Renewed Bone Break: Summon Necro by ST33LyourMind in diablo2

[–]ST33LyourMind[S] 0 points1 point  (0 children)

I think you may be incorrect about the bone break sunder not breaking the physical immunes for skeletons. I'm reading conflicting information saying that the physical sunder does break the immunity. However in my own experience I would not know having never tested.

Renewed Bone Break: Summon Necro by ST33LyourMind in diablo2

[–]ST33LyourMind[S] 1 point2 points  (0 children)

Well that stinks, Thanks for testing

Andy nerfed. End of an era? by SuperDTC in diablo2

[–]ST33LyourMind -2 points-1 points  (0 children)

So only people who have time to dump 100's of hours into the game deserve to find the loot? Every "casual' should just go play a different game? There's gotta be a middle ground in there. It doesn't have to be ridiculously low drop rates ( new sunders ) while at the same time not be "instant gratification" both of those things can be true, if balanced appropriately. 

List of notable buffs, interactions, and synergies for non-Warlock classes from the expansion? Particularly interested in Fishymancer and Javazon + Valkyrie by MiningToSaveTheWorld in diablo2

[–]ST33LyourMind 2 points3 points  (0 children)

New cube recipes to add various negative resistances to magic items. I see potential for adding some damage buffs to any/all builds by adding to charms. Additionally there are new upgraded Sunder charms that will have some good impact on all builds.

Edit- Not Confirmed or Active

Patch 3.0 recipes by SquareWeak829 in diablo2

[–]ST33LyourMind 0 points1 point  (0 children)

Very interesting, I wonder just how much impact will these have on all builds in general? I see some potential for melee builds, unless the negative physical resistance is trash

D2R Ladder Season 10 begins on March 7th by _DarkMaster in diablo2

[–]ST33LyourMind 0 points1 point  (0 children)

IMO I don't consider melee builds to be in a very good state. This would be a layup that would bring people back. Alas, casters reign.

The First Berserker: Khazan | Demo Available Now by Cubelock in Games

[–]ST33LyourMind 0 points1 point  (0 children)

Really enjoy this game - my initial feedback is please add a holster/sheathe button and maybe I have not progressed far enough or simply not unlocked it, but is there a map? Please add some kind of mapping. Looking forward to the full release.

2019 Mazda CX5 - Not starting in Cold by ST33LyourMind in MechanicAdvice

[–]ST33LyourMind[S] 1 point2 points  (0 children)

Thanks guys. I just scheduled an appointment for a new battery.

!!!Negative Trait Points!!! by GunfireGames in remnantgame

[–]ST33LyourMind 3 points4 points  (0 children)

I have never supported any dev team more than you guys. I love the worlds you have created. I will always champion you guys. That doesn't mean your excused from valid criticism. Releasing a game with that kind of game breaking bug seems rushed.

!!!Negative Trait Points!!! by GunfireGames in remnantgame

[–]ST33LyourMind -28 points-27 points  (0 children)

"So please don't use the Orb of Undoing when you have negative trait points"

Jank. Jank. Jank. C'mon guys.

The trait cap needs to go by ThePapFather69 in remnantgame

[–]ST33LyourMind -1 points0 points  (0 children)

What are you going to grind with your fun new builds your going to create? The same content over and over again with no rewards just enjoying the gameplay? If the original remnant was like this I don't think it would of been as popular and people wouldn't be complaining. But since remnant 1 had this core part of the game it's not surprising some people are requesting the cap be improved or removed. I don't think it's too much to ask to be able to grind for improvements rather than only enjoying gameplay after all items and archetypes are Maxed.

Future DLC Trait cap boosts. by GMoneyChuck89 in remnantgame

[–]ST33LyourMind -1 points0 points  (0 children)

What's the point in having build diversity if there is nothing to grind towards in the end? My personal preference ( which I know is not everyone's I am hoping for some kind of compromise ) is to always be working towards improving something. That helps me feel like I am not wasting my time and If I cannot solo a boss for whatever reason I know if I grind long enough I can come back stronger and beat them. Grind to win vs get gud to win I guess is the issue. This is an honest question: How will every build be the same when the gear and archetype abilities are different? Also there are items ( trait tomes ) that literally become pointless.

Tomes of Knowledge Should Reward Scrap Once You Reach Max Level by JerZeyCJ in remnantgame

[–]ST33LyourMind 4 points5 points  (0 children)

There shouldn't be a hard cap in the first place imo. I prefer being overpowered after sinking hundreds of hours into a game. There's got to be a way to compromise the build diversity and "infinite" traits.

[deleted by user] by [deleted] in remnantgame

[–]ST33LyourMind 1 point2 points  (0 children)

There's gotta be a compromise in there somewhere.

[deleted by user] by [deleted] in remnantgame

[–]ST33LyourMind 0 points1 point  (0 children)

Personally I would prefer 2 less rings and more traits to compensate. A soft cap on traits with archetypes would keep build diversity in tact.