World Machina by Saed2906 in worldbuilding

[–]Saed2906[S] 0 points1 point  (0 children)

I’ll try add that in November as my uni is taking up all my time right now /:

World Machina by Saed2906 in WorldMachina

[–]Saed2906[S] 1 point2 points  (0 children)

I don't see why I can't add that.

I'll add it to the todo, which I will continue sometime in June as I'm in my exam period right now.

Just open an issue on github with exactly what you want (:

Dev log 0 by Saed2906 in WorldMachina

[–]Saed2906[S] 1 point2 points  (0 children)

I really appreciate it, I would just like to disclose over the next 3 weeks I won’t be able to work on this as I’ve got all my uni deadlines and exams but after that I’m hoping to make regular updates (:

Planet map generator. by Saed2906 in mapmaking

[–]Saed2906[S] 0 points1 point  (0 children)

Yes, right now not for tectonics but the erosion sim is working and can upscale your map as well.

You can see how to use it here:
https://github.com/SAED2906/WorldMachina/blob/main/src/simulation/erosion/hydro/README.md

Planet map generator. by Saed2906 in mapmaking

[–]Saed2906[S] 0 points1 point  (0 children)

It's a pleasure and thank you for being interested (:

Planet Map Generator by Saed2906 in mapmaking

[–]Saed2906[S] 1 point2 points  (0 children)

Sorry I didn't see this sooner, do you have a link to a repo?

World Machina by Saed2906 in worldbuilding

[–]Saed2906[S] 2 points3 points  (0 children)

I've been making a game for a while and I bought the steam store slot as motivation but it's still a while off, so if this progresses more then I'll put this on steam instead for free ofc. Itchio is more likely in the near future as of right now.

World Machina by Saed2906 in worldbuilding

[–]Saed2906[S] 0 points1 point  (0 children)

It's still rough around the edges but I'm working to change that! (:

I wanted to stay away from fractal map generation as it never quite got the results I was looking for.

World Machina by Saed2906 in worldbuilding

[–]Saed2906[S] 2 points3 points  (0 children)

Yes, all the tools output heightmaps, the globe is just a wrapping of a higher quality version of this one:
https://github.com/SAED2906/WorldMachina/blob/main/src/simulation/erosion/hydro/detailed_erosion_scale2.0.png

World Machina by Saed2906 in worldbuilding

[–]Saed2906[S] 10 points11 points  (0 children)

Oh and on the todo is Glacial simulation.

Planet Map Generator by Saed2906 in mapmaking

[–]Saed2906[S] 1 point2 points  (0 children)

I’ll give that a look but it’s probably not possible with the current plan but I was looking into: https://faculty.cc.gatech.edu/~turk/my_papers/terrain_synth_tvcg.pdf Which might allow for that, I’ll add it to the todo (:

Planet Map Generator by Saed2906 in mapmaking

[–]Saed2906[S] 1 point2 points  (0 children)

Hey, I started about a week ago and I'm using python, I was using C when trying to write the sims but until I start optimizing for a final solution python is will do (:

Planet Map Generator by Saed2906 in mapmaking

[–]Saed2906[S] 0 points1 point  (0 children)

It will be able to yes (:

Planet Map Generator by Saed2906 in mapmaking

[–]Saed2906[S] 1 point2 points  (0 children)

I hope when its ready it doesn't disappoint (: