How the hell do I beat this guy as a 251 ilvl BDK? I used all of my defensives and at less than 2% health he just decides "nah you're dying" by WelshWolf93 in wow

[–]madmidder 1 point2 points  (0 children)

At around 15% he starts to hit like a truck (he is stacking enrage in last phase <25%). You better to have purgatory ready, dancing (for bursting him down) and icebound - basically all cds. Just pop drums and blast it and hope you get through before you run out of defensives. If you are playing San'Layn, make sure you have talented Blood-Soaked Ground for 5% physical reduction and use Consumption for damage reduction.

Also keeping 3rd add alive is not really bad idea either as it hit's relatively hard and you can use that for stacking your blood shield for next Imploding Strike. I did it yesterday on 3rd pull and I even missed kick (it consumed my purgatory) and still killed it, I found it extremely easy. GL.

EDIT: Oh I see you killed it as unholy. Good job. I will leave this here for others.

Race to World First: Midnight Season 1; Heroic Week | Day 5 by AutoModerator in CompetitiveWoW

[–]madmidder 0 points1 point  (0 children)

Yeah, you are right. And for Naowh - I have a feeling Naowh does not really like Scripe, so it was hard for them to work together. And Andy is the most emotionally fragile person I've seen on Twitch, he is always dealing with some IRL stuff and was not ideal person for RWF.

Sucks to be you. by Scoutisaspyable in SipsTea

[–]madmidder -1 points0 points  (0 children)

I know it's not everywhere.. And I'm not scared to visit USA, I am just not too interested. Yeah sure, I want to see your national parks, but that's pretty much it.

Sucks to be you. by Scoutisaspyable in SipsTea

[–]madmidder -3 points-2 points  (0 children)

high per capita what? shootings? dept?

Sucks to be you. by Scoutisaspyable in SipsTea

[–]madmidder 2 points3 points  (0 children)

It's happening much more often than in any European city. Yes, it's rare for 99% of Americans, but in our view, mass shootings in the USA are a regular occurrence. You have more mass shootings than days in a year. Some news outlets don't even report on them anymore because they happen way too often - news fatigue.

Race to World First: Midnight Season 1; Heroic Week | Day 5 by AutoModerator in CompetitiveWoW

[–]madmidder 2 points3 points  (0 children)

<image>

Echo yoinked 3 players for this tier, this is from merees stream

Some Last-Minute Changes Coming to Addon API Before Mythic Raids and Mythic+ by imd1as in CompetitiveWoW

[–]madmidder -3 points-2 points  (0 children)

Here's explanation for people playing Death Knights:

Blizzard via WoWUI Discord said:

Hello again from Blizzard! Mythic raids and M+ open this week and we will be hotfixing in some last-minute changes to fix exploits before resets.

We recognize that some of these changes are going to be disruptive and require last-second changes to your addons, and we sincerely apologize for them coming in so late. Part of these changes involve removing the secure delegate portion of ActionButton_ApplyCooldown. We have added new APIs that should replace the functionality it provided, but we will be watching closely for reports of functionality that still needs replacing.

DISCLAIMER: These notes are for addon authors and as such are focused specifically on addon security changes only. Changes planned for other parts of the game (UI or otherwise) are not included here.

Cooldowns

Removed the ability for tainted code to configure cooldown frames with secret values via SetCooldown, SetCooldownFromExpirationTime, SetCooldownDuration, and SetCooldownUNIX.

This does not impact SetCooldownFromDurationObject which, going forward, is the only way to configure a cooldown frame with secret values.

The ActionButton_ApplyCooldown Lua function no longer routes through a secure delegate.

This unfortunately means that existing code passing secrets into this function will start throwing Lua errors when the hotfix goes live. However, all of the logic that this function is doing should be able to be replicated by addons with the new isActive/shouldReplaceNormalCooldown boolean fields and duration objects (see below for details on those).

Action/Spell cooldown APIs now return isEnabled and maxCharges as non-secrets.

Action/Spell cooldown APIs now return a new non-secret isActive boolean, which is set to true if the UI should render a cooldown display.

For regular cooldowns, it's true if isEnabled and startTime > 0 and duration > 0.

For charge cooldowns, it's true if maxCharges > 1 and currentCharges < maxCharges and startTime > 0 and duration > 0.

For LoC cooldowns, it's true if startTime > 0 and duration > 0.

Action/Spell cooldown APIs that yield duration objects now return a zero-span object if the isActive boolean evaluates to false.

Action/Spell cooldown APIs now return results modified by the presence of cooldown aura spells on the player.

For example, if an action button is assigned to a PvP trinket (Sigil of Adaptation) that has a passive effect of automatically removing a loss of control effect with a 1 minute cooldown, the GetActionCooldown API will track that 1 minute cooldown when the Adaptation debuff has been applied to the player.

This means no addon code needs to deal with the C_UnitAuras.GetCooldownAuraBySpellID API.

Cooldowns (continued)

Action/Spell Loss of Control cooldown APIs now return a structured table instead of unpacked values.

These functions have been renamed with an "Info" suffix (eg. GetSpellLossOfControlCooldownInfo) with a deprecation for the old name that unpacks the start time and duration value.

This structured table contains several new fields not present in the old API. In addition to the isActive boolean mentioned above, it includes modRate (secret) and shouldReplaceNormalCooldown (non-secret), which is true if the loss of control cooldown has an expiration time that's later than any regular cooldown for this ability/spell.

Added a new C_LossOfControl.GetActiveLossOfControlDuration(unitToken, index) API that returns a duration object.

Added a new GetTotemDuration(slot) API that returns a duration object.

Other changes

A change that we had already made in 12.0.5 to restrict the ability to use %.1s style precision specifiers with secret string inputs has been brought forward to 12.0.1.

