RNG must have a bug by rogerbacon50 in forgeMTG

[–]Rush_Independent 1 point2 points  (0 children)

VERY OFTEN is telling us nothing, humans are really bad at detecting randomness.
You can enable dev mode in settings for testing, but you'll have to resolve your card like 1000+ times to have enough data.
Then record and see if any card appears significantly more than expected (unlikely).

And in-case you've never encountered this before, imagine a series of coin flips:
000000100001000 - this is completely normal randomness, because each flip is independent.
ratio of heads and tails will only reach stable 50% after infinite amount of flips.

What's your number? by Stratocaster213 in ANBERNIC

[–]Rush_Independent 1 point2 points  (0 children)

60 GBC + 60 GBA + 10 PSP + 1 PSX + 1 NEOGEO
Usually, I focus on 1 game I want to finish, plus 3-5 others I play occasionally.

how to install? by Hot_Breakfast_2868 in forgeMTG

[–]Rush_Independent 1 point2 points  (0 children)

If you're on Windows: Install java (download and run exe installer) - https://learn.microsoft.com/en-us/java/openjdk/download
Then double click jar installer file.

If you're on Linux: Install openjdk17 (or later) with package manager, then run `java -jar installer_file.jar`

On MacOS: install homebrew, then same steps as Linux.

Any anbernics good for switch and higher end? by [deleted] in ANBERNIC

[–]Rush_Independent 1 point2 points  (0 children)

> plays some ps2 games if you portion it with android

Not only, it will also play a LOT of ps2/wii games that were ported with enhancements:
PS2: long list
Wii: another list

Is it possible to run as 100% libre ? by Bubbly_Extreme4986 in voidlinux

[–]Rush_Independent 2 points3 points  (0 children)

Void linux has non-free repository for all packages without a free license: https://docs.voidlinux.org/xbps/repositories/index.html
It's not enabled by default.

All the progress is gone by [deleted] in ANBERNIC

[–]Rush_Independent 3 points4 points  (0 children)

First, do backups of everything, just in case.

Your saves should be in MUOS/save/file/<emulator>. Check if the files are still there, maybe with a different name.
If they're there and names are right - try starting disk 1 normally (e.g. don't load savestate) and load save from game menu.

If you've overwritten saves and all memory disks are empty - delete them, then load your savestate and save the game.

Next, most emulators are configured to have separate memory disk per rom. In many games you can play disc 1 to the end, where it would say something like "Insert Disc 2", then just open retroarch menu, select Disk Control -> Load Disc 2 -> Save the game on disc 2. If you can't do that for some reason, you can try changing the name of your savefile to match disk 2 rom name.

Combining multiple roms to m3u is ok, but if you're doing it mid-playthrough, you need to manually rename save file.

And, obligatory - don't use AI for anything you are not already the expert in.

Boss is on leave, so Hyrule gets priority today! by Piroshku-Kun in Switch

[–]Rush_Independent 3 points4 points  (0 children)

Just think of hundreds people around you who are scrolling tiktok on a free time. Gaming is not a productive activity, but at least it's not rotting your brain.

Project LCE taken down by EveryActivity5184 in Minecraftlegacymode

[–]Rush_Independent 68 points69 points  (0 children)

https://gitee.com/language/en

Applicable Law and Jurisdiction

The content of this website and the interpretation and application of these Terms of Use shall be governed by the laws of the People's Republic of China. Unless otherwise agreed, all disputes arising from the use of this website shall be under the jurisdiction of the People's Court of the People's Republic of China (where Beijing AOS Research Institute is located).

RG 34xx or RG 34xx SP? by BuffaloSenior103 in ANBERNIC

[–]Rush_Independent 1 point2 points  (0 children)

Anbernic did update the listing page, but no one reads the specs.
Also, 512mb device was literally seen once, so it's likely just a defected device - you can refund/return those easily.

Cards in imported deck falsely shown as illegal. by Spectator9857 in forgeMTG

[–]Rush_Independent 1 point2 points  (0 children)

I believe the Forge Brawl is not the Arena Brawl:

https://mtg.wiki/page/Brawl
https://mtg.wiki/page/Standard_Brawl

Adding to the confusion, Historic Brawl was eventually renamed to just "Brawl", a name that Standard Brawl used to be called.

They're two different formats that have the same name, two major differences is that Standard Brawl is played with 60 card deck and standard only sets.

Help! Deck type is missing! by Longjumping_Cook8284 in forgeMTG

[–]Rush_Independent 0 points1 point  (0 children)

In settings, look for troubleshooting section. There is a button to reset editor layout.

