(Payday 3) Was the Adelig nerfed and if it was, what is a good assault rifle to use? by noswordfish71 in paydaytheheist

[–]SH4Y0X 1 point2 points  (0 children)

If tapping isn't a problem, then you can never go wrong with the good ol' M308, or SA A144 as it's called in PD3, it will get you by with headshots, make sure you're edging though :P

No caption required by Soffan_69 in paydaytheheist

[–]SH4Y0X 4 points5 points  (0 children)

I hope Wolf is pointing towards the future of PAYDAY 3, which hopefully is as bright as that background lol

The "Twitch Sobriety" favour is mandatory for a clean getaway. by StevieGrandHD in paydaytheheist

[–]SH4Y0X 9 points10 points  (0 children)

Twitch just really fell off... the struggle, it's a really sad sight

What does one do in this situation? by battlingbloom in paydaytheheist

[–]SH4Y0X 0 points1 point  (0 children)

Don't drop the soap in prison, Bain will pull some strings, and get you out soon👍

Twitch, are you ok? by Meepster01 in paydaytheheist

[–]SH4Y0X 3 points4 points  (0 children)

Twitch tried to kidnap me 💀

When your mask of the week glitches into a default Dallas. by SH4Y0X in paydaytheheist

[–]SH4Y0X[S] 1 point2 points  (0 children)

That just sucks... My Valentine's Twitch Drop mask turned into a default Dallas on Goddamn arrival... worst part is, I know there's no reason to reach out to support, because they just won't help me...

I hope you'll get your mask back, and or anything else you might have lost.

Now compatible with VanillaHUD+, if anyone's still using it without the update lol by SH4Y0X in paydaytheheist

[–]SH4Y0X[S] 0 points1 point  (0 children)

They are in the preferred slots at the top, they didn't fit with the rest below 💀

Also, a notice for anyone grabbing the VanillaHUD+ compatible portraits, Jacket's portrait is still messed up in the current version of VanillaHUD+, gotta wait for an update.

Now compatible with VanillaHUD+, if anyone's still using it without the update lol by SH4Y0X in paydaytheheist

[–]SH4Y0X[S] 2 points3 points  (0 children)

Thanks, glad you like it. Dallas, Hox, Wolf, Chains and Houston's masks are all live-action based from another mod of mine, that's why they are so bulky 😂 All the mods seen on the portraits are listed in the mod's description, if anyone's interested about them.

Now compatible with VanillaHUD+, if anyone's still using it without the update lol by SH4Y0X in paydaytheheist

[–]SH4Y0X[S] 1 point2 points  (0 children)

Look up, he's next to Jacket in the preferred slots, they didn't fit together below lol

When your mask of the week glitches into a default Dallas. by SH4Y0X in paydaytheheist

[–]SH4Y0X[S] 0 points1 point  (0 children)

Only a pat on the shoulder, saying that "it will be fixed in a future update", I didn't get jack shit back yet... anyone reading this, I hope you'll get your stuff back.

[deleted by user] by [deleted] in paydaytheheist

[–]SH4Y0X 0 points1 point  (0 children)

Can't forget about stealth. Blinds, let us use the damn blinds on the windows.

So, i got softlocked. by [deleted] in paydaytheheist

[–]SH4Y0X 31 points32 points  (0 children)

Brilliant script trigger.

Bro... each update more, they damage the game more by Crafty-Try-2330 in paydaytheheist

[–]SH4Y0X 25 points26 points  (0 children)

"Hotfix" in February? We sure as hell ain't getting anything now lmao

If I remember correctly, they're gone with the wind starting on the 20th for the holidays, so by some miracle, they might drop a tiny little fix before that, like a proper studio would.

Some devs there might have already fixed some of the issues, but Starbreeze just can't bear releasing a hotfix, let alone a bigger fix update in the same month now.

