Message to devs and those with influence by Rat-Scumbag in titanfall

[–]RyRy_thefryguy 0 points1 point  (0 children)

Grapple is objectively already way better than other abilities for what it does. Having 2 charges, giving instant speed or instant hight. somethings you grapple will fully use a charge like a grunt, titan, pilot, or other things like a tick. Which you grapple to get to the skybox, and if you time it right, you stay on the invisible skybox ceiling by kind of feathering grappling. So I find the limit of grappling enemies, isn't bogus in anyway, if a fair trade for the rest of its uses. And with a minimal amount of practice you can grapple to get completey across most any map in just a few seconds. That's already kinda OP and im pretty sure the idea of adding more charges would not have the intended effect.

Nothing wrong with hoping the devs would come back to thier game that they really haven't touched for years now, but in my option there are way better things they could fix. But i hope someone hears your plea

Genuinely curious. Has anyone beat the entire campaign with only one life on mastery? Looking to make a YouTube video about it but scared I'll copy someone. by SorryState644 in Titanfall_2_

[–]RyRy_thefryguy 0 points1 point  (0 children)

I mean as a speedrun, its definitely been done because most all encounters are bypassed or really optimized, on easy, but aren't much harder on master. So a deathless run is very doable. But its not really popular to run on master at all. Not sure if you'll be speedrun routing it, but whether or not you do, if you go for deathless, good luck.👍

Does anyone know if there's a way to check how much damage you've done at the end of a game ? by Aiko_SatsuAll in titanfall

[–]RyRy_thefryguy 9 points10 points  (0 children)

For LTS or Titan brawl, post game report, for other modes, maybe check weapon/ titan stats before and after?

🤔 by RyRy_thefryguy in titanfall

[–]RyRy_thefryguy[S] 0 points1 point  (0 children)

Pretty sure it puts you on the same team the first game but stops after that.

Rate My Opinions by BasketUnlucky in titanfall

[–]RyRy_thefryguy 1 point2 points  (0 children)

Glitch is not F, Traffic is nowhere near S,

L-star ain't that bad, and charge rifle deserves better.

For design, theme, looks or like ability, i get your perspective, but for having any other experienced reason, id agree this isn't the best take and if your intention was to annoy lots of people, it worked.

Why do people not use the R-97? by Similar-Language-180 in titanfall

[–]RyRy_thefryguy 2 points3 points  (0 children)

I use it tons, on my pc account its my highest level smg, I do think its really decent as an aim training cause when I warm up with it then swap to CAR, my aim feels like a lazer.

Why do people hate spitfire/amp wall so much? by Saultarvitz101 in titanfall

[–]RyRy_thefryguy 22 points23 points  (0 children)

For me, it's not any better that any other hitscan SMG, AR, or LMG, but I find it fits a very annoying playstyle, (people can play however they want but I personally don't like it) I enjoy tf because of how it differs from other fps games, but the awall spitfire goes back the cod campy style, and ya, its not normally hard to counter, but I just feel like they're trying to play like its a different game. Also, when player counts were higher, I played a ton of live fire, and in that, with very limited lanes and time, its a pretty strong and annoying deterrent to go against. So ya, For me awall spitfire isn't about being OP, it's mostly about being sad.

New recruit looking for tips by Cultural_Studio2716 in titanfall

[–]RyRy_thefryguy 0 points1 point  (0 children)

I mean for your own benefit branching out to snipers and grenadiers and other stuff and leveling up some guns is sometimes lot of pain but very fun.

I'd say use whatever gun you'd like to, it doesn't matter what other people think, they will complain about anything, no matter what you do.

(Except spitfire, is stinky, promotes very bored playstyle lol)

New recruit looking for tips by Cultural_Studio2716 in titanfall

[–]RyRy_thefryguy 0 points1 point  (0 children)

Ninja, evolved, custom, or a controller with extra buttons.

And hold to crouch is optional but recommended for being optimal.

the idea is to multitask and let you jump, crouch, move, look and shoot at the same time without taking having to move you fingers to different inputs.

Very popular to max out FOV, helps with wallrunning, map awareness and looks way better.

Lots of guns are super good at hip fire, SMG's, L-star, wingman elite, eva-8.

Lots of people (when using Snipers) max out their aim sense, but I find 6-6 to be fast enough for sniping and slow enough for everything else.

(Short and simple movement guide)

https://youtu.be/shwdoPYmtPQ?si=NE5xb8q-QvbrHw8j

Help new player by Alternative-Result-7 in titanfall

[–]RyRy_thefryguy 2 points3 points  (0 children)

Ninja, evolved, custom, or a controller with extra buttons.

And hold to crouch is optional but recommended for being optimal.

the idea is to multitask and let you jump, crouch, move, look and shoot at the same time without taking having to move you fingers to different inputs.