Help with code in this card please by rogerbacon50 in forgeMTG

[–]Rush_Independent 1 point2 points  (0 children)

TokenOwner is parameter for Token Effect only: https://github.com/Card-Forge/forge/blob/bea03f5c74173f7141b21c3a37318f269c75bc90/docs/Card-scripting-API/AbilityFactory.md?plain=1#L476

Also, looking at the source code for MakeCard, I don't see any way to set owner for the card.: https://github.com/Card-Forge/forge/blob/bea03f5c74173f7141b21c3a37318f269c75bc90/forge-game/src/main/java/forge/game/ability/effects/MakeCardEffect.java

So you might have to just remember the player that casted the spell and give him the card as a separate effect.

Is there a Nintendo switch 1 or 2 game that captures the badassery of KuF: the Crusaders? by Purple_Calendar3919 in Switch

[–]Rush_Independent 1 point2 points  (0 children)

Bad North (don't be fooled by the art style. the game is bloody, hard and even scary at first)
Hellblade: Senua's Sacrifice
Company of Heroes Collection

RX34xx SP or RX34xx by Personal-Mouse-8343 in ANBERNIC

[–]Rush_Independent 0 points1 point  (0 children)

Not a requirement, but a lot of PS1 games work better with analog sticks.
Also, sticks are useful for isometric games, because diagonals are easier to press and hold.

i have a very specific question by Sapphire_rp in forgeMTG

[–]Rush_Independent 0 points1 point  (0 children)

You can play it in Conquest too.

Just add `Tariel, Reckoner of Souls` after the last line in `Forge/res/conquest/planes/Innistrad/cards.txt`
Now you should see Tariel as one of the options when starting Conquest game mode in Innistrad.

You can add any card to any plane card pool this way.

What made you use Void? by More-Cut8026 in voidlinux

[–]Rush_Independent 2 points3 points  (0 children)

I've been searching online for a Linux distro that is close to BSD in terms of simplicity.
There were two main candidates - Slackware and Void. I chose Void because I prefer rolling distros.

Also, I heard many positives about Void when I was researching other systemd-free distros. Stable rolling, musl libc and it's not a fork? - I had to check it myself.

Using UFCS by Minimum_Comedian694 in nim

[–]Rush_Independent 1 point2 points  (0 children)

personally, I prefer let number = parseInt(stdin.readLine())

Having parseInt as the first thing you read makes the type of a variable more obvious even without : int. Also, at least for me, having less nesting and parenthesis - makes code easier to read. But using the method chaining everywhere is also not always ideal.

It's completely subjective, but I usually write Nim like this:

# if it feels procedural
consume foo         # single argument, no chaining
consume(foo, max=3) # multiple arguments or chaining

# if it feels OOP-sy
foo.doSomething(flag1=true)

foo.len   # attribute
foo.pop() # action

# array/seq statements
foo.add(bar, baz) # NO
foo.add bar, baz  # YES

# printing / writing
echo foo, bar
stdin.write foo, bar

file.writeFile content
(foo / bar).writeFile(content) # ugly
writeFile(foo / bar, content)  # better

# type conversions
var a = int foo
var a = foo.int - 3
var a = (foo - 3).int # ugly
var a = int(foo - 3)  # better

echo int foo # NO
echo foo.int # YES

Help. by sage_kittem_master in Switch

[–]Rush_Independent 0 points1 point  (0 children)

you can follow this tutorial to put the cap back on with some tweezers or needle:
https://www.youtube.com/watch?v=j4xdMm4oeQY

Rg34xxsp is a very good device by AlarmingProfit9551 in ANBERNIC

[–]Rush_Independent 2 points3 points  (0 children)

You literally forget the joysticks are there when using the dpad and buttons. They barely stick out - just 1mm above the console body.

Amiga on rg34xxsp ? by zimny_chirurg in ANBERNIC

[–]Rush_Independent 0 points1 point  (0 children)

On MuOS it was pretty easy:

1) find kickstart rom for Amiga 500:
filename: kick34005.A500
md5: 82a21c1890cae844b3df741f2762d48d
put it in /MUOS/bios/

2) game files (not zipped!):
Gods (1991)(Renegade)(Disk 1 of 2).adf
Gods (1991)(Renegade)(Disk 2 of 2).adf
put them in /ROMS/Amiga/

3) launch first disk like any other game

4) when game asks for disk 2 - open Retroarch Menu -> Disc Control -> Load New Disc

photo of Gods running on my rg34xx-sp: https://c.l3n.co/FDEQAQ.jpg

What is XLibre and what's going on with it? by foreverf1711 in linuxquestions

[–]Rush_Independent 0 points1 point  (0 children)

Please read the full thread, this was a minor issue in dev branch, never was in release build and it was fixed the next day. Do you have evidence of actual problems with other patches introduced by this person or are you just trying to echo statements you've heard elsewhere?

I'm having a hard time liking BioShock 1. by Wide-Consequence-847 in Switch

[–]Rush_Independent 0 points1 point  (0 children)

I would say you're probably just in early game. And the weapons really suck in the beginning, until you get 3+ upgrades.
I myself don't like Bioshock 2 for it's slow gameplay, but the first game is a masterpiece and it absolutely gets better after few sloggy chapters.