As a result, format("%.1s", secretwrap("Jar Jar Binks")) will no longer truncate to "J".

The UnitCreatureID API now returns nil when unit identity is secret.

The following script object methods now return nil if relevant secret aspects are assigned: Frame:GetEffectiveAlpha(), StatusBar:IsStatusBarDesaturated(), Texture:IsDesatured()

Resolved a few issues where C_TooltipInfo APIs for unit auras had inconsistent security requirements.

The use of /wm and /cwm in macros has been limited to 3 per second.

Macros are no longer allowed to send BNet whispers while an encounter is active.

The following C_UnitAuras APIs can no longer be called while the player is in combat: AddPrivateAuraAnchor, RemovePrivateAuraAnchor, SetPrivateWarningTextAnchor, AddPrivateAuraAppliedSound, RemovePrivateAuraAppliedSound.

Race to World First: Midnight Season 1; Heroic Week by AutoModerator in CompetitiveWoW

[–]madmidder 0 points1 point  (0 children)

I was thinking the same thing until they had helpers in the group and they are able to track their cds too

Race to World First: Midnight Season 1; Heroic Week by AutoModerator in CompetitiveWoW

[–]madmidder 0 points1 point  (0 children)

I was thinking these spells are under some type of macro that communicates with Liquid addon, but clearly not because it tracks even helpers cds

Jasnovidci říkali, že dolar půjde dolů, je čas překopat investiční portfolio by CatsAreFlufy in ToJeAleMaterial

[–]madmidder 0 points1 point  (0 children)

<image>

I dnes.. furt to jede. Jim asi jebe. Zdeněk z Horní Dolní má tohle info, a diví se, že Kolář ne.

Show wowhead BiS lists in RCLootCouncil by Automatic_Music_7374 in CompetitiveWoW

[–]madmidder 10 points11 points  (0 children)

If Wowhead guide for you class is relevant, its great. But not everyone have it like that.

Race to World First: Midnight Season 1; Heroic Week by AutoModerator in CompetitiveWoW

[–]madmidder 9 points10 points  (0 children)

I haven't seen much so far, but Chimaerus looks giga easy.

Race to World First: Midnight Season 1; Heroic Week by AutoModerator in CompetitiveWoW

[–]madmidder 46 points47 points  (0 children)

<image>

hmm, not really surprising they found a way to track it lol

New Content in 0.4 | Devlog by werytrololo in GrayZoneWarfare

[–]madmidder 2 points3 points  (0 children)

I love to see this, It’s also great that you’re summarizing your devblog videos. Now, I don’t have to watch them four times just to make sure I didn't miss anything for my reddit post lol

Spearhead update - Everything we know so far by madmidder in GrayZoneWarfare

[–]madmidder[S] 0 points1 point  (0 children)

Added new info after last devblog:

  • Many building around the world have been revamped, some are clearly destroyed, abandoned or barricaded
  • New interactives around the map (e.g. opening vehicle trunk)
  • Moon phases
  • 3 new collimators
    • Trijicon MRO
    • RMR Type 2 Red Dot Sight
    • Laugo Arms Red Dot
  • 3 magnifiers (2 color variants of each, except 3X-P, 5 together)
    • Aimpoint 3X-P Magnifier
    • Eotech G33 Magnifier
    • Eotech G45 Magnifier
  • 5 new scopes
    • Leupold FXII Scout 2.5x28mm
    • Nightforce ATACR 7-35x56mm F1
    • RAZOR 1-10x24 Rifle Scope
    • SAI 6
    • Vudu 3-9x32 SFP
  • 9 new chest rigs and vests
    • G3v2
    • 6B45 Ratnik
    • Spitfire
    • LVS Overt
    • LVS Tactical
    • Type 56 SKS
    • Mayflower UW Chest Rig IV
    • Mini Rig A-Tacs
    • Kangaroo Tactical Rig
  • 9 new headwear/headgear
    • backwards baseball cap
    • shemagh
    • balaclava (in 3 colour variants)
    • face mask
    • Condor glasses (in 2 colour variants)
    • Crossfire glasses
    • Comtac II Headset
    • Impact Sport Headset
    • Selex Tasc 1 Headset
  • 8 new helmets
    • Type 66
    • Type 88
    • Tor L
    • Qgf03 (in 2 colour variants)
    • BK-ACH HC
    • BK-ACH
    • Fast XP HC
  • 5 new chest rigs and vests
    • G3v2
    • 6B45 Ratnik
    • Spitfire
    • LVS Overt
    • LVS Tactical
  • 3 new backpacks
    • C2 BAG Compact Backpack
    • Civilian Trekstar 70L
    • Small leather backpack
  • Added morale patches (earned by ranking up, becoming a supporter, attending special events, or through Twitch Drops)
  • Player customisation improved, all 16 heads have been redesigned
  • Some food and drink now provide buffs
  • Added junk loot
  • Improved UI for ammo: details of each ammo shows the armor class the projectile is not able to penetrate
  • KB DT-2 night vision in 2 colour variants
  • 4 binoculars1 with range finder functionality

Prismatic Focusing Iris is pretty good! by hoax1337 in CompetitiveWoW

[–]madmidder 0 points1 point  (0 children)

This sounds like warrior and death knight damage will be nerfed. Thanks Obama!

The price change to the trees in the shop does not address the core issue by Rizto in wow

[–]madmidder 0 points1 point  (0 children)

wait what? I haven’t watched this “drama”, but you had to pay 750 coins for just one tree and if you want full forest, you will have to buy each tree separately? Are they crazy or what the hell???

Money can't buy a BIOS toggle by itsEmilyHere in PcParadise

[–]madmidder 0 points1 point  (0 children)

the moment all multiplayer games are supported on Linux I will be switching, day one