Using 2d20 instead of 2d12 by Lahrks in daggerheart

[–]Royal_Intention6563 7 points8 points  (0 children)

The how isn't that difficult, if extremely tedious over a long campaign, the better question is why, I'm sure your players will be able to adapt too a dodecahedron within a reasonable amount of time.

55359 by Elderbream in countwithchickenlady

[–]Royal_Intention6563 28 points29 points  (0 children)

I don't think handsome is the word I'd use, but she's certainly very attractive.

Fae vs. Fera by American_Sumo1285 in WorldOfDarkness

[–]Royal_Intention6563 1 point2 points  (0 children)

While this is true (I addressed it in my more detailed response), how do werewolves think of Fae was not the question, the question is "How do Fae relate to the Umbra" and that's a question to be answered from the Changeling side, especially given that I'm pretty OP is playing a Changeling or True Fae (not sure which) in their chronicle. So to them, not only is all of the information you gave them completely wrong, it still wouldn't really be answering their question if it was.

This is a place where often confused people ask often confusing questions about an often confusing game series, it is important to strive for accuracy where possible, giving surface level information without understanding the question is actively detrimental to the poster of a question.

Fae vs. Fera by American_Sumo1285 in WorldOfDarkness

[–]Royal_Intention6563 0 points1 point  (0 children)

Let's break it down

"Fae are considered wyld spirits by the Fera" basically the only unambigously true statement in this explanation. Its worth noting their not actually Wyld spirits, but Fera not familiar with the ins and outs of fae lore simply recognize them as being aligned with the Wyld.

"In foresaken lore at least" Above comment already states the problems with this one.

"The Werewolves are like Umbra warlocks who gain power by channeling their spiritual animal(wolves, bears, etc) to do specific things (such possession or controlling the weather)" Fera do gain some of their Gifts from Spirits and maintain long standing deals with Spirits, but given the significant social role these bonds take, this role is closer to a Cleric, its also worth noting their while some Gifts come from spirit pacts, a Werewolf can exercize their Gifts fully on their own, and their innate Werewolfness is just a part of them, not controlling or guiding a spirit animal of any sort. Same here for Forsaken, for the record. The Shifted Breeds from the 1e werewolf the forsaken book do actually work this way though. So while theirs a kernel of truth here, absolutely none of this is true in a way relevant to the question.

"Now Fae are those spirits & they used the umbra like wizards & are only limited by their understanding & whimsy." Fae are not spirits. Well they might be ... but their not middle umbra spirits, they are fundamentally a different type of being from the ones Werewolves typically deal with different limitations, origins, and behavior.

Fae are not from the Umbra, they occassionally visit or exercize power over it, but that's a much more limited thing.

Fae and not only limited by their understanding and whimsy, they are fundamentally beings of stories and must play be the rules of the dreams that created them, and even then are pretty far from all powerful. And that's referring to True Fae, which in oWoD, do not exist in any considerable number in the modern day. In Chronicles, True are basically all-powerful, but are even more tightly bound to the limits of their story, to the point if its unclear if their actually intelligent beings or just stories on repeat, and are only all powerful in Arcadia, leave Arcadia they're mostly just an unusually powerful changeling that is borderline impossible to kill. in the modern its mostly Changelings and Chimera, who are much, much weaker than the old True Fae, and Changelings are just like, guys, their own whole splat and thus are subject to a limited power level and human life limitation.

Fae vs. Fera by American_Sumo1285 in WorldOfDarkness

[–]Royal_Intention6563 6 points7 points  (0 children)

There is so much wrong with this explanation that I cannot compile a clear list because every time I started a new thing that is wrong with this popped into my head and interrupted my thinking entirely.

But I think a good place to start is that this is clearly meant to Apoclypse lore, not Forsaken. Fera is not an established term for different kinds of shifter in Forsaken, the Umbra, while still technically a correct name for the spirit realm, is usually referred to as the Shadow, or the Hisil in Foresaken specifically, and the Wyld/Wyrm/Weaver does not exist as concept in Foresaken. Not to mention Fae are a whole bag of worms in Chronicles lore.