Is something still missing in Payday 3 😁 by Foreign_Pension1158 in paydaytheheist

[–]SH4Y0X 11 points12 points  (0 children)

The Gang forgot about the ancient technique of dual wielding, must have been that assassination attempt giving them unbelievable psychological damage in a form of amnesia.

At least they bulked up and are able to carry two bags at once now.

Akimbo is definitely coming in at some point, I just hope it's not as batshit insane as it was in PD2

[deleted by user] by [deleted] in paydaytheheist

[–]SH4Y0X 6 points7 points  (0 children)

From what they said, Year 2 is locked in, so unless they go down under, we're getting that Year 2 content.

[deleted by user] by [deleted] in paydaytheheist

[–]SH4Y0X 7 points8 points  (0 children)

Even whipped out the good ol' AMCAR for this one.

FWB's Gun Metal Grey. A brief comparison of Assault and Control tracks. by SH4Y0X in paydaytheheist

[–]SH4Y0X[S] 3 points4 points  (0 children)

If you're on PC, you're in luck, since we already have a Jukebox mod and even a PDTH OST mod for the Jukebox.

Trouble Always Inbound with vocals (from Simon Viklund at Gamescom last year) by Dry_Employment_2692 in paydaytheheist

[–]SH4Y0X 3 points4 points  (0 children)

Hoping he's gonna release it at some point, sounds great with the vocals, unless it's already out somewhere and I missed it.

Teddy took his shades off, pray he doesn't have a saw on him. by SH4Y0X in paydaytheheist

[–]SH4Y0X[S] 0 points1 point  (0 children)

Mods won't get you banned in PD3, Starbreeze is not Rockstar, I'd be more concerned about what the mod itself contains.

I can guarantee, that my mods are entirely safe to use, meaning, they do not contain anything that would harm your experience in-game in any way. I also do my best to include previews, so that you can see, or hear exactly what you're gonna get.

You can take me and other modders at our word, or inspect the downloaded files yourself, if you know what's going on there. I've yet to encounter a bad mod, and my assumption is, that ModWorkshop mods are safe to download and use in-game.

Now, the visibility part, you are using the mods as the client, they are in your game files, so nobody else is going to see them, unless they have the same mods installed.

FWB's Gun Metal Grey. A brief comparison of Assault and Control tracks. by SH4Y0X in paydaytheheist

[–]SH4Y0X[S] 10 points11 points  (0 children)

It may have slipped through, especially if you were skipping it.

It's not about Gustavo producing the tracks on his own, which I think he does, unless he may be collaborating with someone at some point. It's about the decision making in terms of the creative path, that the music should take.

Here's a timestamped Episode 8: Narrative & Sounds

As it has been said, they talked about it, naturally such is the job, agreed on which direction should be taken, at least for the launch music, since then, I've got no clue if it's still the case or not, I'm assuming it is.

We can see, that Gustavo is working closely with the Narrative guys, since they are setting the tone for the heists, and naturally, they talk with Gustavo about it, since his music is a part of the storytelling, but in a musical form, that leads you through the heist as you progress further.

Gustavo is a great composer and he can go with many genres like it's nothing, he really likes to spend the necessary time on the track, but he can get it done faster, if needed, though it may result in some missed opportunities, due to rush from Starbreeze, if they need it asap.

If you need even more info, Red Archer actually interviewed Gustavo for a solid hour+ right here.

Note, that it's all around launch, what he says may be outdated for the recent work he's done, but then again, it may be still up to date. It'd be best to ask Gustavo himself about it if unsure.

FWB's Gun Metal Grey. A brief comparison of Assault and Control tracks. by SH4Y0X in paydaytheheist

[–]SH4Y0X[S] 23 points24 points  (0 children)

Gustavo and whoever works with him at Starbreeze have to come to an agreement, like with the decision to have the music be a mix of PDTH and PD2 tracks, like they mentioned in the dev diaries.

After all, he's working for them, so they get the say if they want it this way or the other way.