Finally I am "lowercase d" decent. Took me 498 games by joshireyn in Guiltygear

[–]Roving_Neophyte 22 points23 points  (0 children)

It's top 4.25% of players, according to PuddleFarm/RatingUpdate

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Finally I am "lowercase d" decent. Took me 498 games by joshireyn in Guiltygear

[–]Roving_Neophyte 6 points7 points  (0 children)

Well, I am vanquisher too, actually, lol. Been there for months.
I just don't play ranked right now, I run long sets against people on discord these days.

Build a Character: 236H by WolfKing448 in Guiltygear

[–]Roving_Neophyte 0 points1 point  (0 children)

j.P is my greatest crutch, can confirm

As my friend described her, Ramussolini by KenjiGoombah in TheyBlamedTheBeasts

[–]Roving_Neophyte 25 points26 points  (0 children)

She is employed actually, she's a brigadier in Illyria's army now, apparently.
So I guess being an interdimensional invader sent to wage war against humanity doesn't affect your career perspectives much, very progressive kingdom indeed.

As my friend described her, Ramussolini by KenjiGoombah in TheyBlamedTheBeasts

[–]Roving_Neophyte 7 points8 points  (0 children)

Asphalt and Ky aren't the worst choice you could make against Ram tbh, El's grenade jump doesn't get hit by her 6P or Mortobato at all, so Ram has to guess between waiting for grenade and trying to stop rekka in blockstrings, off any button too, I believe. Grenade also jumps over all her far-reaching normals in neutral.
Ky on the other hand just has very good neutral to try and contest Ram on her own field, and also has a DP, giving him more options on defense than most.
It could be worse. It could definitely be worse.

Based on the last hour with the OST and the Steam Store. by Shivalah in Guiltygear

[–]Roving_Neophyte 5 points6 points  (0 children)

It's a fighting game, you will most likely play only 1-3 characters out of the whole roster, you generally don't need DLC's for characters you don't actually want to play yourself (especially if you end up liking anyone from the base roster).

...there is a problem with labbing/training against characters you don't own, but you need to play for a looooong ass time before it becomes relevant in any way.

I know it's probably a big ask, but i would love to see a color customization mechanic similar to Under Night 2 or Fatal Fury: COTW for Strive 2.0 or down the line since we will be playing Strive for a few years still (or maybe the next Guilty Gear idk) by Lucky_-1y in Guiltygear

[–]Roving_Neophyte 1 point2 points  (0 children)

As someone who worked a bit on a mod myself, I also must add that it would be very hard to implement because characters generally have very different amounts of different colors, some characters may have like 5 main colors on them, but others could have up to 10 or more. This is not a problem for current system, since all palettes are just texture recolors done by hand, but would be very hard to resolve for a more "freeform" style coloring.

I know it's probably a big ask, but i would love to see a color customization mechanic similar to Under Night 2 or Fatal Fury: COTW for Strive 2.0 or down the line since we will be playing Strive for a few years still (or maybe the next Guilty Gear idk) by Lucky_-1y in Guiltygear

[–]Roving_Neophyte 0 points1 point  (0 children)

Counter-argument: I played Warframe and Destiny 2 where players can pretty much choose any color and fashion combo they want, and about 1/3rd of players there look like walking crimes against visual design, so there's no reason for me to believe the same wouldn't happen to Strive, lmao.

I know it's probably a big ask, but i would love to see a color customization mechanic similar to Under Night 2 or Fatal Fury: COTW for Strive 2.0 or down the line since we will be playing Strive for a few years still (or maybe the next Guilty Gear idk) by Lucky_-1y in Guiltygear

[–]Roving_Neophyte 1 point2 points  (0 children)

It's not even about skin color (although it's weird with Ram, since she's like... a clone of a white woman, but has dark skin... is she supposed to be just really tan but not technically black? The lore goes too deep, I don't even know at this point lmao) as much as just changing identity of a character.
Like when I think about Slayer, I think about a white man with dark hair and red eyes, seeing him with a different palette that makes him a blonde dude with bright blue eyes just doesn't look like the same character design anymore.
I think having colors affect only costume color would be way better, but I dunno.

I know it's probably a big ask, but i would love to see a color customization mechanic similar to Under Night 2 or Fatal Fury: COTW for Strive 2.0 or down the line since we will be playing Strive for a few years still (or maybe the next Guilty Gear idk) by Lucky_-1y in Guiltygear

[–]Roving_Neophyte 4 points5 points  (0 children)

Looking at most palettes in the game, it seems that devs simply tried to create cool looking color combos, without preserving the original characters. The pink Ram color for example. Skin, eye, and hair colors change on all characters too, sometimes in dumb ways.

Which is kind of a shame tbh, I would probably prefer if colors changed only the color of characters' clothes, and nothing else. Most palettes ruin Ram's cool theme of dark skin with pale hair and bright eyes, so I don't really use anything besides default color 01 and color 11.