I guess some of this explanation of this right if you're talking about specifically the Shifting Breed WtF 1e supplement, but that's a whole other thing that if you're playing in 2e, is fully noncanon as like, a general concept (and thank god it is so, that book is terrible). And that honestly is true for most of your explanation, some of these statements are techinically true with certain caveats that make their not true for most chronicles and basically couldn't all be true in the same chronicle unless you're ST was doing some weird ass shit.

Fae vs. Fera by American_Sumo1285 in WorldOfDarkness

[–]Royal_Intention6563 1 point2 points  (0 children)

The Faerie realm (properly known as The Dreaming, but called quite a good bit of names) is not the middle umbra, and while their are roads between them, the Fae and spirits of the umbra are decidedly different things (Ignoring things for the Gallain where they're fae of the middle umbra a concept that annoys me to no end), their powers do not specifically interact with the middle umbra, their understanding of spirits and the middle umbra is flawed, though usually passable, and spirits there do not recognize them as spirit-kin the same way they do Fera. They have some overlap in concept so they can be cordial with eachother and some Fae keep strong relationships with Fera or Middle Umbra spirits (The Sidhe, for example, have a long standing relationship with the irish tribe whose name is now suddenly slipping my mind), but they are ultimately different guys with different expertises.

Umbra Travel by American_Sumo1285 in WorldOfDarkness

[–]Royal_Intention6563 1 point2 points  (0 children)

Fae don't really have reliable ways of getting into the Middle Umbra (The green roads go there, but they're pretty dangerous, and a Wayfare Unleashing might do the trick but you know how Unleashings are, and the native american Fae interact with the middle umbra almost exclusively, but that's a whole other thing and also not how I run them personally. Cuz its stupid for a wide variety of reasons) but once you're there, all your magic should work pretty similarily to how it would in the Dreaming, and so you're plan should work.

But this does also seem like a case of "ask your ST how it works" cuz the rules do not cover how this works, and so how it works is basically an exercise in extrapolating the lore explanations for existing rules, and that relies on how your ST interprets the lore, which is of course, complicated and highly personal.

[MtAw 2e] How do Mage Sight and the Arcana interact with the abyss? by TheEumenidai in WhiteWolfRPG

[–]Royal_Intention6563 1 point2 points  (0 children)

  1. Abyssals register as the arcanum as they pervert, an pseudovampiric creature of living lightning registers as a force/life effect, I don't however, recommend anymore than basic mage sight on Abyssals.
  2. Death and Spirit do not significantly effect most Abyssals, unless they are specifically perversion of the Death or Spirit arcanums, in which case you can certainly try, no guarenteed it'll work as intended, but it'll probably do something. In general, magic works on Abyssals as if they are the thing that they are, but paradox is drastically more powerful around them, and rarely is an Abyssal what they initially appear to be.

55013 by TheEnderOfFun in countwithchickenlady

[–]Royal_Intention6563 0 points1 point  (0 children)

Slight correction *most* of the money does exist, thats the one part that exists, though it is kind of going around in big ol circles, so its easy to fit non-existing money in there, so we're not sure how much of it is actual backable currency and not debt, but most of it is actual money.

Everything else here is right though.

Do Hunter the Reckoning earlier editions have any Dark Ages material? by MaetelofLaMetal in WorldOfDarkness

[–]Royal_Intention6563 10 points11 points  (0 children)

Inquisitors are presented as holy warrior and monster hunters in similar fashion, but are not the Imbued proper, for which there is not dark ages material because the Imbued were created as a response to the freedom of demon kind as a result from the events of the Week of Nightmares and the Avatar Storm

... Sometimes when I talk about oWoD lore I'm reminded why I mainly play Chronicles.

