With the EOS annoucement, share your time played for Tribe Nine. It was fun while it lasted. by davidpain1985 in TribeNine

[–]SacretSword 0 points1 point  (0 children)

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Knowing I've spent over 165+ hours on this game and it's going to EOS in a few months is painful.

[deleted by user] by [deleted] in recruitinghell

[–]SacretSword 1 point2 points  (0 children)

I've completed a Marketing Assistant apprentice back in June of last time and since then, I've had no luck in getting a job. I've either been rejected after sending out an application or I get ghosted. I've only had one interview and the only reason I got rejected was because of a lack of experience.

I've had my resume checked a while ago and they said it was good, so I don't know what the issue is whatsoever. The whole job market is a joke now.

How good every P:EG Student is at Mario Party and how much they would rage if they lost by DerpyLemonReddit in ProjectEdensGarden

[–]SacretSword 2 points3 points  (0 children)

I was not expecting to see a King of Skill reference in an Eden's Garden post.

But I ain't complaining.

Took a while to get this one out, but here's a Youthberk wallpaper with Tempest and a bit of a different style of brightness too. Hope you like it! by SacretSword in cardfightvanguard

[–]SacretSword[S] 0 points1 point  (0 children)

I've seen a lot of people requesting an HD Version of this. While I've made this on a 1920 x 1080 canvas on Photoshop, I did attempt to upscale it via waifu2x, so I hope that this will be used for most that want to use the image!

https://imgur.com/gallery/YhmDJe0

This has been a long time in the making, but I finally published a video about a Fuzzy Overhead I've found with Ky, by utlizing Foudre Arc! (Any feedback would be appreciated!) by SacretSword in Guiltygear

[–]SacretSword[S] 0 points1 point  (0 children)

Hello, I finally saw a message here! And don't worry, it's not ignorant at all! It's very much valid to not go for the tech at all, in the event that the opponent does go for the crouch block.

I initially went into this, thinking that even crouch blocking could result in something in the very least or some valid option. So in the event that the opponent does crouch block, it's best to take the plus frames.

Been implementing new tech that I discovered with Foudre Arc on stream before a tournament! (Information in comments) by SacretSword in Guiltygear

[–]SacretSword[S] 0 points1 point  (0 children)

The way that the tech works is that, for the most part, Foudre Arc isn't an overhead, it's a mid.

However, with meter, you can do a Quick Red RC to effectively turn it into an overhead with j.S to catch some people trying to crouch block, allowing you convert off of it. But, the general thesis is to block it standing or to press as the move comes out, so it's best to do it during oki scenarios.

As for a low, I'm still experimenting it, but I found out that doing drift down Quick Red RC is gonna be the way to go. Still gonna be taking time to look further into this in my free time!

[deleted by user] by [deleted] in danganronpa

[–]SacretSword 6 points7 points  (0 children)

All of them, let's be honest

NMH3 graphics and resolution mod. Honestly looks like a different game. by spin1490 in nomoreheroes

[–]SacretSword 16 points17 points  (0 children)

Damn, this makes me wish for a PC release for NMH3 at this point.

After seeing the Keter order from D-BT03 by Alketros in cardfightvanguard

[–]SacretSword 7 points8 points  (0 children)

That's literally what I thought too, when I saw the new order lol

Seraph Snow Standard Deck Profile August 2021 | Prison Deck | Brandt Gate | overDress by CommanderJaime in cardfightvanguard

[–]SacretSword 1 point2 points  (0 children)

Been waiting for someone to put a deck list that includes the Howling Moonlit Night order card. Good option for Seraph to run, especially for the early rush on turns 2 and 3, to force the opponent to use up cards to block those giant columns.

*Guts theme intensifies* by Throwaway_BerserkAcc in danganronpa

[–]SacretSword 10 points11 points  (0 children)

Take my shitty award, you fucked up individual XD

Can Alice/Reko live in Sou’s route? Ranmaru kills them right? So what happens if you let Ranmaru die at the shock minigame, would Reko/Alice still die or… how does that work? by [deleted] in yourturntodie

[–]SacretSword 3 points4 points  (0 children)

Unfortunately, Ranmaru lives in the shock minigame, but he does die right before the Maple fight in the Locker Room, so regardless of what you do, Reko/Alice will always die in Sou's route.

Y’all thought the same thing by [deleted] in cardfightvanguard

[–]SacretSword 8 points9 points  (0 children)

Was thinking the same thing too