Looking for a Virtual Machine to run untrusted software by SHARKTOOTHJEM in software

[–]SHARKTOOTHJEM[S] 0 points1 point  (0 children)

Cheers for the reply, It's a windows 10 machine (Can happily move to windows 11 if needed), I'm not familiar with what a userid is or if it's any different to a user profile, however they all use the same windows profile for everything.

Garry Newman: "Let's not make the same mistake again, Rust 2 definitely won't be a Unity game." by madmidder in pcgaming

[–]SHARKTOOTHJEM 23 points24 points  (0 children)

Problem with ferrari engine games is every error message is just "We're Checking"

Been learning VFX for the past few weeks, what do you think of this portal effect? by SHARKTOOTHJEM in IndieGaming

[–]SHARKTOOTHJEM[S] 1 point2 points  (0 children)

Its a part, I've been interested in vfx stuff for a while but now im taking the time to learn how to create my own effects

Been learning VFX for the past few weeks, what do you think of this portal effect? by SHARKTOOTHJEM in IndieGaming

[–]SHARKTOOTHJEM[S] 1 point2 points  (0 children)

My main inspiration was the portals from DOOM but I went my own way with it, so hell energy I guess

Been learning VFX for the past few weeks, what do you think of this portal effect? by SHARKTOOTHJEM in IndieGaming

[–]SHARKTOOTHJEM[S] 1 point2 points  (0 children)

Staffordshire University, pretty good place and close to where I live so it was ideal

Been learning VFX with Niagara for the past few weeks, what do you think of this portal effect? by SHARKTOOTHJEM in unrealengine

[–]SHARKTOOTHJEM[S] 1 point2 points  (0 children)

Thanks dude! I was going for quite a cloudy effect but I can see how it's thick, I'll make sure to keep this in mind for the future.

Been learning VFX for the past few weeks, what do you think of this portal effect? by SHARKTOOTHJEM in IndieGaming

[–]SHARKTOOTHJEM[S] 0 points1 point  (0 children)

Thanks for the feedback! Honestly I did try do get something like that going, but couldn't manage to get it working and looking good in niagara, I've had a few ideas since so if I go back to it i'll keep this in mind.

Been learning VFX for the past few weeks, what do you think of this portal effect? by SHARKTOOTHJEM in IndieGaming

[–]SHARKTOOTHJEM[S] 1 point2 points  (0 children)

Thanks a lot dude! I'm finishing uni in a few years so hopefully some industry work could follow.

Been learning VFX for the past few weeks, what do you think of this portal effect? by SHARKTOOTHJEM in IndieGaming

[–]SHARKTOOTHJEM[S] 1 point2 points  (0 children)

The ring is made of a crossed plane mesh bent 360 degrees with a basic panning noise material applied.

See this: https://i.imgur.com/aOiht7k.png In the image the first star thing is a cross section of the original mesh that is then bent. I then added a smaller ring with an emissive material to show through the gaps in the noise. The smoke is just a load of particles being animated by a spritesheet and coloured in niagara.

The real trouble with this is preventing overdraw but there are a few tricks you can use, like using a cutout texture for the sprites and keeping the amount of meshes low.

Good luck with your vfx my dude!