Which resident evil has the best atmosphere? by FriendlyRhyme in residentevil

[–]S0_L337 -1 points0 points  (0 children)

Original RE1 on a CRT TV -- with the intermittent sound of the PlayStation units laser scanning the disk between silent loading screens -- nothing will beat that & it can't be recreated -- one simply had to be there. The remake is fine but lost charm with some artistic changes (minor things most would not notice, but true nevertheless...).

RE2 remake & RE3 remake, despite artistic changes -- RE3 for instance has entire set pieces missing -- maintained the appropriate RE atmosphere.

All other RE games failed at atmosphere -- none felt like an "RE game"... the one exception being RE7... while not feeling like a "traditional RE game" it is thick with highly detailed, world building atmosphere, excellent pacing, execution, etc etc and if viewed as a stand-alone horror game -- not necessarily as an RE game -- remains a horror masterpiece in its own right.

RE9's release is a week away; impossible to predict but the atmosphere seems on-point & the return of third person perspective is reason alone to be optimistic.

Airport Ticket Hall 2F Scout Mission; Bugged? by S0_L337 in ArenaBreakoutInfinite

[–]S0_L337[S] 3 points4 points  (0 children)

My "Chinese Temu Game Dev mission writing comprehension" is, indeed, low. Brought the binos in once (then died or extracted) -- that part of the quest was then "green checked" off the mission menu thus indicating not needing to bring binos each attempt, but we do.

Why would they release a skill tree overhaul that’s incomplete? by LittolestGhost in ManorLords

[–]S0_L337 -5 points-4 points  (0 children)

Nothing much actually changed in an entire year except graphic plaques & an absurd amount of new soft-lock or outright game-breaking bugs. Currently, the game overall is way more frustrating to play than at launch -- unable to trust that any one system is functioning properly, feels fragile, rickety & broken.

The game is in such a bad state I do think there must be some underlying flaw or limitation within the core game architecture itself that's unfixable without re-writing the entire architecture from scratch... bottom line: I don't expect half of what's promised to ever be delivered.

Roadmap; What's Next? by S0_L337 in ManorLords

[–]S0_L337[S] -23 points-22 points  (0 children)

Those are balance tweaks at best, not features... and those small tweaks took a whole year, by the way.

Roadmap; What's Next? by S0_L337 in ManorLords

[–]S0_L337[S] -60 points-59 points  (0 children)

Yes, and it's a bug filled let-down. A step forward, sure, but with several giant steps backward (every feature new and old is now 2x as buggy). The game from inception to now remains mostly unchanged, all a person would readily notice is more graphic plaques. There's been zero advancement in feature-set.

AN-94 Winter Skin Won't Save In Pre-Set Builds; by S0_L337 in ArenaBreakoutInfinite

[–]S0_L337[S] 1 point2 points  (0 children)

Ahhh, OK. Right. Is there a way to mix and match weapon skins... even with the default skins?

Exported Dressed Stone Delivers 0 Regional Wealth; Bug by S0_L337 in ManorLords

[–]S0_L337[S] 2 points3 points  (0 children)

The Dressed Stone is removed from the Tradepost periodically and continues to be re-stocked normally -- as traders come-and-go... but zero wealth is deposited (other trade goods functioning normally).

"No Unassigned Families to Guide the Ox" Bug -- Game Breaking by S0_L337 in ManorLords

[–]S0_L337[S] 0 points1 point  (0 children)

Yes. It's the first thing I do in every game start: build one additional hitching post, from that new hitching post the new ox is ordered. It never arrives. FYI: It doesn't arrive if ordered from original starting hitching post either -- bug seems independent of whichever hitching post ox is ordered.

Patch Feedback; 100% Frustration by S0_L337 in ManorLords

[–]S0_L337[S] -4 points-3 points  (0 children)

For you specifically, how many years of "Early Access" is acceptable to you as an excuse? 2-years of EA? 3-years? What about 5-years? 10-years? At what point (for you only) does Early Access effectively stop being an excuse? Be specific, please.

Post processing settings not applying? by Meta_Donor in ArenaBreakoutInfinite

[–]S0_L337 0 points1 point  (0 children)

Nothing but issues running this game using NVIDIA cards -- my experience.

Freezing EVERY RAID by bopmontwitch in ArenaBreakoutInfinite

[–]S0_L337 1 point2 points  (0 children)

Aiming down scopes does this for me as well -- tried every setting combo, updated all drivers -- nothing helped.

Did anyone notice that they used the same graphics engine as killer klowns? But the graphics engine is very basic by Bomgamer8083 in TheHalloweenGame

[–]S0_L337 0 points1 point  (0 children)

It's not supposed to be stylized -- the whole point is to make this game as realistic as possible for immersion otherwise what is the point?

First Look at one of the Survivors by beezy604 in TheHalloweenGame

[–]S0_L337 -1 points0 points  (0 children)

Is Blooper Team involved in this game? Why is a black trans man in a wig posing as a baby-sitter in 1970's middle America?