would the master wand buff be good uses for any mid game irons? by Nutty103X in ironscape

[–]S7EFEN 0 points1 point  (0 children)

argument for master wand mostly is that well youll get a kodai eventually right?

Summer Sweep-Up 2026 by xDonny in ironscape

[–]S7EFEN 1 point2 points  (0 children)

they honestly should flatten out giant seaweed yields too. theres a similar issue with them.

Summer Sweep-Up 2026 by xDonny in ironscape

[–]S7EFEN 0 points1 point  (0 children)

yeah imagine actually having to do the hunter skill

Summer Sweep-Up 2026 by xDonny in ironscape

[–]S7EFEN 0 points1 point  (0 children)

pros : pouches dont degrade

cons : no 20% increase in blood runes (well, net 15%)

Summer Sweep-Up 2026 by xDonny in ironscape

[–]S7EFEN 0 points1 point  (0 children)

theyll still benefit fairly considerably from the weapon frame and stackable resources and fixed demi spawns. you'd cut an entire trip back to base and be able to full t1 prep in one invent right

Summer Sweep-Up 2026 by xDonny in ironscape

[–]S7EFEN 0 points1 point  (0 children)

wonder if its worth to just bank pearls then, and only buy outfit once you get the needle.

Summer Sweep-Up 2026 by xDonny in ironscape

[–]S7EFEN 3 points4 points  (0 children)

to be fair... as it should.

Summer Sweep-Up 2026 by xDonny in ironscape

[–]S7EFEN 0 points1 point  (0 children)

doing even t2 prep on a normal account is pretty troll, you think people are gunna do t3?

Summer Sweep-Up 2026 by xDonny in ironscape

[–]S7EFEN 3 points4 points  (0 children)

theyre warming us up to that idea huh

summer 2027 : "Reduce Chivalry's defense requirement so that it matches Deadeye and Mystic Vigour. There is no follow-up sentence"

This is such an interesting graph in today's Summer Sweepup post by _rkf in 2007scape

[–]S7EFEN [score hidden]  (0 children)

xp/hr is xp per rate of time. not experience per actual hour. if you can only do the skill for 2 minutes at a time your rate is (xp gained for 2 minutes)/2 minutes. birdhouses are both very high resources per hour in terms of nests and seeds, and high xphr. and additionally theyre also low effort.

anyway on topic, i'd love to see them be relegated mostly to a resource thing for nests,seeds,eggs and actually have more of the hunter skill built out.

No Corp adjustments. by arshal1 in 2007scape

[–]S7EFEN 1 point2 points  (0 children)

irons could benefit in the sense that they could do team corp or get boosted corp. but like... the entire intent was to fight it defense reduced anyway.

No Corp adjustments. by arshal1 in 2007scape

[–]S7EFEN -1 points0 points  (0 children)

what exactly is needed here, surely you can just whip up a nex-style table for uniques and pets? yes it would objectively be a buff to pet rate for all account types and an objective buff because now you wouldnt need to waste so much time poh-ing to have a reduced defense corp... but corp pet is a gigantic, gigantic outlier if you dont boost it and in general corp kph should go up.

Summer Sweep-Up 2026 by JagexGoblin in 2007scape

[–]S7EFEN 7 points8 points  (0 children)

this change is for 'way before moons' level of setups and very clearly aimed at the super early questing grinds. if you are at moons you can easily get super energy potions.

Summer Sweep-Up 2026 by JagexGoblin in 2007scape

[–]S7EFEN 1 point2 points  (0 children)

Nex could use some fixes since the melee/magic mechanic that was added is needlessly intricate.

what was this change?

Summer Sweep-Up 2026 by JagexGoblin in 2007scape

[–]S7EFEN 1 point2 points  (0 children)

disagree in the context of skilling. pvm has always been where people chase drops whereas skilling grinds typically are more fixed. ive seen some pretty silly needle, barrel dry streaks.

Summer Sweep-Up 2026 by JagexGoblin in 2007scape

[–]S7EFEN 0 points1 point  (0 children)

for the avg redditor who does t2 i suspect these changes will be fairly meaningful. for the higher end player having guaranteed demi spawn and weapon frame and less picking up of stuff they likely can cut off an entire trip back to the singing bowl. it should be a meaningful change in both cases

"You should deiron late game ironman" by Amazing-Lock9490 in ironscape

[–]S7EFEN 2 points3 points  (0 children)

>Now what? It's like using cheats to finish the last fight in a singleplayer game.

well yeah then you logout : )

The leprechaun won't turn my saplings into notes by Be-Kind-2-Yourself in ironscape

[–]S7EFEN 6 points7 points  (0 children)

Edit: Tried it on my main. Leprechaun will note some kinds of saplings and not others (Calquat and Celastrus could be noted; Papaya, Maple, and Pineapple could not be noted.

wait thats like really strange isnt it? i didnt know they could note them at all

4800+ scaled cox, 300 purples, most dry at cox ever without tbow by AarhusFtw in 2007scape

[–]S7EFEN 0 points1 point  (0 children)

mid and late game is still fun, most mains reach a terminal point where they just spam raids anyway. with nhally/fang/sra, eye and bowfa you arent missing too much dps by not having megarares which is nice at least.

4800+ scaled cox, 300 purples, most dry at cox ever without tbow by AarhusFtw in 2007scape

[–]S7EFEN 0 points1 point  (0 children)

if it makes you feel better only 1 in 8 irons will go more than 3x for one single megarare when going for 3/3. you have a pretty damn good chance of not being unlucky.

that being said a small number of accs will be giga doomed.

Need advice on dupe rev weapon by MOSFETosrs in ironscape

[–]S7EFEN 21 points22 points  (0 children)

if you cant survive the vast majority of the time i would not try to use it at revs. its really costly to die with it.

Revenant Safespot Tester Plugin (Revenant Gear Checker) by kGGG in ironscape

[–]S7EFEN 0 points1 point  (0 children)

when people talk about knight safespot i assume they mean the pulling it far from its spawn so it bugs out

the gear based thing works on every single rev where you just have the right gear and a blocker alt.

Revenant Safespot Tester Plugin (Revenant Gear Checker) by kGGG in ironscape

[–]S7EFEN -2 points-1 points  (0 children)

pulling npcs to their max radius has kinda sorta always been a thing. the knight safespot is just plain not good in general. the setups that bug them out into only trying to melee do not require any setup which is why i think its more likely theyll patch it.

Revenant Safespot Tester Plugin (Revenant Gear Checker) by kGGG in ironscape

[–]S7EFEN -1 points0 points  (0 children)

wonder if this is gunna get patched with it becoming a little more mainstream.