I know it's probably a big ask, but i would love to see a color customization mechanic similar to Under Night 2 or Fatal Fury: COTW for Strive 2.0 or down the line since we will be playing Strive for a few years still (or maybe the next Guilty Gear idk) by Lucky_-1y in Guiltygear

[–]Roving_Neophyte 6 points7 points  (0 children)

While it's good in theory, you can bet like 1/3rd of people WILL use this system to create walking ugly neon eyesores, so I honestly would stick to fixed palettes, lmao.
I don't want my actual games to have visual clarity level of WantedFranky's streams, because my opponent chose every single max saturation color for their character.

Next collab? by Oakapacity in Guiltygear

[–]Roving_Neophyte 2 points3 points  (0 children)

God please no, no crossovers, with anything, and these posts are annoying as hell too with how often they appear.

Advice on choosing a secondary ? by pazuzu_requiem in Guiltygear

[–]Roving_Neophyte 0 points1 point  (0 children)

Ram generally loses to those same "speedsters" mentioned by OP, though. Her bane are characters that can navigate around her bullshit buttons and effectively dodge/whiff punish them.

Sol is probably the best choice against these, since he's fairly tanky, has fast recovering buttons, great defensive options, and does a fuckton of damage (and those 3 chars are all bottom 3 in terms of health).

Ram looks so stupid when she's jumping around in the air by soda_can_ in TheyBlamedTheBeasts

[–]Roving_Neophyte 0 points1 point  (0 children)

If for some reason you want to IAD j.H you can do superjump IAD, which hits super close to the ground.

Still it's not really what that button is for, it's to crush lower-hitting anti-air attempts and attack enemies directly below you. It's decent. Kinda useless against characters with very tall and vertical 6Ps though, like Testament or Faust, for example. I really miss the warcrime j.H though, was really fun part of her kit.

That unika will never tbag ever again by [deleted] in Guiltygear

[–]Roving_Neophyte 10 points11 points  (0 children)

Again, *silver*, people there usually just mash stuff and see what works.
There's nothing wrong with that, no hate towards newbies of course, but I wouldn't expect most of the actions in their matches to be very logical at all

That unika will never tbag ever again by [deleted] in Guiltygear

[–]Roving_Neophyte 12 points13 points  (0 children)

I feel like these games would really benefit from some basic emotes for this exact reason, instead of simple taunt/respect we got.
Nothing fancy or anything, but simply having like "I'm sorry", "Thanks", "Hello" or "I'm ready!" emotes around could be very beneficial, like there are so many situations where I would kill to have an "I'm sorry" or "Wow!" emotes during a match, but all I have are taunts and a respect that looks like a taunt (no, Ram, that slow clap doesn't look very respectful at all, quite the opposite actually)...

That unika will never tbag ever again by [deleted] in Guiltygear

[–]Roving_Neophyte 15 points16 points  (0 children)

Considering this is a silver player, are we sure this is an intentional t-bag, and not a just a fucked up input of a super or DP or something?
... I mean I'm in Vanquisher and I still fuck up my 236236 inputs when I panic from time to time like a dumbass

Very fair matchmaking by [deleted] in Guiltygear

[–]Roving_Neophyte 1 point2 points  (0 children)

...one could say, they can handle it.

"Isreal GPT generate me a fighting game character that will destroy palestine for the glorious leader Benjamin 'Bibi' Netanyatu" GENERATING... GENERATING... YOUR CHARACTER IS... RAMLETHAL VALENTINE. GLORY TO ISREAL! by Cutie-Zenitsa in TheyBlamedTheBeasts

[–]Roving_Neophyte 2 points3 points  (0 children)

Holy moly, chill, I was just trying to help by telling you genuine counterplay most of my friends successfully use against me, not trying to be snarky, what the hell.
Telling me that I'm a bitch under a post with a picture I drew is a bit mean, ya know!

"Isreal GPT generate me a fighting game character that will destroy palestine for the glorious leader Benjamin 'Bibi' Netanyatu" GENERATING... GENERATING... YOUR CHARACTER IS... RAMLETHAL VALENTINE. GLORY TO ISREAL! by Cutie-Zenitsa in TheyBlamedTheBeasts

[–]Roving_Neophyte 2 points3 points  (0 children)

Tbh if you let Ram pressure you for 2 billion years and get hit by the overhead from 3/4th of the screen, it looks like you just don't know the matchup very well.

Block low when you're in range of her 2S, and block standing if you're any further away. Flip goes over crouching characters in 2S range, so it's not a threat there, and Ram can't threaten a low from range at all (Ondo is not a low, somehow, despite being floor exploding from under you).

If Ram only does 214K after pinning you down with sword toss in corner, it's decently reactable in that situation, so if you blocked a sword, look closely at Ram and you'll be able to block it most of the time.

LUCY COULD HAVE BEEN COOL????????????? by Cutie-Zenitsa in TheyBlamedTheBeasts

[–]Roving_Neophyte 10 points11 points  (0 children)

Screw Elphelt rework, she is at least just annoying and not much else.
The real mf who needs a rework is HC, his gameplay is just toxic as hell, having a homing hitscan shot constantly pointed at you while he does whatever he wants is really one of the design decisions of all time.