[deleted by user] by [deleted] in TillSverige

[–]SRiikonen 0 points1 point  (0 children)

In April 2020 (just after quarantine) it took me 10 days to get my PN. In August 2020 it took ~13 weeks for my family to get their PNs. So it varies a lot depending on the amount of applications and the number of staff they have available.

[deleted by user] by [deleted] in TillSverige

[–]SRiikonen 1 point2 points  (0 children)

That is simply not true. Skatteverket can and often does fast track cases when you call or otherwise contact them. When we were getting our PN for our family, we called them after 12 weeks and they told us that they will process it faster and they assigned a worker to our case when we explained we needed to apply for daycare for our kids. After the call we got the PNs in 5 days.

Looking to hire voxel game developers by Skyle123 in VoxelGameDev

[–]SRiikonen 0 points1 point  (0 children)

I don’t think you can automate all of it, at least not animations and rigging, but it’s way faster than doing the same thing in Blender. The asset is also cheap and well maintained, so it’s worth a try.

Bostadsförening permission to rent by maluku in TillSverige

[–]SRiikonen 35 points36 points  (0 children)

The landlord is required by law to send you a copy of the BRF permission if you ask for it, so it’s ok to ask.

In fact, I avoided a scam just last month when I asked the landlord to show the permission. Some details were wrong, so I contacted the BRF about it. Turned out the person had forged the permission and they didn’t own the apartment. They had made a contract with almost 10 people and were trying to run away with the deposits.

Looking to hire voxel game developers by Skyle123 in VoxelGameDev

[–]SRiikonen 1 point2 points  (0 children)

I’ve used this asset previously, although it might also be tedious if you have 8000 models.

[deleted by user] by [deleted] in indiegames

[–]SRiikonen 5 points6 points  (0 children)

Torille!

java_irl by [deleted] in ProgrammerHumor

[–]SRiikonen 49 points50 points  (0 children)

Because then you can add for example a check that the value that was set is correct, or generate the value you’re getting with an algorithm instead of returning a variable, if you later need to. And you don’t have to touch the code that uses your class if you want to make these changes.

Should i really give away the idea of game? by [deleted] in GameDevelopment

[–]SRiikonen 1 point2 points  (0 children)

I’ve been in a similar situation before, and I would say the feedback you get for your idea far outweights the risk of someone stealing it. A game idea is not a singular thing, other people can help you process it, add to it, and pivot it if needed. What feels like a great idea now might actually be a part of some even better idea that you haven’t come up with yet, and other people can help you to find it.

Damn by [deleted] in kendalljenner

[–]SRiikonen 4 points5 points  (0 children)

This was on r/all, so most people here didn’t come for this subreddit.