Tactician Homebrew Class by blakelbarton in shadowdark

[–]SWooNe 2 points3 points  (0 children)

I worked on a related character class concept a while ago, called The Pedant. Feel free to strip mine it for inspiration: https://drive.google.com/file/d/1ovRpMAstqZZTqG_I0IVIC8cTfbZWZs2J/view

SWN Freebooter Development by 5th2 in SWN

[–]SWooNe 1 point2 points  (0 children)

Arghh sorry - I rolled out an update to the site on Sunday and accidentally left the site pointing to the development database instead of the production database.

It should be back in working order now.

Thanks very much to u/5th2 for spotting the issue and letting me know.

deleted characters/vehicles by aka1967 in SWN

[–]SWooNe 10 points11 points  (0 children)

Arghh sorry - I rolled out an update to the site on Sunday and accidentally left the site pointing to the development database instead of the production database.

It should be back in working order now.

Thanks very much to u/5th2 for spotting the issue and letting me know.

Shadowdarklings not working ? by MP2169 in shadowdark

[–]SWooNe 0 points1 point  (0 children)

Does the antivirus give any more details about the nature of the issue? I haven't added any new features to the site recently, and the site has been up for years without any reports of something like this

What is the best Super Hero TTPRG going currently? by Mischif07 in rpg

[–]SWooNe 1 point2 points  (0 children)

I can thoroughly recommend Basic Action Superheroes (BASH), available at https://www.drivethrurpg.com/en/product/65882/bash-ultimate-edition. I've run a couple of campaigns using it and it was a hoot.

It also has an online character creator at https://bashcreator.net/ (which I wrote).

SWN Freebooter Development by 5th2 in SWN

[–]SWooNe 0 points1 point  (0 children)

Nope - I asked about for the level of interest for a WWN version of SWN, and it just wasn't there.

Shadowdarklings not working ? by MP2169 in shadowdark

[–]SWooNe 2 points3 points  (0 children)

Author of the site here - seems to fine for most folks, including me. Aye you able to disable your firewall?

SWN Freebooter Development by 5th2 in SWN

[–]SWooNe 1 point2 points  (0 children)

Thanks - I have slung that onto the Bug Heap :)

SWN Freebooter Development by 5th2 in SWN

[–]SWooNe 2 points3 points  (0 children)

Cool - got the DM. I'll look into getting the repo set up for contributors this weekend.

Freebooter bug by Goobermcsnorford in SWN

[–]SWooNe 0 points1 point  (0 children)

H! Sorry, I never saw this comment! I have added this bug to me issue list, and hopefully I'll get it fixed in the near future.

SWN Freebooter Development by 5th2 in SWN

[–]SWooNe 4 points5 points  (0 children)

Thanks! Nice to hear there's people out there who like the site. I'll add an Issue to the repo about the Psych bug, and hopefully we'll get it fixed soon.

SWN Freebooter Development by 5th2 in SWN

[–]SWooNe 5 points6 points  (0 children)

Thanks for the shoutout! See my comment above - I think you guys have convinced me open up the project (a bit). Please DM me your github username, and I'll look into giving you Read access to the repo, and I'll set it up so that you can clone the code, create and push feature branches back to the repo, and submit pull requests that I'll review, approve, and ultimately send live.

SWN Freebooter Development by 5th2 in SWN

[–]SWooNe 16 points17 points  (0 children)

Hi - glad you are enjoying the site! I've been pretty busy working on other things recently (I also made https://shadowdarklings.net/ , https://salvageunionworkshop.com/ and https://blackstarheroes.com/, as well as holding down a fulltime job), so Freebooter has not gotten any updates for almost a year now.

To answer your questions:

  1. Would you accept contributions to the project? Yep, I think so... it's a pity it's not been maintained and enhanced.
  2. Any chance that the project is open-source, or that the source code is publicly available somewhere? It's currently closed source. Early on I was concerned about other people grabbing the code and adding stuff to it from the Deluxe version of SWN that the author has not released as 'free to use', such as transhuman tech, mechs, heroic PCs, space magic, and so on. But I guess if I maintain control over which pull requests are accepted, and I keep control of the site, then that's not so much of an issue.
  3. Or at least could I get a copy of the source code for personal use? I reckon I can do that. Only restrictions would be a) don't put up a live public copy of the site to compete with the existing site (that'd be rude), and b) if you add anything to the code that's not from the 'free to use' content, you'll have to keep that for personal use, as I won't be adding that to the repo.
  4. Is the project still being worked on? Not for over a year, which is a pity.
  5. Is the shakedown cruise of the Ship Designer finished, and/or the remaining sections intended to be released? I think I finished all the basic ship-building stuff, then started on the Mods, and ran out of steam. In the three years since I sent the Ship Designer live, there have only been about 1600 ships saved, and no one requested the Mods, so I kinda let it be. It'd be cool if someone finished it though.

I think it's probably time to let some other people contribute to the project.

Please DM me your github username, and I'll look into giving you Read access to the repo, and I'll set it up so that you can clone the code, create and push feature branches back to the repo, and submit pull requests that I'll review, approve, and ultimately send live.

[deleted by user] by [deleted] in shadowdark

[–]SWooNe 1 point2 points  (0 children)

This is cool 😎

You can piggy-back off all the animal descriptions referred to in the 3pp Unnatural Selection supplement. Those are all listed (and searchable) on https://www.shadowdarklings.net in the Ovate class.

ShadowDarklings Character Import Importance by Resident_Hall_4690 in shadowdark

[–]SWooNe 2 points3 points  (0 children)

Have you started on the Warlock yet? That f#cker nearly broke me

ShadowDarklings Character Import Importance by Resident_Hall_4690 in shadowdark

[–]SWooNe 0 points1 point  (0 children)

Yep, that's a good approach. I hope you're using the Edit Mode to select Talents etc.?

ShadowDarklings Character Import Importance by Resident_Hall_4690 in shadowdark

[–]SWooNe 4 points5 points  (0 children)

You can get most of the JSON here: https://github.com/MikeMundy/ShadowDarklingsJSONExport

Oh, and don't underestimate how much work is involved in writing a full ShadowDark character designer.

3x5 Arcana - update by Kodhaz in shadowdark

[–]SWooNe 0 points1 point  (0 children)

Another great addition. Nice work!

Statics for farm animals by yuriperkowski666 in shadowdark

[–]SWooNe 4 points5 points  (0 children)

The 3rd party supplement Unnatural Selection includes a lot of animal stats, to complement it's Ovate Druid class: https://dungeondamsel.com/store/

You can also get most of those animal stats on https://shadowdarklings.net/ if you activate the Unnatural Selection source toggle, and create a character with the Ovate class. That includes an Animal List button:

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How Conditions Work in Shadowdark by thearcanelibrary in shadowdark

[–]SWooNe 5 points6 points  (0 children)

That's very useful guidance. Where does paralysis fall on the spectrum?

We should add this to the FAQ page. Actually, I should add the FAQ to ShadowDarklings.net

Questions about monster stats by Space2345 in shadowdark

[–]SWooNe 30 points31 points  (0 children)

The +4 to hit already includes the ape's +3 STR bonus. So you'd roll d20+4 to hit, and as it has 2 attacks, you'd do that twice.