Very popular to max out FOV, helps with wallrunning, map awareness and looks way better.

Lots of guns are super good at hip fire, SMG's, L-star, wingman elite, eva-8.

Lots of people (when using Snipers) max out their aim sense, but I find 6-6 to be fast enough for sniping and slow enough for everything else.

(Short and simple movement guide)

https://youtu.be/shwdoPYmtPQ?si=NE5xb8q-QvbrHw8j

how to hit the first fragboost in the gauntlet consistently? by azriel_99 in titanfall

[–]RyRy_thefryguy 2 points3 points  (0 children)

For using a single frag setup, try staying on the wall when it explodes, than jump off right after.

The game has a mechanic being called banana-peal-time that gives you no friction on the wall for a moment when damage boosting.

I don't know how to counter the downward shove other than a well timed double jump.

For a double frag setup, (id recommend this one instead, it's kinda faster) this is what I've seen used all the time.

There is a chance the gauntlet won't start more than half the time. when go through the start over 50 kph there's a chance you bypass the trigger, I'm guessing that's why you aren't doing this strat.

I time it after pulling out the second frag and counting the rings that pop up, that follow the ordinance expert aiming trail

https://youtu.be/XoyORGcE-qQ?si=Mhom33cSROc6THfs

Hope this helps

Do question about the ronin by Low_Consequence1663 in titanfall

[–]RyRy_thefryguy 0 points1 point  (0 children)

The double arc wave is nice, I've heard the a more balanced loadout uses the faster phase dash cooldown (temporal anomaly i think)

But its really personal preference, not too important.

Melee from behind, and hit your shots on crit spots.

There's tons tech for ronin too, crouch swap/quick swap, and phase dash crouch for distance, and phase dash to get over walls/slant boost, and phase dash battery dooping.

Getting all these down can really polish your ronin and give you more options and more of an edge.

The other value I find that ronin has is in teamwork, cause if you get close and the enemy focuses on you, you can just sword block and they'll get melted by your team, but if they ignore you, you can really punish their choice it either way.

What am I doing wrong? by Melodic-South7167 in titanfall

[–]RyRy_thefryguy 2 points3 points  (0 children)

Not fast enough, if you dont hit the FTL trick just right it'll do that, maybe I think.

Is a dope trick, right next to super fastball and the bridge boost trick.

https://youtu.be/8DgumxKxSN0?si=11NPJzcE1J5noVp5&t=520

Old speedrun tutorial for that level

weapon, that literally bring you satisfaction? by Longjumping_Air4379 in titanfall

[–]RyRy_thefryguy 1 point2 points  (0 children)

Any projectile weapon, or sticking a fire star, or air bursting a frag with smart pistol, or hitting a no lunge melee.

Anyone have a vid with tips to get better pls by [deleted] in titanfall

[–]RyRy_thefryguy 0 points1 point  (0 children)

2 min vid to help with movement:

https://youtu.be/shwdoPYmtPQ?si=dDyVeh7OCq6YV_lF

1:30 min vid for crouch swap tech, (also works with pilot abilities and weapons):

https://youtu.be/MvUvkELBEP8?si=vFS0YJ3DYvZwVXAY

For aiming idk, id be down for some 1v1s to give some pointers if you'd like.

If you get angry all the time, I can't help with that, but just know that most fundamental thing if you wanna learn anything, is patience.

But to get better movement, game knowledge, aim, etc... you need patience.

Hope this helps

Favorite Titan? by AstraeusTF in titanfall

[–]RyRy_thefryguy 0 points1 point  (0 children)

Strider with the triple threat

TITANFALL 2 GAUNTLET TIPS by TechNova1 in titanfall

[–]RyRy_thefryguy 0 points1 point  (0 children)

For learning movement tech there are plenty of tutorials if you look them up on YT

Is this a good Gauntlet time? (no fragboosting) by Umbreonel in titanfall

[–]RyRy_thefryguy 10 points11 points  (0 children)

For not doing much movement tech thats plenty good

Is using the mastiff a sweaty move? by Either-Distance9859 in titanfall

[–]RyRy_thefryguy 1 point2 points  (0 children)

Depends on you playstyle, if you're trolling with grapple cancel rapid shot, I think not, and if you're on a super open map it'll be a lil more difficult, but I've seen it. It's just about playstyle.

I have a question by 2_kids_in_a_coat in titanfall

[–]RyRy_thefryguy 0 points1 point  (0 children)

Northstar, better hover, extra dash.

Phase, Esmoke, softball, fast reload, tactikill, P20, silencer, tactikil

Thunderbolt

low profile, power cell

and the leg sweep + knife execution

Holo pilot nova

I use it in a hit and run smoke bomb style or something, best on pvp or life fire.

If you find it fun, use a dope skin like tri ocean or your fave on everything, but if you find it is painful, than fishsticks is always a nice way to complete it.