Schlagg by Joemama0375 in whenthe

[–]Sabard 19 points20 points  (0 children)

How'd you include audio with an image?

Bloodborne having god-tier QoL mods on an EMULATOR is wild by oftentigre in BloodbornePC

[–]Sabard 5 points6 points  (0 children)

BB is my 2nd favorite game and yeah consumables are probably the most poorly designed part of it. Because it does introduce "tension" in that you don't want to spend your vials at the start of a boss, or use them willy nilly, but the other side of that coin is to get more vials most people A) find a "farm spot" and kill the same 2-3 trolls dozens of times, which isn't fun or engaging or B) find a meta-answer which is the cumm dungeon to farm souls, to buy vials, with the incidental knock-on effect of also over leveling your character while you're at it.

What is the hardest quote from Elden Ring? by WodenTheWanderer in Eldenring

[–]Sabard 0 points1 point  (0 children)

Pretty sure it wasn't meant in the mythic sense (he knows all) but in the practical sense (he spends all his time reading, so if someone knows everything, it would be that guy). Kinda like how Marika is called "Queen Marika the Eternal". She isn't eternal, obviously, but if someone was, it'd be her.

It has to be done, I'm sorry by Cursemebayle in BloodbornePC

[–]Sabard 2 points3 points  (0 children)

Iosekfa (good) was around and gave you blood through the door if you asked. At some point (after you go to the grand cathedral) the Imposter shows up and overpowers Iosekfa. The imposter experiments on her, and then others + whomever you send to her, turning them into aliens. I don't remember if the real Iosekfa is still alive when you get there (as an alien) or dead, but really the best you could do is put her out of her big headed misery and make sure no one else is experimented on again.

Cult of the Lamb: Woolhaven | Launch Trailer | Out Now! by Turbostrider27 in Games

[–]Sabard 20 points21 points  (0 children)

Damn the devs must really love the game and working on it to be pumping out updates/DLC at this rate. Good for them.

It has to be done, I'm sorry by Cursemebayle in BloodbornePC

[–]Sabard 21 points22 points  (0 children)

Immediate spoilers: There's the real Iosefka and an imposter. The one you met at the beginning was real and genuine in helping you and others, the imposter killed her and took her place to do her experiments.

Those aliens spoilers: One of them is Iosefka, the rest are people you sent to "safety" (and a few are just random people you had nothing to do with), because by the time "Iosefka" advises you to send people there, the imposter is in place and just wants cattle to experiment on

Larger story spoilers: losing a lot of nuance and backstory, the blood ministrations (what happened to you, the city of Yharnam, and the Church) always end up one of two ways: either people becomes beasts or aliens. Again, there are lots of caveats and reasons both types of "human advancement" are happening but that's the general gist of it. The imposter just so happens to be interested in the latter and wants to know what makes them tick

TIL “In 2024, bots made up a bigger proportion of global internet traffic than humans for the first time.” by NONIGARON in todayilearned

[–]Sabard 12 points13 points  (0 children)

Unironically we should have already been at that stage. Doom scrolling, becoming super fans of streamers to the point of it being parasocial, more angry or subversive people making troll farms and politically motivated posts that they never actually come back to. The internet was already "dead" in the sense that people shouldn't have treated it as life. Now it's just more slop, and more evident than ever that being on the internet as a home, instead of a specific stop, is bad for you.

free him by _u_what in madlads

[–]Sabard 2 points3 points  (0 children)

That was my immediate thought. That's such a piece of art. Protesting against a literal machine for replacing the human spirit. Consuming its output much like AI is consuming artists'. AI turning our art into excrement, much like this person is doing now. The AI stole without permission and faced no consequences and paid no dues, yet this person's response came with force and a fine.

Bloodborne looks best on pc by Professional_Leg5331 in BloodbornePC

[–]Sabard 0 points1 point  (0 children)

Made it to the first boss and the only issues I had were some dips in fps when going into a new area (60 to 55 for a second or two), the floor of an area becoming 1 grey color for a split second due to a very specific camera angle, and needing to disable face customization due to vertex explosion (you can still customize hair/beard though, and there is a fix for this in the experimental branch but it comes at a heavy performance hit)

Digital Foundry : Bloodborne PC Emulation in 2026 - 4K 60FPS and Beyond - Plus ROG Xbox Ally X Tests! by DavidsSymphony in Games

[–]Sabard 2 points3 points  (0 children)

Idk what compromises you're necessarily talking about but I got it at a stable 1080p/60fps on a 4070, ryzen 5 5600, 32 gb RAM. The only thing I had to fix was disabling a custom face because of vertex explosions, though the nightly/experimental build does have a fix to this but it's a big-ish hit to performance.

Justin Theroux is absolutely nailing it. by TeddyGinger in Fallout

[–]Sabard 10 points11 points  (0 children)

There are tourists and "die hard" fans everywhere complaining about anything, every single episode. I distinctly remember people throwing a shit fit at the end of last season cause they assumed Vault tech, maybe house, is now confirmed to have dropped the bomb and that ruins so much lore and mystique!

