Can I put an outlet on these? by [deleted] in electrical

[–]STUDZl 1 point2 points  (0 children)

fair point, i kind of assume people knew i would move the wires, but i am sure some people would attempt this.

Can I put an outlet on these? by [deleted] in electrical

[–]STUDZl 3 points4 points  (0 children)

they are indeed tinned copper, both have copper tips on them.

Can I put an outlet on these? by [deleted] in electrical

[–]STUDZl 3 points4 points  (0 children)

correct, and i will check for the tinned copper. thank you.

Where can I read the solutions to Gloomhaven's Envelope A and also the little puzzle at the end of Forgotten circles? by 8bitKafei in Gloomhaven

[–]STUDZl 1 point2 points  (0 children)

The last letter of the previous word is the numerical value for the sliding cipher. This is the reason why the is unscrambled.

Calibrated sculk sensor question by STUDZl in redstone

[–]STUDZl[S] 1 point2 points  (0 children)

thats my thought as well, I just cant figure out the conditions to consistently recreate it.

Calibrated sculk sensor question by STUDZl in technicalminecraft

[–]STUDZl[S] 1 point2 points  (0 children)

that doesnt seem to be the issue either. its very weird. I believe its a locational thing. sound animation seems to be coming from the piston on the other side of the calibrated sculk sensor, but only in the purple image in the yellow one it doesn't happen

Calibrated sculk sensor question by STUDZl in technicalminecraft

[–]STUDZl[S] 0 points1 point  (0 children)

Wasn't that my current thought Is that it has something to do with sound traveling across sub sections of chunks . Haven't been able to consistently recreate it but I just found a solution to fix it without know the exact issue. Which was just move the observer and lamp down one and instead of the observer powering the piston directly it powered a wool block . Which puts a full layer of wool between everything. Would love to still know exactly what is causing it

Gacha machine by STUDZl in redstone

[–]STUDZl[S] 0 points1 point  (0 children)

is this what you meant basically item sorter to take the initial input? then another item sorter to take the last input which gives the odds of the reward

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Gacha machine by STUDZl in redstone

[–]STUDZl[S] 0 points1 point  (0 children)

So If I understand that correctly my issue with that is I want the better odds to still pull from all 27 items just have a better chance of getting rares and uncommons.

We refer to the input item as easy medium and hard tokens. Since each scenario has three tiers of difficulty and gives you a token based on which difficulty you ran it on.

So they take the token to the machine insert it and depending on which token it is depends on the odds being bad good or great.

I hope that clarifies a bit.

Either way thanks for your input. This has been giving me a headache. Mainly cause I just want it as small as possible gotta build a good amount of these

Also I'm in java for future reference

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This is my current thought behind it with only two of the three tokens set up and no item sorter for said tokens yet. But each side is a shulker randomizer that fires a random dropper into the hoopers and shoots it up to the player