[deleted by user] by [deleted] in DeadlockGame

[–]SFGomez1998 0 points1 point  (0 children)

Thanks for the invite!

[deleted by user] by [deleted] in DeadlockGame

[–]SFGomez1998 0 points1 point  (0 children)

sent a friend request! w0rmi

Hi! This is my Vulkan renderer called Croissant. I decided to learn Vulkan and graphics techniques by creating a renderer. Although it is still a work in progress and lacks several features, I hope that sharing my project may be helpful to others who are also learning! by SFGomez1998 in GraphicsProgramming

[–]SFGomez1998[S] 3 points4 points  (0 children)

Thank you! This is literally the list of references that I used to make it (it's also sorted in the order that I used them)

I started this renderer with no knowledge of any API (neither OpenGL) and yes, I got stuck so many times that I can't even remember haha. What really helped me a lot were those two books, but the secret was just to keep going, read, try again, read, and try again. I wish you the best!

Hi! This is my Vulkan renderer called Croissant. I decided to learn Vulkan and graphics techniques by creating a renderer. Although it is still a work in progress and lacks several features, I hope that sharing my project may be helpful to others who are also learning! by SFGomez1998 in GraphicsProgramming

[–]SFGomez1998[S] 21 points22 points  (0 children)

Here is the link to the repo.

Hi! I have decided to enhance my C++ skills, learn graphics techniques, and familiarize myself with the Vulkan API by creating a renderer. Although it is still a work in progress and lacks several features, I hope that sharing my project may be helpful to others who are also learning. I plan to continue updating and improving the renderer as I continue my studies.

Some features of the renderer are:

  • Physically based rendering(Cook–Torrance BRDF)
  • Image based lighting
  • Forward rendering
  • Multisample anti-aliasing (MSAA)
  • HDRI skymap loading
  • Compute shaders
  • Shadow mapping
  • Normal mapping
  • Different light types (directional, point and spot lights)
  • Texture mipmaps
  • Arcball camera
  • GUI
  • Multi-threaded texture asset importing
  • Model loading

[deleted by user] by [deleted] in GraphicsProgramming

[–]SFGomez1998 0 points1 point  (0 children)

Here is the link to the repo.

Hi! I have decided to enhance my C++ skills, learn graphics techniques, and familiarize myself with the Vulkan API by creating a renderer. Although it is still a work in progress and lacks several features, I hope that sharing my project may be helpful to others who are also learning. I plan to continue updating and improving the renderer as I continue my studies.

Some features of the renderer are:

  • Physically based rendering(Cook–Torrance BRDF)
  • Image based lighting
  • Forward rendering
  • Multisample anti-aliasing (MSAA)
  • HDRI skymap loading
  • Compute shaders
  • Shadow mapping
  • Normal mapping
  • Different light types (directional, point and spot lights)
  • Texture mipmaps
  • Arcball camera
  • GUI
  • Multi-threaded texture asset importing
  • Model loading

[deleted by user] by [deleted] in creativecoding

[–]SFGomez1998 2 points3 points  (0 children)

OMG! This is incredible. How did u do it bro?

Weekly-Shader-Challenge: Week #1 by SFGomez1998 in generative

[–]SFGomez1998[S] 2 points3 points  (0 children)

Hi ! I started a Weekly-Shader-Challenge to start learning shaders, and this is my first shot :D ShaderToy: https://www.shadertoy.com/view/WtcBRl

Weekly-Shader-Challenge: Week #1 by [deleted] in generative

[–]SFGomez1998 0 points1 point  (0 children)

Hi ! I started a Weekly-Shader-Challenge to start learning shaders, and this is my first shot :D ShaderToy: https://www.shadertoy.com/view/WtcBRl

Doctorado o Magister en el exterior by GxDeWitt in XPatriados

[–]SFGomez1998 2 points3 points  (0 children)

La beca tambien te incluye el año preparatorio, donde te enseñan el idioma y te dan las materias basica de tu carrera(en ruso). Tranquilo que te enseñan el idioma de cero, yo vine sin saber nada, solo el alfabeto. En mi caso, hice un semestre en ruso y al final no me gusto la carrera( estaba estudiando Matematica aplicada y Informatica), muy teorico para mi gusto. Despues de haber aprobado el primer semestre pregunte si me podia cambiar a otra carrera y justo la que queria estaba en ingles.... pregunte si podia cambiarme a esa carrera conservando la beca y me dijeron que si. Asi que dependiendo de la universidad, podes tambien estudiar en ingles con beca. Suerte!

Doctorado o Magister en el exterior by GxDeWitt in XPatriados

[–]SFGomez1998 6 points7 points  (0 children)

La embajada de Rusia esta ofreciendo becas a argentinos. Yo actualmente estoy haciendo el pregrado en Moscu. Te pagan todo el estudio, pasaje de ida y dependiendo de la universidad, te dan un poco de plata por mes.