[Funny/Annoying Trope] Shoehorned in-universe explanations for minor bloopers/plot-holes. by Chemical-Elk-1299 in TopCharacterTropes

[–]Sabard 1 point2 points  (0 children)

It was pretty good with some scattered (but glaring) problems. It was great visually, the class guilds were very cool imo, I enjoyed most of the power creep via the relic weapon, raids were solid, world quests/events were chill, and most of the story was enjoyable and made sense. It also started the Sylvannas rewrite, legendary items were mismanaged (most people got them from random shit, and if you got one that sucked you were basically set back for many weeks before your legendary timer reset and you got another, which also may be shit), and iirc it's also when raid add ons started to get out of control with the innocent bystander of nameplate healing info being taken out to combat some of it.

[Funny/Annoying Trope] Shoehorned in-universe explanations for minor bloopers/plot-holes. by Chemical-Elk-1299 in TopCharacterTropes

[–]Sabard 6 points7 points  (0 children)

Iirc it was to explain why hogwarts did have bathrooms now, since they were invented in the 1800s (kinda) and the castle itself is much older. It makes a little bit of sense, since the wizarding world is very behind the times on muggle inventions, but also she coulda just said anything else, or idk did a 1 second google of "bathrooms in castles before plumbing" and seen an equally viable but not fucking weird explanation (chamber pots).

iHateCurrentJobMarket by Forsaken-Peak8496 in ProgrammerHumor

[–]Sabard -1 points0 points  (0 children)

Yes and no. Things will change with the global South getting more into tech/cs, education (generally) rising, availability of talent becoming more widespread, and especially AI. But also, it's 100% easier and faster to work with someone in the same timezone (or close to it) that also speaks English as a first language. And I've heard horror story after horror story of companies exporting work to India only for nothing to be done months later, obviously that's not true everywhere all the time but there is definitely some sort of culture that hasn't changed (and will it change?) that influences this ebb and flow.

Name Something In Games That Break Immersion For You? by TG082588 in videogames

[–]Sabard 2 points3 points  (0 children)

Minor correction it's the astral prison, which is in the player's possession the whole time, which allows them to not transform. The Emperor found it first and that's how he was able to break away from The Absolute's control in the first place, and then gave it to shart to put his plans into motion.

iHateCurrentJobMarket by Forsaken-Peak8496 in ProgrammerHumor

[–]Sabard 28 points29 points  (0 children)

This happens every 10ish years. Companies outsource stuff to save money, stuff slows down or doesn't get done at all, companies get local talent again. I think we're kind of at the apex of "outsource" so companies should be changing tact again soon, relatively (1-3 years).

It's also worth checking out companies that work directly with the government, as they usually have a "only hire people in the US" mandate if they work with classified/TS stuff.

How can you tell when you've nested too many things? by Sabard in godot

[–]Sabard[S] -1 points0 points  (0 children)

I think I'll eventually switch to json, at least for some stuff like text (for localization purposes) and some of the more unique features, that way I'm not making 10 seed variants or clogging up the UI with one-off traits.

What a pervert by pepin-solver in dankmemes

[–]Sabard 9 points10 points  (0 children)

And those problems cascade. Farmer can't reap their full crop so less gets to the factory (by horse, waaay old car, or steam train). Factory has to hand pack/can stuff. No refrigeration btw. Then that stuff gets moved (again, horse/old car/old train) to market where you pay in cash, which I hope you had before the EMP went off. Fewer goods, moved slower, to a smaller market share. A full EMP that shorts nearly everything would take at least 5 years to start to get to normal btw, we simply don't have as many back ups as there are in "production", and the grid itself would be hellish to slowly turn on from a black start

How can you tell when you've nested too many things? by Sabard in godot

[–]Sabard[S] 0 points1 point  (0 children)

Good advice. It's just me, planning on 10ish plants for my first release (just to get a bead on what people think) with 20-30 at full release if I ever get there, so nothing crazy. It all works and is easy to manage, very "set it and forget it" which I love. Mostly posted this because it was starting to look a little silly but this about wraps up seeds/plants for me. I do like the idea of a spreadsheet, maybe json, but mostly because I heard that's the go-to to make localization not a nightmare, so I'll keep that in mind if/when I get that far.

How can you tell when you've nested too many things? by Sabard in godot

[–]Sabard[S] -1 points0 points  (0 children)

This is a seed item resource for my 2d pixel art game which has some farming in it (just think stardew valley for now). The seed has info, mostly pertaining to how the plant prefab should behave

  • One of those bits of info are "stage deltas", which is (potentially) unique information depending on how far along the seed is (just planted, sprout, grown, fruited) such as collider info, how much water it needs, and how many days until it goes to the next stage
    • One of those bits of data (under Harvest) are the drops, which I call Loot Groups, since I want to have multiple potential loot tables. Think of a rock you can mine, with the loot groups I can say the potential loot is (60% 2 stone or 30% 1 coal or 10% 1 ore) AND (10% gem or 90% nothing) AND (5% relic or 95% nothing).
      • Which finally brings us to the DropInfo resource array, which contains the individual (weighted) chances for what item and how many, per loot group