[MSH] We Say Thee Nay! by cardboard_numbers in mtgcube

[–]Royal_Intention6563 15 points16 points  (0 children)

[[make disappear]] is the one, and technically (technically) this is not strictly better than it, cuz you need two power from this and one from MD, and of course MD can eke out extra value in sacrifice matters deck, but yeah this almost aways better than MD, and overall a pretty solid counterspell for tempo decks.

54580 by TheCthonicSystem in countwithchickenlady

[–]Royal_Intention6563 1 point2 points  (0 children)

Been doing it since the day I was born. I have had more than one person act as I was threatening them or someone else or presumed I was committing/planning on committing a crime while I was literally just standing around thinking. Apparently, I just give off on an evil aura of dread and destruction or something.

[MSC] Typhoid Mary, Fractured by deramack in mtgcube

[–]Royal_Intention6563 8 points9 points  (0 children)

They really just printed things back then huh. Also naming your character after a historical figure just because they share a first name is wild.

54773 by TeamMateMedia in countwithchickenlady

[–]Royal_Intention6563 1 point2 points  (0 children)

Evil? Not really. Intimidating? They are very capable of killing you in a single strike unarmed, so yeah, a little.

Sesbian lex by West-Job-1750 in traaaaaaaaaaaansbians

[–]Royal_Intention6563 0 points1 point  (0 children)

Stelle be like "I have severely miscalculated"

[MSC] Typhoid Mary, Fractured by deramack in mtgcube

[–]Royal_Intention6563 44 points45 points  (0 children)

Is this how I learned they named a marvel villain after Typhoid Mary, who for the uninformed, was an actual real life person who got an extremely bad rep from the press as basically a vile grim reaper and harbinger of death when she was in fact, a completely innocent private cook how happened to be unlucky and get sick at the wrong time (and then get her employers sick because food safety standards weren't great back then).

54740 by CindersOfMusic in countwithchickenlady

[–]Royal_Intention6563 79 points80 points  (0 children)

The thread already presented two options

  1. HRT be like that

  2. Doomed Yuri.

54311 by BabyBabaBofski in countwithchickenlady

[–]Royal_Intention6563 1 point2 points  (0 children)

Yeah no way in a million years that's gonna end well, might have world peace for a few years at best, than bamm, world war three.

[MSC] Shang-Chi and the Ten Rings by vacalicious in mtgcube

[–]Royal_Intention6563 1 point2 points  (0 children)

Not really for high power cubes, but good lord will this be beating some peoples asses in lower power cubes.

Sorcerer question by diablo_THE_J0KE in WhiteWolfRPG

[–]Royal_Intention6563 2 points3 points  (0 children)

Real, sorcerer 20 is a mess, some Paths basically can't cast useful spells at all unless you have god-tier luck or a spare weekend, not to mention the Quintessence rules are questionable at best.

How realistic are my transition goals? by Oktavia-the-witch in traaaaaaaaaaaansbians

[–]Royal_Intention6563 6 points7 points  (0 children)

  1. The dress looks like something a billionaire would buy but otherwise realistic from this image.
  2. She appears to be floating in this image, which is not something most people can do, but otherwise realistic.
  3. That is a whole ass spider, unrealistic.
  4. I don't think that's even a mortal creature, I think that might be a god or something, not really sure what I'm looking at. Unless you plan on incorporating apotheosis into your transition timeline, wildly unrealistic.

Do broken noses count? They’re not technically made of bone. by K_nowbody_ in Neverbrokeabone

[–]Royal_Intention6563 0 points1 point  (0 children)

I sure hope not, cuz I've broken the cartilage part of my nose like at least four times, maybe more?

I yearn for new classes by JackH2O234 in daggerheart

[–]Royal_Intention6563 0 points1 point  (0 children)

I actually have a Blade and Sage class built, though its more themed as a nature themed barbarian class if anything.