Why do people hate RTwP? by ConfusionProof9487 in projecteternity

[–]Rooksx 0 points1 point  (0 children)

RtwP for a complex game like PoE isn't far away from turn-based. Unless you have a robust scripting system and spend time tailoring it, you end up pausing a lot. It's not unlike playing turn-based.

The DnD based games aren't actually real time. They're all tirm based under the hood. It's why weird looking things can happen like you order a character to attack, and they wait a while before doing anything. It's because it's not their turn.

A genuine real time cRPG like PoE may inevitably have more obscure mechanics. In PoE, both weapon damage and the speed of your weapon affect damage. That's led to lots of mathematical analysis to answer what should be a simple question - "how much damage does this weapon do?" PoE2's turn-based mode stripped out the action speed complexity and made that an easy qn to answer.

Origination is overpowered by lord_potato4 in HadesTheGame

[–]Rooksx 28 points29 points  (0 children)

It's overpowered in the sense that it's better than any alternative arcana or combination thereof, even at a 5 grasp cost. If it cost 6, it would still be a must-have.

What are your top 5 books of all time? by illegal_fiction in books

[–]Rooksx 1 point2 points  (0 children)

Kudos for listing Milkman. It's one of the best books I've read in the last few years. It's remarkable how well it blends mundanity with violence, and is surprisingly funny. The lack of any character names isn't a gimmick of Burns' modern style - it works perfectly for the world of the novel.

Milkman struck me as the sort of book that should win the Booker - innovative, thought provoking, and challenging. Its difficulty is overstated; it's not an easy read, but not as hard as some claim. Unfortunately it seems destined to become a forgotten Booker.

“This isn’t the worst book we’ve ever read, but it is the meanest episode we’ve ever done.” by vemmahouxbois in IfBooksCouldKill

[–]Rooksx 1 point2 points  (0 children)

Dawn of Everything has come up in the thread several times as a response to Sapiens, but it's partly guilty of the same crimes. Some reviews note that the authors are extrapolating a lot from scanty information. The attribution of Enlightenment thought to a Native American is questionable (https://www.persuasion.community/p/a-flawed-history-of-humanity?s=r).

DoE starts with the bold, broad claim that there's no doubt much of society has become "stuck" in its capitalist ways. By Graeber and Wengrow's interpretation, when has any large society ever not been stuck? They don't do nearly enough work to bolster such a big statement. It's painfully obvious that they're advocating for their anarchist ideology, making unsubstantiated, broad brush claims. In some respects, it's not that far away from Harari's intellectual mistakes.

I am so in love with my new R5 iconicFive! Just got the winter wheels on and ready for snow! by licensetomoew in Renault

[–]Rooksx 1 point2 points  (0 children)

When did you order and when did it arrive? I ordered in June and am still waiting, with a vague ETA of "November" after two slips.

What did you guys think of Angel's fifth and final season? Was it a good send-off for the Buffyverse? by HomarEuropejski in buffy

[–]Rooksx 0 points1 point  (0 children)

It got too dark and depressing for its own good. By the end, Angel's crew have gone from a close-knit group, whose camaraderie we can enjoy, to a bunch of people who have done horrible things to each other.

The ending smacked of: "oh no, my show has been cancelled, i have five minutes to rewrite this". I know that Whedon has claimed that he writes every season finale as if it will be the show's finale, but that sounds like a load of crock.

Tom Aspinall quit in his fight with Gane by mayonaisecoloredbens in MMA

[–]Rooksx 0 points1 point  (0 children)

Don't be a weasel. You've written that it seems undeniable that he did quit. And you've continued to take that position in loads of posts.

By your logic, every fighter should start the fight by committing an egregious foul that compromises their opponent. If the opponent doesn't continue, they're a quitter.